Files
Viano-Core/sql/base/dev/world_database.sql
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3985 lines
166 KiB
SQL

-- MySQL dump 10.13 Distrib 8.0.26, for Linux (x86_64)
--
-- Host: localhost Database: world
-- ------------------------------------------------------
-- Server version 8.0.26
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!50503 SET NAMES utf8mb4 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `access_requirement` (
`mapId` int unsigned NOT NULL,
`difficulty` tinyint unsigned NOT NULL DEFAULT '0',
`level_min` tinyint unsigned NOT NULL DEFAULT '0',
`level_max` tinyint unsigned NOT NULL DEFAULT '0',
`item` int unsigned NOT NULL DEFAULT '0',
`item2` int unsigned NOT NULL DEFAULT '0',
`quest_done_A` int unsigned NOT NULL DEFAULT '0',
`quest_done_H` int unsigned NOT NULL DEFAULT '0',
`completed_achievement` int unsigned NOT NULL DEFAULT '0',
`heroic_exclusive` tinyint(1) DEFAULT '0',
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_criteria_data`
--
DROP TABLE IF EXISTS `achievement_criteria_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_criteria_data` (
`criteria_id` int NOT NULL,
`type` tinyint unsigned NOT NULL DEFAULT '0',
`value1` int unsigned NOT NULL DEFAULT '0',
`value2` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_dbc`
--
DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_dbc` (
`ID` int unsigned NOT NULL,
`requiredFaction` int NOT NULL DEFAULT '-1',
`mapID` int NOT NULL DEFAULT '-1',
`points` int unsigned NOT NULL DEFAULT '0',
`flags` int unsigned NOT NULL DEFAULT '0',
`count` int unsigned NOT NULL DEFAULT '0',
`refAchievement` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward`
--
DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_reward` (
`ID` int unsigned NOT NULL DEFAULT '0',
`TitleA` int unsigned NOT NULL DEFAULT '0',
`TitleH` int unsigned NOT NULL DEFAULT '0',
`ItemID` int unsigned NOT NULL DEFAULT '0',
`Sender` int unsigned NOT NULL DEFAULT '0',
`Subject` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`MailTemplateID` int unsigned DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward_locale`
--
DROP TABLE IF EXISTS `achievement_reward_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_reward_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Subject` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `archaeology_projects`
--
DROP TABLE IF EXISTS `archaeology_projects`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `archaeology_projects` (
`Entry` smallint unsigned NOT NULL DEFAULT '0',
`Branch` tinyint unsigned NOT NULL,
`Rarity` tinyint unsigned NOT NULL,
`ReqSkill` smallint unsigned NOT NULL,
`Fragments` tinyint unsigned NOT NULL,
`Keystone` tinyint unsigned NOT NULL,
`Spell` int unsigned NOT NULL,
PRIMARY KEY (`Entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `archaeology_sites`
--
DROP TABLE IF EXISTS `archaeology_sites`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `archaeology_sites` (
`Id` smallint unsigned NOT NULL,
`MapId` int unsigned NOT NULL,
`QuestPOI` smallint unsigned NOT NULL,
`ReqSkill` int unsigned NOT NULL,
`MinLevel` int unsigned NOT NULL,
`GameobjectEntry` int unsigned NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_involvedrelation`
--
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_involvedrelation` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_scripts`
--
DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_scripts` (
`entry` int NOT NULL,
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_tavern`
--
DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_tavern` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_teleport`
--
DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_teleport` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`target_map` smallint unsigned NOT NULL DEFAULT '0',
`target_position_x` float NOT NULL DEFAULT '0',
`target_position_y` float NOT NULL DEFAULT '0',
`target_position_z` float NOT NULL DEFAULT '0',
`target_orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`),
FULLTEXT KEY `name` (`Name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_template`
--
DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battleground_template` (
`ID` int unsigned NOT NULL DEFAULT '0',
`MinPlayersPerTeam` smallint unsigned NOT NULL DEFAULT '0',
`MaxPlayersPerTeam` smallint unsigned NOT NULL DEFAULT '0',
`MinLvl` tinyint unsigned NOT NULL DEFAULT '0',
`MaxLvl` tinyint unsigned NOT NULL DEFAULT '0',
`AllianceStartLoc` int unsigned NOT NULL,
`AllianceStartO` float NOT NULL,
`HordeStartLoc` int unsigned NOT NULL,
`HordeStartO` float NOT NULL,
`StartMaxDist` float NOT NULL DEFAULT '0',
`Weight` tinyint unsigned NOT NULL DEFAULT '1',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
`Comment` varchar(32) COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlemaster_entry`
--
DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battlemaster_entry` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature',
`bg_template` int unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `broadcast_text`
--
DROP TABLE IF EXISTS `broadcast_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `broadcast_text` (
`ID` int unsigned NOT NULL DEFAULT '0',
`LanguageID` int unsigned NOT NULL DEFAULT '0',
`Text` text COLLATE utf8mb4_unicode_ci NOT NULL,
`Text1` text COLLATE utf8mb4_unicode_ci NOT NULL,
`EmoteID1` int unsigned NOT NULL DEFAULT '0',
`EmoteID2` int unsigned NOT NULL DEFAULT '0',
`EmoteID3` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` int unsigned NOT NULL DEFAULT '0',
`SoundEntriesID` int unsigned NOT NULL DEFAULT '0',
`EmotesID` int unsigned NOT NULL DEFAULT '0',
`Flags` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `broadcast_text_locale`
--
DROP TABLE IF EXISTS `broadcast_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `broadcast_text_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text1` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `command`
--
DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `command` (
`name` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`permission` smallint unsigned NOT NULL DEFAULT '0',
`help` mediumtext COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conditions`
--
DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `conditions` (
`SourceTypeOrReferenceId` int NOT NULL DEFAULT '0',
`SourceGroup` int unsigned NOT NULL DEFAULT '0',
`SourceEntry` int NOT NULL DEFAULT '0',
`SourceId` int NOT NULL DEFAULT '0',
`ElseGroup` int unsigned NOT NULL DEFAULT '0',
`ConditionTypeOrReference` int NOT NULL DEFAULT '0',
`ConditionTarget` tinyint unsigned NOT NULL DEFAULT '0',
`ConditionValue1` int unsigned NOT NULL DEFAULT '0',
`ConditionValue2` int unsigned NOT NULL DEFAULT '0',
`ConditionValue3` int unsigned NOT NULL DEFAULT '0',
`NegativeCondition` tinyint unsigned NOT NULL DEFAULT '0',
`ErrorType` int unsigned NOT NULL DEFAULT '0',
`ErrorTextId` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature`
--
DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature` (
`guid` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnMask` tinyint unsigned NOT NULL DEFAULT '1',
`phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0',
`phaseMask` int unsigned NOT NULL DEFAULT '1',
`PhaseId` int DEFAULT '0',
`PhaseGroup` int DEFAULT '0',
`terrainSwapMap` int NOT NULL DEFAULT '-1',
`modelid` int unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`spawntimesecs` int unsigned NOT NULL DEFAULT '120',
`spawndist` float NOT NULL DEFAULT '0',
`currentwaypoint` int unsigned NOT NULL DEFAULT '0',
`curhealth` int unsigned NOT NULL DEFAULT '1',
`curmana` int unsigned NOT NULL DEFAULT '0',
`MovementType` tinyint unsigned NOT NULL DEFAULT '0',
`npcflag` int unsigned NOT NULL DEFAULT '0',
`unit_flags` int unsigned NOT NULL DEFAULT '0',
`dynamicflags` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`guid`),
KEY `idx_map` (`map`),
KEY `idx_id` (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_addon`
--
DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_addon` (
`guid` int unsigned NOT NULL DEFAULT '0',
`waypointPathId` int unsigned NOT NULL DEFAULT '0',
`cyclicSplinePathId` int unsigned NOT NULL DEFAULT '0',
`mount` int unsigned NOT NULL DEFAULT '0',
`bytes1` int unsigned NOT NULL DEFAULT '0',
`bytes2` int unsigned NOT NULL DEFAULT '0',
`emote` int unsigned NOT NULL DEFAULT '0',
`aiAnimKit` smallint NOT NULL DEFAULT '0',
`movementAnimKit` smallint NOT NULL DEFAULT '0',
`meleeAnimKit` smallint NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint unsigned DEFAULT '0',
`auras` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_classlevelstats`
--
DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_classlevelstats` (
`level` tinyint NOT NULL,
`class` tinyint NOT NULL,
`basehp0` int unsigned NOT NULL DEFAULT '1',
`basehp1` int unsigned NOT NULL DEFAULT '1',
`basehp2` int unsigned NOT NULL DEFAULT '1',
`basehp3` int unsigned NOT NULL DEFAULT '1',
`basemana` int unsigned NOT NULL DEFAULT '1',
`basearmor` int unsigned NOT NULL DEFAULT '1',
`attackpower` smallint NOT NULL DEFAULT '0',
`rangedattackpower` smallint NOT NULL DEFAULT '0',
`damage_base` float NOT NULL DEFAULT '0',
`damage_exp1` float NOT NULL DEFAULT '0',
`damage_exp2` float NOT NULL DEFAULT '0',
`damage_exp3` float NOT NULL DEFAULT '0',
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`level`,`class`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_equip_template`
--
DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_equip_template` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`ID` tinyint unsigned NOT NULL DEFAULT '1',
`ItemID1` int unsigned NOT NULL DEFAULT '0',
`ItemID2` int unsigned NOT NULL DEFAULT '0',
`ItemID3` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_formations`
--
DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_formations` (
`LeaderGUID` int unsigned NOT NULL DEFAULT '0',
`MemberGUID` int unsigned NOT NULL DEFAULT '0',
`FollowDistance` float NOT NULL,
`FollowAngle` float NOT NULL,
`GroupAI` int unsigned NOT NULL,
`InversionPoint1` int DEFAULT '-1',
`InversionPoint2` int DEFAULT '-1',
PRIMARY KEY (`MemberGUID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_loot_template`
--
DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_info`
--
DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_model_info` (
`DisplayID` int unsigned NOT NULL DEFAULT '0',
`BoundingRadius` float NOT NULL DEFAULT '0',
`CombatReach` float NOT NULL DEFAULT '0',
`Gender` tinyint unsigned NOT NULL DEFAULT '2',
`DisplayID_Other_Gender` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`DisplayID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_movement_info`
--
DROP TABLE IF EXISTS `creature_movement_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_movement_info` (
`MovementID` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template.movementId value',
`WalkSpeed` float DEFAULT NULL,
`RunSpeed` float DEFAULT NULL,
PRIMARY KEY (`MovementID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_movement_override`
--
DROP TABLE IF EXISTS `creature_movement_override`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_movement_override` (
`SpawnId` int unsigned NOT NULL DEFAULT '0',
`Ground` tinyint unsigned DEFAULT NULL,
`Swim` tinyint unsigned DEFAULT NULL,
`Flight` tinyint unsigned DEFAULT NULL,
`Rooted` tinyint unsigned DEFAULT NULL,
`Random` tinyint unsigned DEFAULT NULL,
`InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
PRIMARY KEY (`SpawnId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_onkill_reward`
--
DROP TABLE IF EXISTS `creature_onkill_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_onkill_reward` (
`creature_id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint NOT NULL DEFAULT '0',
`RewOnKillRepFaction2` smallint NOT NULL DEFAULT '0',
`MaxStanding1` tinyint NOT NULL DEFAULT '0',
`IsTeamAward1` tinyint NOT NULL DEFAULT '0',
`RewOnKillRepValue1` int NOT NULL DEFAULT '0',
`MaxStanding2` tinyint NOT NULL DEFAULT '0',
`IsTeamAward2` tinyint NOT NULL DEFAULT '0',
`RewOnKillRepValue2` int NOT NULL DEFAULT '0',
`TeamDependent` tinyint unsigned NOT NULL DEFAULT '0',
`CurrencyId1` int DEFAULT '0',
`CurrencyId2` int DEFAULT '0',
`CurrencyId3` int DEFAULT '0',
`CurrencyCount1` int DEFAULT '0',
`CurrencyCount2` int DEFAULT '0',
`CurrencyCount3` int DEFAULT '0',
PRIMARY KEY (`creature_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questender`
--
DROP TABLE IF EXISTS `creature_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_questender` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questitem`
--
DROP TABLE IF EXISTS `creature_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int unsigned NOT NULL DEFAULT '0',
`Idx` int unsigned NOT NULL DEFAULT '0',
`ItemId` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
--
DROP TABLE IF EXISTS `creature_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_queststarter` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_sparring_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_sparring_template` (
`CreatureID` int unsigned NOT NULL,
`HealthLimitPct` float DEFAULT '0',
PRIMARY KEY (`CreatureID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summon_groups`
--
DROP TABLE IF EXISTS `creature_summon_groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_summon_groups` (
`summonerId` int unsigned NOT NULL DEFAULT '0',
`summonerType` tinyint unsigned NOT NULL DEFAULT '0',
`groupId` tinyint unsigned NOT NULL DEFAULT '0',
`entry` int unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`summonType` tinyint unsigned NOT NULL DEFAULT '0',
`summonTime` int unsigned NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template` (
`entry` int unsigned NOT NULL DEFAULT '0',
`difficulty_entry_1` int unsigned NOT NULL DEFAULT '0',
`difficulty_entry_2` int unsigned NOT NULL DEFAULT '0',
`difficulty_entry_3` int unsigned NOT NULL DEFAULT '0',
`KillCredit1` int unsigned NOT NULL DEFAULT '0',
`KillCredit2` int unsigned NOT NULL DEFAULT '0',
`modelid1` int unsigned NOT NULL DEFAULT '0',
`modelid2` int unsigned NOT NULL DEFAULT '0',
`modelid3` int unsigned NOT NULL DEFAULT '0',
`modelid4` int unsigned NOT NULL DEFAULT '0',
`name` varchar(100) COLLATE utf8mb4_unicode_ci NOT NULL,
`femaleName` varchar(100) COLLATE utf8mb4_unicode_ci NOT NULL,
`subname` varchar(100) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`IconName` varchar(100) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`gossip_menu_id` int unsigned NOT NULL DEFAULT '0',
`minlevel` tinyint unsigned NOT NULL DEFAULT '1',
`maxlevel` tinyint unsigned NOT NULL DEFAULT '1',
`exp` smallint NOT NULL DEFAULT '0',
`exp_unk` smallint NOT NULL DEFAULT '0',
`faction` smallint unsigned NOT NULL DEFAULT '0',
`npcflag` int unsigned NOT NULL DEFAULT '0',
`speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value',
`speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value',
`scale` float NOT NULL DEFAULT '1',
`rank` tinyint unsigned NOT NULL DEFAULT '0',
`dmgschool` tinyint NOT NULL DEFAULT '0',
`BaseAttackTime` int unsigned NOT NULL DEFAULT '0',
`RangeAttackTime` int unsigned NOT NULL DEFAULT '0',
`BaseVariance` float NOT NULL DEFAULT '1',
`RangeVariance` float NOT NULL DEFAULT '1',
`unit_class` tinyint unsigned NOT NULL DEFAULT '0',
`unit_flags` int unsigned NOT NULL DEFAULT '0',
`unit_flags2` int unsigned NOT NULL DEFAULT '0',
`dynamicflags` int unsigned NOT NULL DEFAULT '0',
`family` tinyint NOT NULL DEFAULT '0',
`trainer_type` tinyint NOT NULL DEFAULT '0',
`trainer_class` tinyint unsigned NOT NULL DEFAULT '0',
`trainer_race` tinyint unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '0',
`type_flags` int unsigned NOT NULL DEFAULT '0',
`type_flags2` int unsigned NOT NULL DEFAULT '0',
`lootid` int unsigned NOT NULL DEFAULT '0',
`pickpocketloot` int unsigned NOT NULL DEFAULT '0',
`skinloot` int unsigned NOT NULL DEFAULT '0',
`resistance1` smallint NOT NULL DEFAULT '0',
`resistance2` smallint NOT NULL DEFAULT '0',
`resistance3` smallint NOT NULL DEFAULT '0',
`resistance4` smallint NOT NULL DEFAULT '0',
`resistance5` smallint NOT NULL DEFAULT '0',
`resistance6` smallint NOT NULL DEFAULT '0',
`spell1` int unsigned NOT NULL DEFAULT '0',
`spell2` int unsigned NOT NULL DEFAULT '0',
`spell3` int unsigned NOT NULL DEFAULT '0',
`spell4` int unsigned NOT NULL DEFAULT '0',
`spell5` int unsigned NOT NULL DEFAULT '0',
`spell6` int unsigned NOT NULL DEFAULT '0',
`spell7` int unsigned NOT NULL DEFAULT '0',
`spell8` int unsigned NOT NULL DEFAULT '0',
`PetSpellDataId` int unsigned NOT NULL DEFAULT '0',
`VehicleId` int unsigned NOT NULL DEFAULT '0',
`mingold` int unsigned NOT NULL DEFAULT '0',
`maxgold` int unsigned NOT NULL DEFAULT '0',
`AIName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
`MovementType` tinyint unsigned NOT NULL DEFAULT '0',
`HoverHeight` float NOT NULL DEFAULT '1',
`HealthModifier` float NOT NULL DEFAULT '1',
`HealthModifierExtra` float NOT NULL DEFAULT '1',
`ManaModifier` float NOT NULL DEFAULT '1',
`ManaModifierExtra` float NOT NULL DEFAULT '1',
`ArmorModifier` float NOT NULL DEFAULT '1',
`DamageModifier` float NOT NULL DEFAULT '1',
`ExperienceModifier` float NOT NULL DEFAULT '1',
`RacialLeader` tinyint unsigned NOT NULL DEFAULT '0',
`movementId` int unsigned NOT NULL DEFAULT '0',
`RegenHealth` tinyint unsigned NOT NULL DEFAULT '1',
`mechanic_immune_mask` int unsigned NOT NULL DEFAULT '0',
`spell_school_immune_mask` int unsigned NOT NULL DEFAULT '0',
`flags_extra` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_addon`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_addon` (
`entry` int unsigned NOT NULL DEFAULT '0',
`waypointPathId` int unsigned NOT NULL DEFAULT '0',
`cyclicSplinePathId` int unsigned NOT NULL DEFAULT '0',
`mount` int unsigned NOT NULL DEFAULT '0',
`bytes1` int unsigned NOT NULL DEFAULT '0',
`bytes2` int unsigned NOT NULL DEFAULT '0',
`emote` int unsigned NOT NULL DEFAULT '0',
`aiAnimKit` smallint NOT NULL DEFAULT '0',
`movementAnimKit` smallint NOT NULL DEFAULT '0',
`meleeAnimKit` smallint NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint unsigned DEFAULT '0',
`auras` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_locale` (
`entry` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`FemaleName` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Title` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_movement`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_movement` (
`CreatureId` int unsigned NOT NULL DEFAULT '0',
`Ground` tinyint unsigned DEFAULT NULL,
`Swim` tinyint unsigned DEFAULT NULL,
`Flight` tinyint unsigned DEFAULT NULL,
`Rooted` tinyint unsigned DEFAULT NULL,
`Random` tinyint unsigned DEFAULT NULL,
`InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
PRIMARY KEY (`CreatureId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_text` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint unsigned NOT NULL DEFAULT '0',
`ID` tinyint unsigned NOT NULL DEFAULT '0',
`Text` mediumtext COLLATE utf8mb4_unicode_ci NOT NULL,
`Type` tinyint unsigned NOT NULL DEFAULT '0',
`Language` tinyint NOT NULL DEFAULT '0',
`Probability` float NOT NULL DEFAULT '0',
`Emote` int unsigned NOT NULL DEFAULT '0',
`Duration` int unsigned NOT NULL DEFAULT '0',
`Sound` int unsigned NOT NULL DEFAULT '0',
`SoundType` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextId` int NOT NULL DEFAULT '0',
`TextRange` tinyint unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_text_locale` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint unsigned NOT NULL DEFAULT '0',
`ID` tinyint unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_trainer`
--
DROP TABLE IF EXISTS `creature_trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_trainer` (
`CreatureId` int unsigned NOT NULL,
`TrainerId` int unsigned NOT NULL DEFAULT '0',
`MenuId` int unsigned NOT NULL DEFAULT '0',
`OptionIndex` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureId`,`MenuId`,`OptionIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disables`
--
DROP TABLE IF EXISTS `disables`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `disables` (
`sourceType` int unsigned NOT NULL,
`entry` int unsigned NOT NULL,
`flags` tinyint unsigned NOT NULL DEFAULT '0',
`params_0` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`params_1` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disenchant_loot_template`
--
DROP TABLE IF EXISTS `disenchant_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `disenchant_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_scripts`
--
DROP TABLE IF EXISTS `event_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `event_scripts` (
`id` int unsigned NOT NULL DEFAULT '0',
`delay` int unsigned NOT NULL DEFAULT '0',
`command` int unsigned NOT NULL DEFAULT '0',
`datalong` int unsigned NOT NULL DEFAULT '0',
`datalong2` int unsigned NOT NULL DEFAULT '0',
`dataint` int NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `exploration_basexp`
--
DROP TABLE IF EXISTS `exploration_basexp`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `exploration_basexp` (
`level` tinyint unsigned NOT NULL DEFAULT '0',
`basexp` int NOT NULL DEFAULT '0',
PRIMARY KEY (`level`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `fishing_loot_template`
--
DROP TABLE IF EXISTS `fishing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `fishing_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event`
--
DROP TABLE IF EXISTS `game_event`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before',
`end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after',
`occurence` bigint unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event',
`length` bigint unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event',
`holiday` int unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id',
`holidayStage` tinyint unsigned NOT NULL DEFAULT '0',
`description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`world_event` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event',
`announce` tinyint unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config',
PRIMARY KEY (`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_arena_seasons`
--
DROP TABLE IF EXISTS `game_event_arena_seasons`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_arena_seasons` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`season` tinyint unsigned NOT NULL COMMENT 'Arena season number',
UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_battleground_holiday`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_battleground_holiday` (
`EventEntry` tinyint unsigned NOT NULL COMMENT 'game_event EventEntry identifier',
`BattlegroundID` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`EventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_condition`
--
DROP TABLE IF EXISTS `game_event_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_condition` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`condition_id` int unsigned NOT NULL DEFAULT '0',
`req_num` float DEFAULT '0',
`max_world_state_field` smallint unsigned NOT NULL DEFAULT '0',
`done_world_state_field` smallint unsigned NOT NULL DEFAULT '0',
`description` varchar(25) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature`
--
DROP TABLE IF EXISTS `game_event_creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_creature` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` int unsigned NOT NULL,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature_quest`
--
DROP TABLE IF EXISTS `game_event_creature_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_creature_quest` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.',
`id` int unsigned NOT NULL DEFAULT '0',
`quest` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject`
--
DROP TABLE IF EXISTS `game_event_gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_gameobject` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` int unsigned NOT NULL,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject_quest`
--
DROP TABLE IF EXISTS `game_event_gameobject_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_gameobject_quest` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`id` int unsigned NOT NULL DEFAULT '0',
`quest` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_model_equip`
--
DROP TABLE IF EXISTS `game_event_model_equip`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_model_equip` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.',
`guid` int unsigned NOT NULL DEFAULT '0',
`modelid` int unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npc_vendor`
--
DROP TABLE IF EXISTS `game_event_npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_npc_vendor` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.',
`guid` int unsigned NOT NULL DEFAULT '0',
`slot` smallint NOT NULL DEFAULT '0',
`item` int unsigned NOT NULL DEFAULT '0',
`maxcount` int unsigned NOT NULL DEFAULT '0',
`incrtime` int unsigned NOT NULL DEFAULT '0',
`ExtendedCost` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npcflag`
--
DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_npcflag` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`guid` int unsigned NOT NULL DEFAULT '0',
`npcflag` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_pool`
--
DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_pool` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`pool_entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool',
PRIMARY KEY (`pool_entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_prerequisite`
--
DROP TABLE IF EXISTS `game_event_prerequisite`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_prerequisite` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`prerequisite_event` int unsigned NOT NULL,
PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_quest_condition`
--
DROP TABLE IF EXISTS `game_event_quest_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_quest_condition` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.',
`quest` int unsigned NOT NULL DEFAULT '0',
`condition_id` int unsigned NOT NULL DEFAULT '0',
`num` float DEFAULT '0',
PRIMARY KEY (`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_seasonal_questrelation`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_seasonal_questrelation` (
`questId` int unsigned NOT NULL COMMENT 'Quest Identifier',
`eventEntry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event',
PRIMARY KEY (`questId`,`eventEntry`),
KEY `idx_quest` (`questId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_tele`
--
DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_tele` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`map` smallint unsigned NOT NULL DEFAULT '0',
`name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=1533 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_weather`
--
DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_weather` (
`zone` int unsigned NOT NULL DEFAULT '0',
`spring_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`spring_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`spring_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`summer_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`summer_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`summer_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`fall_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`fall_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`fall_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`winter_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`winter_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`winter_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`zone`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject`
--
DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject` (
`guid` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier',
`map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnMask` tinyint unsigned NOT NULL DEFAULT '1',
`phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0',
`phaseMask` int unsigned NOT NULL DEFAULT '1',
`PhaseId` int DEFAULT '0',
`PhaseGroup` int DEFAULT '0',
`terrainSwapMap` int NOT NULL DEFAULT '-1',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`rotation0` float NOT NULL DEFAULT '0',
`rotation1` float NOT NULL DEFAULT '0',
`rotation2` float NOT NULL DEFAULT '0',
`rotation3` float NOT NULL DEFAULT '0',
`spawntimesecs` int NOT NULL DEFAULT '0',
`animprogress` tinyint unsigned NOT NULL DEFAULT '0',
`state` tinyint unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_addon`
--
DROP TABLE IF EXISTS `gameobject_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_addon` (
`guid` int unsigned NOT NULL DEFAULT '0',
`parent_rotation0` float NOT NULL DEFAULT '0',
`parent_rotation1` float NOT NULL DEFAULT '0',
`parent_rotation2` float NOT NULL DEFAULT '0',
`parent_rotation3` float NOT NULL DEFAULT '1',
`invisibilityType` tinyint unsigned NOT NULL DEFAULT '0',
`invisibilityValue` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questender`
--
DROP TABLE IF EXISTS `gameobject_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_questender` (
`id` int unsigned NOT NULL DEFAULT '0',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questitem`
--
DROP TABLE IF EXISTS `gameobject_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_questitem` (
`GameObjectEntry` int unsigned NOT NULL DEFAULT '0',
`Idx` int unsigned NOT NULL DEFAULT '0',
`ItemId` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
--
DROP TABLE IF EXISTS `gameobject_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_queststarter` (
`id` int unsigned NOT NULL DEFAULT '0',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_template` (
`entry` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '0',
`displayId` int unsigned NOT NULL DEFAULT '0',
`name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`IconName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`castBarCaption` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`unk1` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`size` float NOT NULL DEFAULT '1',
`Data0` int unsigned NOT NULL DEFAULT '0',
`Data1` int NOT NULL DEFAULT '0',
`Data2` int unsigned NOT NULL DEFAULT '0',
`Data3` int unsigned NOT NULL DEFAULT '0',
`Data4` int unsigned NOT NULL DEFAULT '0',
`Data5` int unsigned NOT NULL DEFAULT '0',
`Data6` int NOT NULL DEFAULT '0',
`Data7` int unsigned NOT NULL DEFAULT '0',
`Data8` int unsigned NOT NULL DEFAULT '0',
`Data9` int unsigned NOT NULL DEFAULT '0',
`Data10` int unsigned NOT NULL DEFAULT '0',
`Data11` int unsigned NOT NULL DEFAULT '0',
`Data12` int unsigned NOT NULL DEFAULT '0',
`Data13` int unsigned NOT NULL DEFAULT '0',
`Data14` int unsigned NOT NULL DEFAULT '0',
`Data15` int unsigned NOT NULL DEFAULT '0',
`Data16` int unsigned NOT NULL DEFAULT '0',
`Data17` int unsigned NOT NULL DEFAULT '0',
`Data18` int unsigned NOT NULL DEFAULT '0',
`Data19` int unsigned NOT NULL DEFAULT '0',
`Data20` int unsigned NOT NULL DEFAULT '0',
`Data21` int unsigned NOT NULL DEFAULT '0',
`Data22` int unsigned NOT NULL DEFAULT '0',
`Data23` int unsigned NOT NULL DEFAULT '0',
`Data24` int unsigned NOT NULL DEFAULT '0',
`Data25` int unsigned NOT NULL DEFAULT '0',
`Data26` int unsigned NOT NULL DEFAULT '0',
`Data27` int unsigned NOT NULL DEFAULT '0',
`Data28` int unsigned NOT NULL DEFAULT '0',
`Data29` int unsigned NOT NULL DEFAULT '0',
`Data30` int unsigned NOT NULL DEFAULT '0',
`Data31` int unsigned NOT NULL DEFAULT '0',
`RequiredLevel` int NOT NULL DEFAULT '0',
`AIName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_addon`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_template_addon` (
`entry` int unsigned NOT NULL DEFAULT '0',
`faction` smallint unsigned NOT NULL DEFAULT '0',
`flags` int unsigned NOT NULL DEFAULT '0',
`mingold` int unsigned NOT NULL DEFAULT '0',
`maxgold` int unsigned NOT NULL DEFAULT '0',
`artkit0` int NOT NULL DEFAULT '0',
`artkit1` int NOT NULL DEFAULT '0',
`artkit2` int NOT NULL DEFAULT '0',
`artkit3` int NOT NULL DEFAULT '0',
`artkit4` int NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_template_locale` (
`entry` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`castBarCaption` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu`
--
DROP TABLE IF EXISTS `gossip_menu`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gossip_menu` (
`MenuID` int unsigned NOT NULL DEFAULT '0',
`TextID` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuID`,`TextID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gossip_menu_option` (
`MenuId` int unsigned NOT NULL DEFAULT '0',
`OptionIndex` int unsigned NOT NULL DEFAULT '0',
`OptionIcon` tinyint unsigned NOT NULL DEFAULT '0',
`OptionText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OptionBroadcastTextId` int unsigned NOT NULL DEFAULT '0',
`OptionType` int unsigned NOT NULL DEFAULT '0',
`OptionNpcflag` bigint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_action`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gossip_menu_option_action` (
`MenuId` int unsigned NOT NULL DEFAULT '0',
`OptionIndex` int unsigned NOT NULL DEFAULT '0',
`ActionMenuId` int unsigned NOT NULL DEFAULT '0',
`ActionPoiId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_box`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gossip_menu_option_box` (
`MenuId` int unsigned NOT NULL DEFAULT '0',
`OptionIndex` int unsigned NOT NULL DEFAULT '0',
`BoxCoded` tinyint unsigned NOT NULL DEFAULT '0',
`BoxMoney` int unsigned NOT NULL DEFAULT '0',
`BoxText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BoxBroadcastTextId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_locale`
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DROP TABLE IF EXISTS `gossip_menu_option_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gossip_menu_option_locale` (
`MenuID` int unsigned NOT NULL DEFAULT '0',
`OptionID` int unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`OptionText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BoxText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`MenuID`,`OptionID`,`Locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `graveyard_orientation`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `graveyard_orientation` (
`Id` int unsigned NOT NULL DEFAULT '0',
`Orientation` float NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Orientations used by graveyards';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `graveyard_zone`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `graveyard_zone` (
`ID` int unsigned NOT NULL DEFAULT '0',
`GhostZone` int unsigned NOT NULL DEFAULT '0',
`Faction` smallint unsigned NOT NULL DEFAULT '0',
`Comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`,`GhostZone`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_challenges`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `guild_challenges` (
`ChallengeType` int unsigned NOT NULL DEFAULT '0',
`ChallengeCount` int unsigned DEFAULT '1',
`Experience` int unsigned DEFAULT '0',
`Gold` int unsigned DEFAULT '0',
`GoldMaxLevel` int unsigned DEFAULT '0',
PRIMARY KEY (`ChallengeType`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_rewards`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `guild_rewards` (
`entry` int unsigned NOT NULL DEFAULT '0',
`standing` tinyint unsigned DEFAULT '0',
`racemask` int DEFAULT '0',
`price` bigint unsigned DEFAULT '0',
`achievement` int unsigned DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_xp_for_level`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `guild_xp_for_level` (
`lvl` tinyint unsigned NOT NULL,
`xp_for_next_level` int unsigned NOT NULL,
PRIMARY KEY (`lvl`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `holiday_dates`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `holiday_dates` (
`id` int unsigned NOT NULL,
`date_id` tinyint unsigned NOT NULL,
`date_value` int unsigned NOT NULL,
`holiday_duration` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`date_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_encounters`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `instance_encounters` (
`entry` int unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc',
`creditType` tinyint unsigned NOT NULL DEFAULT '0',
`creditEntry` int unsigned NOT NULL DEFAULT '0',
`lastEncounterDungeon` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in',
`comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_spawn_groups`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `instance_spawn_groups` (
`instanceMapId` smallint unsigned NOT NULL,
`bossStateId` tinyint unsigned NOT NULL,
`bossStates` tinyint unsigned NOT NULL,
`spawnGroupId` int unsigned NOT NULL,
`flags` tinyint unsigned NOT NULL,
PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `instance_template` (
`map` smallint unsigned NOT NULL,
`parent` smallint unsigned NOT NULL,
`script` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`allowMount` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`map`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_enchantment_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_enchantment_template` (
`entry` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL,
`ench` int unsigned NOT NULL DEFAULT '0',
`chance` float NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`type`,`ench`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COMMENT='Item Random Enchantment System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_script_names`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_script_names` (
`Id` int unsigned NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_template_addon`
--
DROP TABLE IF EXISTS `item_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_template_addon` (
`Id` int unsigned NOT NULL,
`FlagsCu` int unsigned NOT NULL DEFAULT '0',
`FoodType` tinyint unsigned NOT NULL DEFAULT '0',
`MinMoneyLoot` int unsigned NOT NULL DEFAULT '0',
`MaxMoneyLoot` int unsigned NOT NULL DEFAULT '0',
`SpellPPMChance` float NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_rewards`
--
DROP TABLE IF EXISTS `lfg_dungeon_rewards`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `lfg_dungeon_rewards` (
`dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc',
`maxLevel` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded',
`firstQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day',
`otherQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day',
`shortageQuestId` int unsigned DEFAULT '0' COMMENT 'Quest ID with rewards for joining a random dungeon queue while the role is short on supply',
`completionsPerPeriod` tinyint unsigned DEFAULT '0' COMMENT 'Maximum amount that the first quest may be rewarded',
`dailyReset` tinyint unsigned DEFAULT '0' COMMENT 'Indicator for resetting rewards daily or weekly',
PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `lfg_dungeon_template` (
`dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc',
`name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`requiredItemLevel` smallint NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`dungeonId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `linked_respawn`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `linked_respawn` (
`guid` int unsigned NOT NULL COMMENT 'dependent creature',
`linkedGuid` int unsigned NOT NULL COMMENT 'master creature',
`linkType` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`linkType`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature Respawn Link System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_level_reward`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `mail_level_reward` (
`level` tinyint unsigned NOT NULL DEFAULT '0',
`raceMask` int unsigned NOT NULL DEFAULT '0',
`mailTemplateId` int unsigned NOT NULL DEFAULT '0',
`senderEntry` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`level`,`raceMask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `mail_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `milling_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `milling_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_spellclick_spells`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `npc_spellclick_spells` (
`npc_entry` int unsigned NOT NULL COMMENT 'reference to creature_template',
`spell_id` int unsigned NOT NULL COMMENT 'spell which should be casted ',
`cast_flags` tinyint unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
`user_type` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click',
PRIMARY KEY (`npc_entry`,`spell_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `npc_text` (
`ID` int unsigned NOT NULL DEFAULT '0',
`text0_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text0_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID0` int NOT NULL DEFAULT '0',
`lang0` tinyint unsigned NOT NULL DEFAULT '0',
`Probability0` float NOT NULL DEFAULT '0',
`EmoteDelay0_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote0_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay0_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote0_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay0_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote0_2` smallint unsigned NOT NULL DEFAULT '0',
`text1_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text1_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID1` int NOT NULL DEFAULT '0',
`lang1` tinyint unsigned NOT NULL DEFAULT '0',
`Probability1` float NOT NULL DEFAULT '0',
`EmoteDelay1_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote1_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay1_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote1_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay1_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote1_2` smallint unsigned NOT NULL DEFAULT '0',
`text2_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text2_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID2` int NOT NULL DEFAULT '0',
`lang2` tinyint unsigned NOT NULL DEFAULT '0',
`Probability2` float NOT NULL DEFAULT '0',
`EmoteDelay2_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote2_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay2_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote2_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay2_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote2_2` smallint unsigned NOT NULL DEFAULT '0',
`text3_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text3_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID3` int NOT NULL DEFAULT '0',
`lang3` tinyint unsigned NOT NULL DEFAULT '0',
`Probability3` float NOT NULL DEFAULT '0',
`EmoteDelay3_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote3_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay3_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote3_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay3_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote3_2` smallint unsigned NOT NULL DEFAULT '0',
`text4_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text4_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID4` int NOT NULL DEFAULT '0',
`lang4` tinyint unsigned NOT NULL DEFAULT '0',
`Probability4` float NOT NULL DEFAULT '0',
`EmoteDelay4_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote4_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay4_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote4_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay4_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote4_2` smallint unsigned NOT NULL DEFAULT '0',
`text5_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text5_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID5` int NOT NULL DEFAULT '0',
`lang5` tinyint unsigned NOT NULL DEFAULT '0',
`Probability5` float NOT NULL DEFAULT '0',
`EmoteDelay5_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote5_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay5_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote5_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay5_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote5_2` smallint unsigned NOT NULL DEFAULT '0',
`text6_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text6_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID6` int NOT NULL DEFAULT '0',
`lang6` tinyint unsigned NOT NULL DEFAULT '0',
`Probability6` float NOT NULL DEFAULT '0',
`EmoteDelay6_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote6_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay6_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote6_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay6_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote6_2` smallint unsigned NOT NULL DEFAULT '0',
`text7_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`text7_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BroadcastTextID7` int NOT NULL DEFAULT '0',
`lang7` tinyint unsigned NOT NULL DEFAULT '0',
`Probability7` float NOT NULL DEFAULT '0',
`EmoteDelay7_0` smallint unsigned NOT NULL DEFAULT '0',
`Emote7_0` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay7_1` smallint unsigned NOT NULL DEFAULT '0',
`Emote7_1` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay7_2` smallint unsigned NOT NULL DEFAULT '0',
`Emote7_2` smallint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `npc_text_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text0_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text0_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text1_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text1_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text2_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text2_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text3_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text3_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text4_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text4_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text5_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text5_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text6_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text6_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text7_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Text7_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_vendor`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `npc_vendor` (
`entry` int unsigned NOT NULL DEFAULT '0',
`slot` smallint NOT NULL DEFAULT '0',
`item` int NOT NULL DEFAULT '0',
`maxcount` int unsigned NOT NULL DEFAULT '0',
`incrtime` int unsigned NOT NULL DEFAULT '0',
`ExtendedCost` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '1',
`PlayerConditionID` int NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Npc System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `outdoorpvp_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `outdoorpvp_template` (
`TypeId` tinyint unsigned NOT NULL,
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`TypeId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='OutdoorPvP Templates';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `page_text` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Text` mediumtext COLLATE utf8mb4_unicode_ci NOT NULL,
`NextPageID` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `page_text_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `page_text_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_levelstats`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `pet_levelstats` (
`creature_entry` int unsigned NOT NULL,
`level` tinyint unsigned NOT NULL,
`hp` smallint unsigned NOT NULL,
`mana` smallint unsigned NOT NULL,
`armor` int unsigned NOT NULL DEFAULT '0',
`str` smallint unsigned NOT NULL,
`agi` smallint unsigned NOT NULL,
`sta` smallint unsigned NOT NULL,
`inte` smallint unsigned NOT NULL,
`spi` smallint unsigned NOT NULL,
PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores pet levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `pet_name_generation` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`word` tinytext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`entry` int unsigned NOT NULL DEFAULT '0',
`half` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=314 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `phase_area`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `phase_area` (
`AreaId` int unsigned NOT NULL,
`PhaseId` int unsigned NOT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`AreaId`,`PhaseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pickpocketing_loot_template`
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DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `pickpocketing_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `player_factionchange_achievement`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `player_factionchange_achievement` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `player_factionchange_items`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_items` (
`race_A` int unsigned NOT NULL,
`alliance_id` int unsigned NOT NULL,
`commentA` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`race_H` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
`commentH` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `player_factionchange_quests`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_quests` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`),
UNIQUE KEY `alliance_uniq` (`alliance_id`),
UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `player_factionchange_reputations`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `player_factionchange_reputations` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `player_factionchange_spells`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_spells` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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`horde_id` int NOT NULL,
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/*!40101 SET character_set_client = @saved_cs_client */;
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`class` tinyint unsigned NOT NULL,
`level` tinyint unsigned NOT NULL,
`str` tinyint unsigned NOT NULL,
`agi` tinyint unsigned NOT NULL,
`sta` tinyint unsigned NOT NULL,
`inte` tinyint unsigned NOT NULL,
`spi` tinyint unsigned NOT NULL,
PRIMARY KEY (`race`,`class`,`level`)
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PRIMARY KEY (`Level`)
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-- Table structure for table `playercreateinfo`
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`class` tinyint unsigned NOT NULL DEFAULT '0',
`map` smallint unsigned NOT NULL DEFAULT '0',
`zone` int unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
PRIMARY KEY (`race`,`class`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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`race` tinyint unsigned NOT NULL DEFAULT '0',
`class` tinyint unsigned NOT NULL DEFAULT '0',
`button` smallint unsigned NOT NULL DEFAULT '0',
`action` int unsigned NOT NULL DEFAULT '0',
`type` smallint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`race`,`class`,`button`),
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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`classMask` int unsigned NOT NULL DEFAULT '0',
`spell` int unsigned NOT NULL DEFAULT '0',
`note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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-- Table structure for table `playercreateinfo_item`
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`race` tinyint unsigned NOT NULL DEFAULT '0',
`class` tinyint unsigned NOT NULL DEFAULT '0',
`itemid` int unsigned NOT NULL DEFAULT '0',
`amount` tinyint NOT NULL DEFAULT '1',
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KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `playercreateinfo_skills`
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`raceMask` int unsigned NOT NULL,
`classMask` int unsigned NOT NULL,
`skill` smallint unsigned NOT NULL,
`rank` smallint unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`raceMask`,`classMask`,`skill`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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`racemask` int unsigned NOT NULL DEFAULT '0',
`classmask` int unsigned NOT NULL DEFAULT '0',
`Spell` int unsigned NOT NULL DEFAULT '0',
`Note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`racemask`,`classmask`,`Spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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`ID` int unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`Icon` int unsigned NOT NULL DEFAULT '0',
`Flags` int unsigned NOT NULL DEFAULT '0',
`Importance` int unsigned NOT NULL DEFAULT '0',
`Name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `points_of_interest_locale`
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CREATE TABLE `points_of_interest_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_members`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `pool_members` (
`type` smallint unsigned NOT NULL,
`spawnId` int unsigned NOT NULL,
`poolSpawnId` int unsigned NOT NULL,
`chance` float NOT NULL,
`description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`type`,`spawnId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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-- Table structure for table `pool_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `pool_template` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry',
`max_limit` int unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit',
`description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `prospecting_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_details`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_details` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Emote1` smallint unsigned NOT NULL DEFAULT '0',
`Emote2` smallint unsigned NOT NULL DEFAULT '0',
`Emote3` smallint unsigned NOT NULL DEFAULT '0',
`Emote4` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay4` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_greeting`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_greeting` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Type` tinyint unsigned NOT NULL DEFAULT '0',
`GreetEmoteType` smallint unsigned NOT NULL DEFAULT '0',
`GreetEmoteDelay` int unsigned NOT NULL DEFAULT '0',
`Greeting` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`Type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_greeting_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_greeting_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Type` tinyint unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Greeting` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`,`Type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_mail_sender`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_mail_sender` (
`QuestId` int unsigned NOT NULL DEFAULT '0',
`RewardMailSenderEntry` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_offer_reward`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_offer_reward` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Emote1` smallint unsigned NOT NULL DEFAULT '0',
`Emote2` smallint unsigned NOT NULL DEFAULT '0',
`Emote3` smallint unsigned NOT NULL DEFAULT '0',
`Emote4` smallint unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay4` int unsigned NOT NULL DEFAULT '0',
`RewardText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_poi`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_poi` (
`QuestID` int unsigned NOT NULL DEFAULT '0',
`id` int unsigned NOT NULL DEFAULT '0',
`ObjectiveIndex` int NOT NULL DEFAULT '0',
`MapID` int unsigned NOT NULL DEFAULT '0',
`WorldMapAreaId` int unsigned NOT NULL DEFAULT '0',
`Floor` int unsigned NOT NULL DEFAULT '0',
`Priority` int unsigned NOT NULL DEFAULT '0',
`Flags` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`QuestID`,`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_poi_points`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_poi_points` (
`QuestID` int NOT NULL DEFAULT '0',
`BlobIndex` int NOT NULL DEFAULT '0',
`Idx1` int NOT NULL DEFAULT '0',
`Idx2` int NOT NULL DEFAULT '0',
`X` int NOT NULL DEFAULT '0',
`Y` int NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`QuestID`,`BlobIndex`,`Idx1`,`Idx2`),
KEY `questId_id` (`QuestID`,`BlobIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_pool_members`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `quest_pool_members` (
`questId` int unsigned NOT NULL,
`poolId` int unsigned NOT NULL,
`poolIndex` tinyint unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!',
`description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`questId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_pool_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `quest_pool_template` (
`poolId` int unsigned NOT NULL,
`numActive` int unsigned NOT NULL COMMENT 'Number of indices to have active at any time',
`description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`poolId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_request_items`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_request_items` (
`ID` int unsigned NOT NULL DEFAULT '0',
`EmoteOnComplete` smallint unsigned NOT NULL DEFAULT '0',
`EmoteOnIncomplete` smallint unsigned NOT NULL DEFAULT '0',
`CompletionText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `quest_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_template` (
`ID` int unsigned NOT NULL DEFAULT '0',
`QuestType` tinyint unsigned NOT NULL DEFAULT '2',
`QuestLevel` smallint NOT NULL DEFAULT '1',
`MinLevel` smallint NOT NULL DEFAULT '0',
`QuestSortID` smallint NOT NULL DEFAULT '0',
`QuestInfoID` smallint unsigned NOT NULL DEFAULT '0',
`SuggestedGroupNum` tinyint unsigned NOT NULL DEFAULT '0',
`RequiredFactionId1` smallint unsigned NOT NULL DEFAULT '0',
`RequiredFactionId2` smallint unsigned NOT NULL DEFAULT '0',
`RequiredFactionValue1` int NOT NULL DEFAULT '0',
`RequiredFactionValue2` int NOT NULL DEFAULT '0',
`RewardNextQuest` int unsigned NOT NULL DEFAULT '0',
`RewardXPDifficulty` tinyint unsigned NOT NULL DEFAULT '0',
`RewardMoney` int NOT NULL DEFAULT '0',
`RewardBonusMoney` int unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell` int unsigned NOT NULL DEFAULT '0',
`RewardSpell` int NOT NULL DEFAULT '0',
`RewardHonor` int NOT NULL DEFAULT '0',
`RewardKillHonor` float NOT NULL DEFAULT '0',
`StartItem` int unsigned NOT NULL DEFAULT '0',
`Flags` int unsigned NOT NULL DEFAULT '0',
`MinimapTargetMark` tinyint unsigned NOT NULL DEFAULT '0',
`RequiredPlayerKills` tinyint unsigned NOT NULL DEFAULT '0',
`RewardSkillId` smallint unsigned NOT NULL DEFAULT '0',
`RewardSkillPoints` tinyint unsigned NOT NULL DEFAULT '0',
`RewardReputationMask` tinyint unsigned NOT NULL DEFAULT '0',
`QuestGiverPortrait` int unsigned NOT NULL DEFAULT '0',
`QuestTurnInPortrait` int unsigned NOT NULL DEFAULT '0',
`RewardItem1` int unsigned NOT NULL DEFAULT '0',
`RewardAmount1` smallint unsigned NOT NULL DEFAULT '0',
`RewardItem2` int unsigned NOT NULL DEFAULT '0',
`RewardAmount2` smallint unsigned NOT NULL DEFAULT '0',
`RewardItem3` int unsigned NOT NULL DEFAULT '0',
`RewardAmount3` smallint unsigned NOT NULL DEFAULT '0',
`RewardItem4` int unsigned NOT NULL DEFAULT '0',
`RewardAmount4` smallint unsigned NOT NULL DEFAULT '0',
`ItemDrop1` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity1` smallint unsigned NOT NULL DEFAULT '0',
`ItemDrop2` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity2` smallint unsigned NOT NULL DEFAULT '0',
`ItemDrop3` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity3` smallint unsigned NOT NULL DEFAULT '0',
`ItemDrop4` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity4` smallint unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID1` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity1` smallint unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID2` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity2` smallint unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID3` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity3` smallint unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID4` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity4` smallint unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID5` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity5` smallint unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID6` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity6` smallint unsigned NOT NULL DEFAULT '0',
`POIContinent` smallint unsigned NOT NULL DEFAULT '0',
`POIx` float NOT NULL DEFAULT '0',
`POIy` float NOT NULL DEFAULT '0',
`POIPriority` int unsigned NOT NULL DEFAULT '0',
`RewardTitle` tinyint unsigned NOT NULL DEFAULT '0',
`RewardTalents` tinyint unsigned NOT NULL DEFAULT '0',
`RewardArenaPoints` smallint unsigned NOT NULL DEFAULT '0',
`RewardFactionID1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue1` int NOT NULL DEFAULT '0',
`RewardFactionOverride1` int NOT NULL DEFAULT '0',
`RewardFactionID2` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue2` int NOT NULL DEFAULT '0',
`RewardFactionOverride2` int NOT NULL DEFAULT '0',
`RewardFactionID3` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue3` int NOT NULL DEFAULT '0',
`RewardFactionOverride3` int NOT NULL DEFAULT '0',
`RewardFactionID4` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue4` int NOT NULL DEFAULT '0',
`RewardFactionOverride4` int NOT NULL DEFAULT '0',
`RewardFactionID5` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue5` int NOT NULL DEFAULT '0',
`RewardFactionOverride5` int NOT NULL DEFAULT '0',
`LogTitle` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`LogDescription` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestDescription` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`AreaDescription` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestCompletionLog` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`RequiredNpcOrGo1` int NOT NULL DEFAULT '0',
`RequiredNpcOrGo2` int NOT NULL DEFAULT '0',
`RequiredNpcOrGo3` int NOT NULL DEFAULT '0',
`RequiredNpcOrGo4` int NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount1` smallint unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount2` smallint unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount3` smallint unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount4` smallint unsigned NOT NULL DEFAULT '0',
`RequiredItemId1` int unsigned NOT NULL DEFAULT '0',
`RequiredItemId2` int unsigned NOT NULL DEFAULT '0',
`RequiredItemId3` int unsigned NOT NULL DEFAULT '0',
`RequiredItemId4` int unsigned NOT NULL DEFAULT '0',
`RequiredItemId5` int unsigned NOT NULL DEFAULT '0',
`RequiredItemId6` int unsigned NOT NULL DEFAULT '0',
`RequiredItemCount1` smallint unsigned NOT NULL DEFAULT '0',
`RequiredItemCount2` smallint unsigned NOT NULL DEFAULT '0',
`RequiredItemCount3` smallint unsigned NOT NULL DEFAULT '0',
`RequiredItemCount4` smallint unsigned NOT NULL DEFAULT '0',
`RequiredItemCount5` smallint unsigned NOT NULL DEFAULT '0',
`RequiredItemCount6` smallint unsigned NOT NULL DEFAULT '0',
`RequiredSpell` int unsigned NOT NULL DEFAULT '0',
`ObjectiveText1` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText2` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText3` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText4` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`RewardCurrencyId1` smallint unsigned NOT NULL DEFAULT '0',
`RewardCurrencyId2` smallint unsigned NOT NULL DEFAULT '0',
`RewardCurrencyId3` smallint unsigned NOT NULL DEFAULT '0',
`RewardCurrencyId4` smallint unsigned NOT NULL DEFAULT '0',
`RewardCurrencyCount1` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyCount2` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyCount3` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyCount4` int unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyId1` smallint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyId2` smallint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyId3` smallint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyId4` smallint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyCount1` tinyint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyCount2` tinyint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyCount3` tinyint unsigned NOT NULL DEFAULT '0',
`RequiredCurrencyCount4` int unsigned NOT NULL DEFAULT '0',
`QuestGiverTextWindow` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestGiverTargetName` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestTurnTextWindow` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestTurnTargetName` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`SoundAccept` smallint unsigned NOT NULL DEFAULT '890',
`SoundTurnIn` smallint unsigned NOT NULL DEFAULT '878',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Quest System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_addon`
--
DROP TABLE IF EXISTS `quest_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_template_addon` (
`ID` int unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint unsigned NOT NULL DEFAULT '0',
`AllowableClasses` int unsigned NOT NULL DEFAULT '0',
`SourceSpellID` int unsigned NOT NULL DEFAULT '0',
`PrevQuestID` int NOT NULL DEFAULT '0',
`NextQuestID` int unsigned NOT NULL DEFAULT '0',
`ExclusiveGroup` int NOT NULL DEFAULT '0',
`BreadcrumbForQuestId` int NOT NULL DEFAULT '0',
`RewardMailTemplateID` int unsigned NOT NULL DEFAULT '0',
`RewardMailDelay` int unsigned NOT NULL DEFAULT '0',
`RequiredSkillID` smallint unsigned NOT NULL DEFAULT '0',
`RequiredSkillPoints` smallint unsigned NOT NULL DEFAULT '0',
`RequiredMinRepFaction` smallint unsigned NOT NULL DEFAULT '0',
`RequiredMaxRepFaction` smallint unsigned NOT NULL DEFAULT '0',
`RequiredMinRepValue` int NOT NULL DEFAULT '0',
`RequiredMaxRepValue` int NOT NULL DEFAULT '0',
`ProvidedItemCount` tinyint unsigned NOT NULL DEFAULT '0',
`SpecialFlags` tinyint unsigned NOT NULL DEFAULT '0',
`AllowableRaces` int unsigned NOT NULL DEFAULT '0',
`TimeAllowed` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_locale`
--
DROP TABLE IF EXISTS `quest_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_template_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Title` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Details` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Objectives` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OfferRewardText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`RequestItemsText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`EndText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`CompletedText` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText1` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText2` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText3` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ObjectiveText4` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestGiverTextWindow` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestGiverTargetName` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestTurnTextWindow` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestTurnTargetName` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reference_loot_template`
--
DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `reference_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_reward_rate`
--
DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `reputation_reward_rate` (
`faction` int unsigned NOT NULL DEFAULT '0',
`quest_rate` float NOT NULL DEFAULT '1',
`quest_daily_rate` float NOT NULL DEFAULT '1',
`quest_weekly_rate` float NOT NULL DEFAULT '1',
`quest_monthly_rate` float NOT NULL DEFAULT '1',
`quest_repeatable_rate` float NOT NULL DEFAULT '1',
`creature_rate` float NOT NULL DEFAULT '1',
`spell_rate` float NOT NULL DEFAULT '1',
PRIMARY KEY (`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_spillover_template`
--
DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `reputation_spillover_template` (
`faction` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry',
`faction1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for',
`rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate',
`rank_1` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover',
`faction2` smallint unsigned NOT NULL DEFAULT '0',
`rate_2` float NOT NULL DEFAULT '0',
`rank_2` tinyint unsigned NOT NULL DEFAULT '0',
`faction3` smallint unsigned NOT NULL DEFAULT '0',
`rate_3` float NOT NULL DEFAULT '0',
`rank_3` tinyint unsigned NOT NULL DEFAULT '0',
`faction4` smallint unsigned NOT NULL DEFAULT '0',
`rate_4` float NOT NULL DEFAULT '0',
`rank_4` tinyint unsigned NOT NULL DEFAULT '0',
`faction5` smallint unsigned NOT NULL DEFAULT '0',
`rate_5` float NOT NULL DEFAULT '0',
`rank_5` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_meta`
--
DROP TABLE IF EXISTS `script_spline_chain_meta`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `script_spline_chain_meta` (
`entry` int unsigned NOT NULL,
`chainId` smallint unsigned NOT NULL,
`splineId` tinyint unsigned NOT NULL,
`expectedDuration` int unsigned NOT NULL,
`msUntilNext` int unsigned NOT NULL,
`velocity` float DEFAULT '0',
PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_waypoints`
--
DROP TABLE IF EXISTS `script_spline_chain_waypoints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `script_spline_chain_waypoints` (
`entry` int unsigned NOT NULL,
`chainId` smallint unsigned NOT NULL,
`splineId` tinyint unsigned NOT NULL,
`wpId` tinyint unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_waypoint`
--
DROP TABLE IF EXISTS `script_waypoint`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `script_waypoint` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry',
`pointid` int unsigned NOT NULL DEFAULT '0',
`location_x` float NOT NULL DEFAULT '0',
`location_y` float NOT NULL DEFAULT '0',
`location_z` float NOT NULL DEFAULT '0',
`waittime` int unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs',
`point_comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Script Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_discovery_template`
--
DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_discovery_template` (
`spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell',
`reqSpell` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement',
`reqSkillValue` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement',
`chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover',
PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_extra_item_template`
--
DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_extra_item_template` (
`spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add',
`additionalMaxNum` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds',
PRIMARY KEY (`spellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_fishing_base_level`
--
DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_fishing_base_level` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier',
`skill` smallint NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_perfect_item_template`
--
DROP TABLE IF EXISTS `skill_perfect_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_perfect_item_template` (
`spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead',
`perfectItemType` int unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead',
PRIMARY KEY (`spellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Crafting Perfection System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skinning_loot_template`
--
DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skinning_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `smart_scripts`
--
DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `smart_scripts` (
`entryorguid` int NOT NULL,
`source_type` tinyint unsigned NOT NULL DEFAULT '0',
`id` smallint unsigned NOT NULL DEFAULT '0',
`link` smallint unsigned NOT NULL DEFAULT '0',
`event_type` tinyint unsigned NOT NULL DEFAULT '0',
`event_phase_mask` smallint unsigned NOT NULL DEFAULT '0',
`event_chance` tinyint unsigned NOT NULL DEFAULT '100',
`event_flags` smallint unsigned NOT NULL DEFAULT '0',
`event_param1` int unsigned NOT NULL DEFAULT '0',
`event_param2` int unsigned NOT NULL DEFAULT '0',
`event_param3` int unsigned NOT NULL DEFAULT '0',
`event_param4` int unsigned NOT NULL DEFAULT '0',
`event_param5` int unsigned NOT NULL DEFAULT '0',
`action_type` tinyint unsigned NOT NULL DEFAULT '0',
`action_param1` int unsigned NOT NULL DEFAULT '0',
`action_param2` int unsigned NOT NULL DEFAULT '0',
`action_param3` int unsigned NOT NULL DEFAULT '0',
`action_param4` int unsigned NOT NULL DEFAULT '0',
`action_param5` int unsigned NOT NULL DEFAULT '0',
`action_param6` int unsigned NOT NULL DEFAULT '0',
`target_type` tinyint unsigned NOT NULL DEFAULT '0',
`target_param1` int unsigned NOT NULL DEFAULT '0',
`target_param2` int unsigned NOT NULL DEFAULT '0',
`target_param3` int unsigned NOT NULL DEFAULT '0',
`target_x` float NOT NULL DEFAULT '0',
`target_y` float NOT NULL DEFAULT '0',
`target_z` float NOT NULL DEFAULT '0',
`target_o` float NOT NULL DEFAULT '0',
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group`
--
DROP TABLE IF EXISTS `spawn_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spawn_group` (
`groupId` int unsigned NOT NULL,
`spawnType` tinyint unsigned NOT NULL,
`spawnId` int unsigned NOT NULL,
PRIMARY KEY (`groupId`,`spawnType`,`spawnId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group_template`
--
DROP TABLE IF EXISTS `spawn_group_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spawn_group_template` (
`groupId` int unsigned NOT NULL,
`groupName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`groupFlags` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`groupId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_area`
--
DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_area` (
`spell` int unsigned NOT NULL DEFAULT '0',
`area` int unsigned NOT NULL DEFAULT '0',
`quest_start` int unsigned NOT NULL DEFAULT '0',
`quest_end` int unsigned NOT NULL DEFAULT '0',
`aura_spell` int NOT NULL DEFAULT '0',
`racemask` int unsigned NOT NULL DEFAULT '0',
`gender` tinyint unsigned NOT NULL DEFAULT '2',
`flags` tinyint unsigned NOT NULL DEFAULT '3',
`quest_start_status` int NOT NULL DEFAULT '64',
`quest_end_status` int NOT NULL DEFAULT '11',
PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_bonus_data`
--
DROP TABLE IF EXISTS `spell_bonus_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_bonus_data` (
`entry` int unsigned NOT NULL DEFAULT '0',
`direct_bonus` float NOT NULL DEFAULT '0',
`dot_bonus` float NOT NULL DEFAULT '0',
`ap_bonus` float NOT NULL DEFAULT '0',
`ap_dot_bonus` float NOT NULL DEFAULT '0',
`comments` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_custom_attr`
--
DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_custom_attr` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell id',
`attributes` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_dbc`
--
DROP TABLE IF EXISTS `spell_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_dbc` (
`Id` int unsigned NOT NULL,
`Attributes` int unsigned NOT NULL DEFAULT '0',
`AttributesEx` int unsigned NOT NULL DEFAULT '0',
`AttributesEx2` int unsigned NOT NULL DEFAULT '0',
`AttributesEx3` int unsigned NOT NULL DEFAULT '0',
`AttributesEx4` int unsigned NOT NULL DEFAULT '0',
`AttributesEx5` int unsigned NOT NULL DEFAULT '0',
`AttributesEx6` int unsigned NOT NULL DEFAULT '0',
`AttributesEx7` int unsigned NOT NULL DEFAULT '0',
`AttributesEx8` int unsigned NOT NULL DEFAULT '0',
`AttributesEx9` int unsigned NOT NULL DEFAULT '0',
`AttributesEx10` int unsigned NOT NULL DEFAULT '0',
`CastingTimeIndex` int unsigned NOT NULL DEFAULT '1',
`DurationIndex` int unsigned NOT NULL DEFAULT '0',
`RangeIndex` int unsigned NOT NULL DEFAULT '1',
`SchoolMask` int unsigned NOT NULL DEFAULT '0',
`SpellAuraOptionsId` int unsigned NOT NULL DEFAULT '0',
`SpellCastingRequirementsId` int unsigned NOT NULL DEFAULT '0',
`SpellCategoriesId` int unsigned NOT NULL DEFAULT '0',
`SpellClassOptionsId` int unsigned NOT NULL DEFAULT '0',
`SpellEquippedItemsId` int unsigned NOT NULL DEFAULT '0',
`SpellInterruptsId` int unsigned NOT NULL DEFAULT '0',
`SpellLevelsId` int unsigned NOT NULL DEFAULT '0',
`SpellTargetRestrictionsId` int unsigned NOT NULL DEFAULT '0',
`SpellName` varchar(128) COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Custom spell.dbc entries';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_enchant_proc_data`
--
DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_enchant_proc_data` (
`entry` int unsigned NOT NULL,
`customChance` int unsigned NOT NULL DEFAULT '0',
`PPMChance` float NOT NULL DEFAULT '0',
`procEx` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group`
--
DROP TABLE IF EXISTS `spell_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_group` (
`id` int unsigned NOT NULL DEFAULT '0',
`spell_id` int NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`spell_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group_stack_rules`
--
DROP TABLE IF EXISTS `spell_group_stack_rules`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_group_stack_rules` (
`group_id` int unsigned NOT NULL DEFAULT '0',
`stack_rule` tinyint NOT NULL DEFAULT '0',
PRIMARY KEY (`group_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_learn_spell`
--
DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_learn_spell` (
`entry` int unsigned NOT NULL DEFAULT '0',
`SpellID` int unsigned NOT NULL DEFAULT '0',
`Active` tinyint unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_linked_spell`
--
DROP TABLE IF EXISTS `spell_linked_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_linked_spell` (
`spell_trigger` int NOT NULL,
`spell_effect` int NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '0',
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_loot_template`
--
DROP TABLE IF EXISTS `spell_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Reference` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`IsCurrency` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_pet_auras`
--
DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_pet_auras` (
`spell` int unsigned NOT NULL COMMENT 'dummy spell id',
`effectId` tinyint unsigned NOT NULL DEFAULT '0',
`pet` int unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all',
`aura` int unsigned NOT NULL COMMENT 'pet aura id',
PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc`
--
DROP TABLE IF EXISTS `spell_proc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_proc` (
`SpellId` int NOT NULL DEFAULT '0',
`SchoolMask` tinyint unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` smallint unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask0` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask1` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask2` int unsigned NOT NULL DEFAULT '0',
`ProcFlags` int unsigned NOT NULL DEFAULT '0',
`SpellTypeMask` int unsigned NOT NULL DEFAULT '0',
`SpellPhaseMask` int unsigned NOT NULL DEFAULT '0',
`HitMask` int unsigned NOT NULL DEFAULT '0',
`AttributesMask` int unsigned NOT NULL DEFAULT '0',
`DisableEffectsMask` int unsigned NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '0',
`Cooldown` int unsigned NOT NULL DEFAULT '0',
`Charges` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc_event`
--
DROP TABLE IF EXISTS `spell_proc_event`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_proc_event` (
`entry` int NOT NULL DEFAULT '0',
`SchoolMask` tinyint NOT NULL DEFAULT '0',
`SpellFamilyName` smallint unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask0` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask1` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask2` int unsigned NOT NULL DEFAULT '0',
`procFlags` int unsigned NOT NULL DEFAULT '0',
`procEx` int unsigned NOT NULL DEFAULT '0',
`ppmRate` float NOT NULL DEFAULT '0',
`CustomChance` float NOT NULL DEFAULT '0',
`Cooldown` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_ranks`
--
DROP TABLE IF EXISTS `spell_ranks`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_ranks` (
`first_spell_id` int unsigned NOT NULL DEFAULT '0',
`spell_id` int unsigned NOT NULL DEFAULT '0',
`rank` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`first_spell_id`,`rank`),
UNIQUE KEY `spell_id` (`spell_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Rank Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_required`
--
DROP TABLE IF EXISTS `spell_required`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_required` (
`spell_id` int NOT NULL DEFAULT '0',
`req_spell` int NOT NULL DEFAULT '0',
PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_script_names`
--
DROP TABLE IF EXISTS `spell_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_script_names` (
`spell_id` int NOT NULL,
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_scripts`
--
DROP TABLE IF EXISTS `spell_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_scripts` (
`id` int unsigned NOT NULL DEFAULT '0',
`effIndex` tinyint unsigned NOT NULL DEFAULT '0',
`delay` int unsigned NOT NULL DEFAULT '0',
`command` int unsigned NOT NULL DEFAULT '0',
`datalong` int unsigned NOT NULL DEFAULT '0',
`datalong2` int unsigned NOT NULL DEFAULT '0',
`dataint` int NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_target_position`
--
DROP TABLE IF EXISTS `spell_target_position`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_target_position` (
`ID` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`EffectIndex` tinyint unsigned NOT NULL DEFAULT '0',
`MapID` smallint unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`PositionZ` float NOT NULL DEFAULT '0',
`Orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`ID`,`EffectIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_threat`
--
DROP TABLE IF EXISTS `spell_threat`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_threat` (
`entry` int unsigned NOT NULL,
`flatMod` int DEFAULT NULL,
`pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing',
`apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spelldifficulty_dbc`
--
DROP TABLE IF EXISTS `spelldifficulty_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spelldifficulty_dbc` (
`id` int unsigned NOT NULL DEFAULT '0',
`spellid0` int unsigned NOT NULL DEFAULT '0',
`spellid1` int unsigned NOT NULL DEFAULT '0',
`spellid2` int unsigned NOT NULL DEFAULT '0',
`spellid3` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spelleffect_dbc`
--
DROP TABLE IF EXISTS `spelleffect_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spelleffect_dbc` (
`Id` int unsigned NOT NULL,
`Effect` int unsigned NOT NULL DEFAULT '0',
`EffectAmplitude` float NOT NULL DEFAULT '0',
`EffectAura` int unsigned NOT NULL DEFAULT '0',
`EffectAuraPeriod` int unsigned NOT NULL DEFAULT '0',
`EffectBasePoints` int NOT NULL DEFAULT '0',
`EffectBonusCoefficient` float NOT NULL DEFAULT '0',
`EffectChainAmplitude` float NOT NULL DEFAULT '0',
`EffectChainTargets` int unsigned NOT NULL DEFAULT '0',
`EffectDieSides` int NOT NULL DEFAULT '0',
`EffectItemType` int unsigned NOT NULL DEFAULT '0',
`EffectMechanic` int unsigned NOT NULL DEFAULT '0',
`EffectMiscValue` int NOT NULL DEFAULT '0',
`EffectMiscValueB` int NOT NULL DEFAULT '0',
`EffectPointsPerResource` float NOT NULL DEFAULT '0',
`EffectRadiusIndex` int unsigned NOT NULL DEFAULT '0',
`EffectRadiusMaxIndex` int unsigned NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel` float NOT NULL DEFAULT '0',
`EffectSpellClassMaskA` int unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB` int unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC` int unsigned NOT NULL DEFAULT '0',
`EffectTriggerSpell` int unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA` int unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB` int unsigned NOT NULL DEFAULT '0',
`SpellID` int unsigned NOT NULL,
`EffectIndex` int unsigned NOT NULL DEFAULT '0',
`Comment` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `summon_properties_parameters`
--
DROP TABLE IF EXISTS `summon_properties_parameters`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `summon_properties_parameters` (
`RecID` int unsigned NOT NULL COMMENT 'SummonProperties.dbc Identifier',
`ParamType` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`RecID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `taxi_level_data`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `taxi_level_data` (
`TaxiNodeId` smallint NOT NULL,
`Level` tinyint DEFAULT '0',
PRIMARY KEY (`TaxiNodeId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `terrain_swap_defaults`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `terrain_swap_defaults` (
`MapId` int unsigned NOT NULL,
`TerrainSwapMap` int unsigned NOT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`MapId`,`TerrainSwapMap`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `terrain_worldmap`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `terrain_worldmap` (
`TerrainSwapMap` int unsigned NOT NULL,
`WorldMapArea` int unsigned NOT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`TerrainSwapMap`,`WorldMapArea`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer`
--
DROP TABLE IF EXISTS `trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trainer` (
`Id` int unsigned NOT NULL DEFAULT '0',
`Type` tinyint unsigned NOT NULL DEFAULT '2',
`Requirement` int unsigned NOT NULL DEFAULT '0',
`Greeting` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trainer_locale` (
`Id` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Greeting_lang` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`Id`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer_spell`
--
DROP TABLE IF EXISTS `trainer_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trainer_spell` (
`TrainerId` int unsigned NOT NULL DEFAULT '0',
`SpellId` int unsigned NOT NULL DEFAULT '0',
`MoneyCost` int unsigned NOT NULL DEFAULT '0',
`ReqSkillLine` int unsigned NOT NULL DEFAULT '0',
`ReqSkillRank` int unsigned NOT NULL DEFAULT '0',
`ReqAbility1` int unsigned NOT NULL DEFAULT '0',
`ReqAbility2` int unsigned NOT NULL DEFAULT '0',
`ReqAbility3` int unsigned NOT NULL DEFAULT '0',
`ReqLevel` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint DEFAULT '0',
PRIMARY KEY (`TrainerId`,`SpellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `transports`
--
DROP TABLE IF EXISTS `transports`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `transports` (
`guid` int unsigned NOT NULL AUTO_INCREMENT,
`entry` int unsigned NOT NULL DEFAULT '0',
`name` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0',
`phaseid` int NOT NULL DEFAULT '0',
`phasegroup` int NOT NULL DEFAULT '0',
`ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`guid`),
UNIQUE KEY `idx_entry` (`entry`)
) ENGINE=InnoDB AUTO_INCREMENT=29 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Transports';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trinity_string`
--
DROP TABLE IF EXISTS `trinity_string`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trinity_string` (
`entry` int unsigned NOT NULL DEFAULT '0',
`content_default` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`content_loc1` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc2` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc3` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc4` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc5` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc6` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc7` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc8` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `updates`
--
DROP TABLE IF EXISTS `updates`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `updates` (
`name` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`hash` varchar(40) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.',
`timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.',
`speed` int unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.',
PRIMARY KEY (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of all applied updates in this database.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `updates_include`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `updates_include` (
`path` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.',
PRIMARY KEY (`path`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of directories where we want to include sql updates.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_accessory`
--
DROP TABLE IF EXISTS `vehicle_accessory`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_accessory` (
`guid` int unsigned NOT NULL DEFAULT '0',
`accessory_entry` int unsigned NOT NULL DEFAULT '0',
`seat_id` tinyint NOT NULL DEFAULT '0',
`minion` tinyint unsigned NOT NULL DEFAULT '0',
`description` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
`summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`guid`,`seat_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_seat_addon`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_seat_addon` (
`SeatEntry` int unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier',
`SeatOffsetX` float DEFAULT '0',
`SeatOffsetY` float DEFAULT '0',
`SeatOffsetZ` float DEFAULT '0',
`SeatOffsetO` float DEFAULT '0' COMMENT 'Seat Orientation override value',
`ExitParamX` float DEFAULT '0',
`ExitParamY` float DEFAULT '0',
`ExitParamZ` float DEFAULT '0',
`ExitParamO` float DEFAULT '0',
`ExitParamValue` tinyint(1) DEFAULT '0',
PRIMARY KEY (`SeatEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_template_accessory`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_template_accessory` (
`entry` int unsigned NOT NULL DEFAULT '0',
`accessory_entry` int unsigned NOT NULL DEFAULT '0',
`seat_id` tinyint NOT NULL DEFAULT '0',
`minion` tinyint unsigned NOT NULL DEFAULT '0',
`description` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
`summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`entry`,`seat_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `version`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `version` (
`core_version` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`core_revision` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`db_version` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`cache_id` int DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Version Notes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `warden_checks`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `warden_checks` (
`id` smallint unsigned NOT NULL AUTO_INCREMENT,
`type` tinyint unsigned DEFAULT NULL,
`data` varchar(48) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`str` varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`address` int unsigned DEFAULT NULL,
`length` tinyint unsigned DEFAULT NULL,
`result` varchar(24) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`comment` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=787 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_data`
--
DROP TABLE IF EXISTS `waypoint_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `waypoint_data` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature GUID',
`point` int unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float DEFAULT NULL,
`velocity` float NOT NULL DEFAULT '0',
`delay` int unsigned NOT NULL DEFAULT '0',
`smoothTransition` tinyint unsigned NOT NULL DEFAULT '0',
`move_type` int NOT NULL DEFAULT '0',
`action` int NOT NULL DEFAULT '0',
`action_chance` smallint NOT NULL DEFAULT '100',
`wpguid` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`point`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_data_addon`
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DROP TABLE IF EXISTS `waypoint_data_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `waypoint_data_addon` (
`PathID` int unsigned NOT NULL DEFAULT '0',
`PointID` int unsigned NOT NULL DEFAULT '0',
`SplinePointIndex` tinyint unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`PositionZ` float NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_scripts`
--
DROP TABLE IF EXISTS `waypoint_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `waypoint_scripts` (
`id` int unsigned NOT NULL DEFAULT '0',
`delay` int unsigned NOT NULL DEFAULT '0',
`command` int unsigned NOT NULL DEFAULT '0',
`datalong` int unsigned NOT NULL DEFAULT '0',
`datalong2` int unsigned NOT NULL DEFAULT '0',
`dataint` int unsigned NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
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`MapID` int unsigned DEFAULT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
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