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Nico
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Viano-Core
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24fb292ceedaf5b6aaeba96cf59a9c60eaceea8f
Viano-Core
/
src
/
server
/
game
/
Server
T
History
Nico
0c2e333bb4
clang PCH / build (push)
Canceled after 0s
Details
GCC PCH / build (push)
Canceled after 0s
Details
core: add clientless player lifecycle state machine
2026-10-12 13:20:37 +00:00
..
Packets
Core/Units: moved base stats handling into a own class
2026-06-10 12:20:35 +02:00
Protocol
Core/Creatures: temporarily revert all summon changes in order to keep the master branch functional until the implementation is done
2026-02-28 11:06:35 +01:00
GameClient.cpp
Core/Movement: ported movement speed change acknowledge packet handling from 335 branch
2021-11-08 12:44:49 +01:00
GameClient.h
Core/Movement: ported movement speed change acknowledge packet handling from 335 branch
2021-11-08 12:44:49 +01:00
Packet.cpp
New year
2020-01-04 18:32:38 +01:00
Packet.h
New year
2020-01-04 18:32:38 +01:00
WorldPacket.cpp
nopch fix
2023-07-08 00:10:55 +02:00
WorldPacket.h
Core/Networking: ported missing socket related changes from master branch
2025-03-08 22:37:23 +01:00
WorldSession.cpp
core: add clientless player session bootstrap
2026-10-12 10:17:43 +00:00
WorldSession.h
core: add clientless player lifecycle state machine
2026-10-12 13:20:37 +00:00
WorldSocket.cpp
Core/Misc: fixed several unused variable warnings
2025-08-04 20:06:02 +02:00
WorldSocket.h
Core/Misc: ported cryptography updates and all that entrails from 335/master and killed bnetserver
2025-07-21 19:04:56 +02:00
WorldSocketMgr.cpp
Core/Networking: ported missing socket related changes from master branch
2025-03-08 22:37:23 +01:00
WorldSocketMgr.h
New year
2020-01-04 18:32:38 +01:00