63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "npc_pet_pal_".
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*/
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#include "ScriptMgr.h"
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#include "CellImpl.h"
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#include "CombatAI.h"
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#include "GridNotifiersImpl.h"
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#include "MotionMaster.h"
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#include "PetAI.h"
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#include "ScriptedCreature.h"
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enum GuardianOfAncientKings
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{
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SPELL_ANCIENT_GUARDIAN = 86657,
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NPC_GUARDIAN_OF_ANCIENT_KINGS_PROTECTION = 46490
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};
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struct npc_pet_pal_guardian_of_ancient_kings : public PetAI
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{
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npc_pet_pal_guardian_of_ancient_kings(Creature* creature) : PetAI(creature)
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{
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Initialize();
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}
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void Initialize()
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{
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me->SetReactState(REACT_PASSIVE);
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}
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void IsSummonedBy(Unit* summoner) override
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{
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if (me->GetEntry() == NPC_GUARDIAN_OF_ANCIENT_KINGS_PROTECTION)
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{
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me->AddUnitState(UNIT_STATE_ROOT);
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DoCast(summoner, SPELL_ANCIENT_GUARDIAN);
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}
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}
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};
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void AddSC_paladin_pet_script()
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{
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RegisterCreatureAI(npc_pet_pal_guardian_of_ancient_kings);
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}
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