Files
Viano-Core/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
T
DDuarte 25d1be5a75 Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/Battlefield/Battlefield.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Texts/CreatureTextMgr.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
	src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_thousand_needles.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
2014-01-10 06:13:26 +00:00

197 lines
6.1 KiB
C++

/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Ghostlands
SD%Complete: 100
SDComment:
SDCategory: Ghostlands
EndScriptData */
/* ContentData
npc_rathis_tomber
npc_ranger_lilatha
EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
#include "Player.h"
#include "WorldSession.h"
/*######
## npc_rathis_tomber
######*/
class npc_rathis_tomber : public CreatureScript
{
public:
npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (creature->IsVendor() && player->GetQuestRewardStatus(9152))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
player->SEND_GOSSIP_MENU(8432, creature->GetGUID());
}
else
player->SEND_GOSSIP_MENU(8431, creature->GetGUID());
return true;
}
};
/*######
## npc_ranger_lilatha
######*/
enum RangerLilatha
{
// Yells
SAY_START = 0,
SAY_PROGRESS1 = 1,
SAY_PROGRESS2 = 2,
SAY_PROGRESS3 = 3,
SAY_END1 = 4,
SAY_END2 = 5,
SAY_CAPTAIN_ANSWER = 0,
// Quests
QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212,
// Gameobjects
GO_CAGE = 181152,
// Creature
NPC_CAPTAIN_HELIOS = 16220,
// Factions
FACTION_SMOON_E = 1603
};
class npc_ranger_lilatha : public CreatureScript
{
public:
npc_ranger_lilatha() : CreatureScript("npc_ranger_lilatha") { }
struct npc_ranger_lilathaAI : public npc_escortAI
{
npc_ranger_lilathaAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
Player* player = GetPlayerForEscort();
if (!player)
return;
switch (waypointId)
{
case 0:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_ACTIVE);
Talk(SAY_START, player);
break;
case 5:
Talk(SAY_PROGRESS1, player);
break;
case 11:
Talk(SAY_PROGRESS2, player);
me->SetFacingTo(4.762841f);
break;
case 18:
{
Talk(SAY_PROGRESS3, player);
Creature* Summ1 = me->SummonCreature(16342, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
Creature* Summ2 = me->SummonCreature(16343, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
if (Summ1 && Summ2)
{
Summ1->Attack(me, true);
Summ2->Attack(player, true);
}
me->AI()->AttackStart(Summ1);
}
break;
case 19:
me->SetWalk(false);
break;
case 25:
me->SetWalk(true);
break;
case 30:
player->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS, me);
break;
case 32:
me->SetFacingTo(2.978281f);
Talk(SAY_END1, player);
break;
case 33:
me->SetFacingTo(5.858011f);
Talk(SAY_END2, player);
Creature* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50);
if (CaptainHelios)
CaptainHelios->AI()->Talk(SAY_CAPTAIN_ANSWER, player);
break;
}
}
void Reset() OVERRIDE
{
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_READY);
}
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
{
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
creature->setFaction(113);
if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
}
return true;
}
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_ranger_lilathaAI(creature);
}
};
void AddSC_ghostlands()
{
new npc_rathis_tomber();
new npc_ranger_lilatha();
}