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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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2a4ba49664540e38ef3eee9873c7f4a4bc2b85cb
Viano-Core/src/server/game/Spells
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History
Shauren ba18fe1e56 Core/Spells: Fixed combat log for spells that affect item durability
2012-11-25 11:13:39 +01:00
..
Auras
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Spell.cpp
Core/Spells: Fixed combat log for spells that affect item durability
2012-11-25 11:13:39 +01:00
Spell.h
Core/Spells: Fixed combat log for spells that affect item durability
2012-11-25 11:13:39 +01:00
SpellEffects.cpp
Core/Spells: Fixed combat log for spells that affect item durability
2012-11-25 11:13:39 +01:00
SpellInfo.cpp
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
SpellInfo.h
Core: Warning fixes (Also some -pedantic under game folder)
2012-09-10 13:04:31 +02:00
SpellMgr.cpp
Scripts/ToC: Trial of the Crusader rewrite
2012-11-19 00:42:25 +00:00
SpellMgr.h
Core/SpellAreas: Changed the way quest_start and quest_end works.
2012-10-16 21:44:28 -05:00
SpellScript.cpp
Core/Spells: Implementing some hooks for split damage taken, fixes the limitation of dmg such auras can split, for example at Hand of Sacrifice. Might have unexpected results, but they are called unexpected for a reason.. .Author Tibbi
2012-09-18 23:28:46 +03:00
SpellScript.h
Core/Misc: reduced amount of string memory allocations (Step II)
2012-10-24 15:34:48 +02:00
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