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Nico/Viano-Core
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Code Issues Pull Requests Actions 10 Packages Projects Releases Wiki Activity
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1a9cd340b7296851bddd746416d896fdfbd648ca
Viano-Core/src/server/game/Entities/Unit
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History
Ovahlord 0f6a99bd85 Core/Units: moved stats modifiers and multipliers into a struct for future ports of the remaining secondary stats
2026-06-12 11:55:12 +02:00
..
CharmInfo.cpp
Core/Common: Tokenizer -> Trinity::Tokenize
2025-07-30 20:51:19 +02:00
CharmInfo.h
Core/Misc: converted more macros to constexpr
2025-06-21 14:15:58 +02:00
Stats.cpp
Core/Units: moved stats modifiers and multipliers into a struct for future ports of the remaining secondary stats
2026-06-12 11:55:12 +02:00
Stats.h
Core/Units: moved stats modifiers and multipliers into a struct for future ports of the remaining secondary stats
2026-06-12 11:55:12 +02:00
StatSystem.cpp
Core/Players: fixed health initialization for players after levelups and fixed adding/reducing health based on the player's current health percentage
2026-06-11 12:43:17 +02:00
Unit.cpp
Core/Units: renamed PrimaryStat to AllStats2 as the only known spell with the misc value for that type is also affecting all stats. Also cleaned up accidental include
2026-06-11 10:06:35 +02:00
Unit.h
Core/Units: renamed PrimaryStat to AllStats2 as the only known spell with the misc value for that type is also affecting all stats. Also cleaned up accidental include
2026-06-11 10:06:35 +02:00
UnitDefines.h
Core/Misc: converted more macros to constexpr
2025-06-21 14:15:58 +02:00
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