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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
Files
2c8c7a195d79450bbfc9c2dd4c0dc90e79ac3986
Viano-Core/src/server/game/Entities
T
History
Gacko 2c8c7a195d Core: Implement Gameobject::Use() for traps
2012-10-21 14:38:46 +02:00
..
Corpse
Core: Fix many "errors"/warnings and coding style (3)
2012-08-30 22:44:33 +01:00
Creature
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00
DynamicObject
Core: Warning fixes (Also some -pedantic under game folder)
2012-09-10 13:04:31 +02:00
GameObject
Core: Implement Gameobject::Use() for traps
2012-10-21 14:38:46 +02:00
Item
Core/Utilities: Do not expose internal store structure in Tokens and rename it to Tokenizer
2012-10-02 11:54:41 +02:00
Object
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00
Pet
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
2012-10-02 12:17:42 +02:00
Player
Proper naming of LfgDungeon structures
2012-10-19 17:47:51 +02:00
Totem
Core: Warning fixes
2012-09-04 14:40:41 +02:00
Transport
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00
Unit
Core/Spells: Fix a possible crash in Light's Beacon when a player logged in with the aura.
2012-10-16 09:24:53 -05:00
Vehicle
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00
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