Happy new year Conflicts: src/server/bnetserver/Authentication/AuthCodes.h src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp src/server/bnetserver/Authentication/BattlenetPacketCrypt.h src/server/bnetserver/Packets/AchievementPackets.h src/server/bnetserver/Packets/AuthenticationPackets.cpp src/server/bnetserver/Packets/AuthenticationPackets.h src/server/bnetserver/Packets/BitStream.cpp src/server/bnetserver/Packets/BitStream.h src/server/bnetserver/Packets/CachePackets.cpp src/server/bnetserver/Packets/CachePackets.h src/server/bnetserver/Packets/ChatPackets.h src/server/bnetserver/Packets/ConnectionPackets.cpp src/server/bnetserver/Packets/ConnectionPackets.h src/server/bnetserver/Packets/FriendsPackets.cpp src/server/bnetserver/Packets/FriendsPackets.h src/server/bnetserver/Packets/PacketManager.cpp src/server/bnetserver/Packets/PacketManager.h src/server/bnetserver/Packets/Packets.h src/server/bnetserver/Packets/PacketsBase.cpp src/server/bnetserver/Packets/PacketsBase.h src/server/bnetserver/Packets/PresencePackets.cpp src/server/bnetserver/Packets/PresencePackets.h src/server/bnetserver/Packets/ProfilePackets.h src/server/bnetserver/Packets/SupportPackets.h src/server/bnetserver/Packets/WoWRealmPackets.cpp src/server/bnetserver/Packets/WoWRealmPackets.h src/server/bnetserver/Realms/RealmList.cpp src/server/bnetserver/Realms/WorldListener.cpp src/server/bnetserver/Realms/WorldListener.h src/server/bnetserver/Server/ComponentManager.cpp src/server/bnetserver/Server/ComponentManager.h src/server/bnetserver/Server/ModuleManager.cpp src/server/bnetserver/Server/ModuleManager.h src/server/bnetserver/Server/Session.cpp src/server/bnetserver/Server/Session.h src/server/bnetserver/Server/SessionManager.cpp src/server/bnetserver/Server/SessionManager.h src/server/game/Accounts/BattlenetAccountMgr.cpp src/server/game/Accounts/BattlenetAccountMgr.h src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp src/server/game/Battlegrounds/Zones/BattlegroundBFG.h src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp src/server/game/Battlegrounds/Zones/BattlegroundTP.h src/server/game/Entities/AreaTrigger/AreaTrigger.cpp src/server/game/Entities/AreaTrigger/AreaTrigger.h src/server/game/Entities/Item/ItemTemplate.cpp src/server/game/Guilds/GuildFinderMgr.cpp src/server/game/Guilds/GuildFinderMgr.h src/server/game/Handlers/GuildFinderHandler.cpp src/server/game/Handlers/VoidStorageHandler.cpp src/server/game/Movement/MovementStructures.cpp src/server/game/Movement/MovementStructures.h src/server/game/Movement/PathGenerator.cpp src/server/game/Server/BattlenetServerManager.cpp src/server/game/Server/BattlenetServerManager.h src/server/game/Server/Packet.cpp src/server/game/Server/Packet.h src/server/game/Server/Packets/AchievementPackets.cpp src/server/game/Server/Packets/AchievementPackets.h src/server/game/Server/Packets/AuctionHousePackets.cpp src/server/game/Server/Packets/AuctionHousePackets.h src/server/game/Server/Packets/AuthenticationPackets.cpp src/server/game/Server/Packets/AuthenticationPackets.h src/server/game/Server/Packets/BattlegroundPackets.cpp src/server/game/Server/Packets/BattlegroundPackets.h src/server/game/Server/Packets/ChannelPackets.cpp src/server/game/Server/Packets/ChannelPackets.h src/server/game/Server/Packets/CharacterPackets.cpp src/server/game/Server/Packets/CharacterPackets.h src/server/game/Server/Packets/ChatPackets.cpp src/server/game/Server/Packets/ChatPackets.h src/server/game/Server/Packets/ClientConfigPackets.cpp src/server/game/Server/Packets/ClientConfigPackets.h src/server/game/Server/Packets/CombatLogPackets.cpp src/server/game/Server/Packets/CombatLogPackets.h src/server/game/Server/Packets/CombatPackets.cpp src/server/game/Server/Packets/CombatPackets.h src/server/game/Server/Packets/EquipmentSetPackets.cpp src/server/game/Server/Packets/EquipmentSetPackets.h src/server/game/Server/Packets/GameObjectPackets.cpp src/server/game/Server/Packets/GameObjectPackets.h src/server/game/Server/Packets/GuildPackets.cpp src/server/game/Server/Packets/GuildPackets.h src/server/game/Server/Packets/ItemPackets.cpp src/server/game/Server/Packets/ItemPackets.h src/server/game/Server/Packets/LootPackets.h src/server/game/Server/Packets/MiscPackets.cpp src/server/game/Server/Packets/MiscPackets.h src/server/game/Server/Packets/MovementPackets.cpp src/server/game/Server/Packets/MovementPackets.h src/server/game/Server/Packets/NPCPackets.cpp src/server/game/Server/Packets/NPCPackets.h src/server/game/Server/Packets/QueryPackets.cpp src/server/game/Server/Packets/QueryPackets.h src/server/game/Server/Packets/QuestPackets.cpp src/server/game/Server/Packets/QuestPackets.h src/server/game/Server/Packets/ReputationPackets.cpp src/server/game/Server/Packets/ReputationPackets.h src/server/game/Server/Packets/SpellPackets.cpp src/server/game/Server/Packets/SpellPackets.h src/server/game/Server/Packets/SystemPackets.cpp src/server/game/Server/Packets/SystemPackets.h src/server/game/Server/Packets/TalentPackets.cpp src/server/game/Server/Packets/TalentPackets.h src/server/game/Server/Packets/TradePackets.h src/server/game/Server/Packets/WorldStatePackets.cpp src/server/game/Server/Packets/WorldStatePackets.h src/server/game/Server/WorldSocket.cpp src/server/ipc/CMakeLists.txt src/server/ipc/Commands.cpp src/server/ipc/Commands.h src/server/ipc/ZMQTask.cpp src/server/ipc/ZMQTask.h src/server/ipc/ZmqContext.cpp src/server/ipc/ZmqContext.h src/server/ipc/ZmqListener.cpp src/server/ipc/ZmqListener.h src/server/ipc/ZmqMux.cpp src/server/ipc/ZmqMux.h src/server/ipc/ZmqWorker.cpp src/server/ipc/ZmqWorker.h src/server/scripts/Commands/cs_battlenet_account.cpp src/server/scripts/Commands/cs_mmaps.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.h src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_ironforge.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp src/server/scripts/Kalimdor/Firelands/firelands.h src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.h src/server/shared/Cryptography/Authentication/AuthCrypt.h src/server/shared/Cryptography/Authentication/PacketCrypt.cpp src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp src/server/shared/Cryptography/HmacHash.cpp src/server/shared/Cryptography/SHA256.cpp src/server/shared/Cryptography/SHA256.h src/server/shared/Database/Implementation/HotfixDatabase.cpp src/server/shared/Database/Implementation/HotfixDatabase.h src/server/shared/Realm/Realm.cpp src/server/shared/Realm/Realm.h src/tools/connection_patcher/CMakeLists.txt src/tools/connection_patcher/Constants/BinaryTypes.hpp src/tools/connection_patcher/Helper.cpp src/tools/connection_patcher/Helper.hpp src/tools/connection_patcher/Patcher.cpp src/tools/connection_patcher/Patcher.hpp src/tools/connection_patcher/Patches/Common.hpp src/tools/connection_patcher/Patches/Mac.hpp src/tools/connection_patcher/Patches/Windows.hpp src/tools/connection_patcher/Patterns/Common.hpp src/tools/connection_patcher/Patterns/Mac.hpp src/tools/connection_patcher/Patterns/Windows.hpp src/tools/connection_patcher/Program.cpp src/tools/map_extractor/loadlib/DBFilesClientList.h
146 lines
4.8 KiB
C++
146 lines
4.8 KiB
C++
/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "npc_pet_hun_".
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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enum HunterSpells
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{
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SPELL_HUNTER_CRIPPLING_POISON = 30981, // Viper
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SPELL_HUNTER_DEADLY_POISON_PASSIVE = 34657, // Venomous Snake
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SPELL_HUNTER_MIND_NUMBING_POISON = 25810 // Viper
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};
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enum HunterCreatures
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{
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NPC_HUNTER_VIPER = 19921
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};
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class npc_pet_hunter_snake_trap : public CreatureScript
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{
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public:
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npc_pet_hunter_snake_trap() : CreatureScript("npc_pet_hunter_snake_trap") { }
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struct npc_pet_hunter_snake_trapAI : public ScriptedAI
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{
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npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature)
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{
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Initialize();
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}
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void Initialize()
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{
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_spellTimer = 0;
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_isViper = false;
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}
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void EnterCombat(Unit* /*who*/) override { }
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void Reset() override
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{
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Initialize();
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CreatureTemplate const* Info = me->GetCreatureTemplate();
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_isViper = Info->Entry == NPC_HUNTER_VIPER ? true : false;
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me->SetMaxHealth(uint32(107 * (me->getLevel() - 40) * 0.025f));
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// Add delta to make them not all hit the same time
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uint32 delta = (rand32() % 7) * 100;
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me->SetAttackTime(BASE_ATTACK, Info->BaseAttackTime + delta);
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//me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
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// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
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if (!me->GetVictim() && me->IsSummon())
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if (Unit* Owner = me->ToTempSummon()->GetSummoner())
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if (Owner->getAttackerForHelper())
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AttackStart(Owner->getAttackerForHelper());
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if (!_isViper)
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DoCast(me, SPELL_HUNTER_DEADLY_POISON_PASSIVE, true);
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}
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// Redefined for random target selection:
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void MoveInLineOfSight(Unit* who) override
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{
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if (!me->GetVictim() && me->CanCreatureAttack(who))
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{
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if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
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return;
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float attackRadius = me->GetAttackDistance(who);
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if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
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{
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if (!(rand32() % 5))
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{
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me->setAttackTimer(BASE_ATTACK, (rand32() % 10) * 100);
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_spellTimer = (rand32() % 10) * 100;
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AttackStart(who);
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}
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}
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim() || !me->GetVictim())
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return;
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if (me->EnsureVictim()->HasBreakableByDamageCrowdControlAura(me))
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{
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me->InterruptNonMeleeSpells(false);
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return;
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}
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// Viper
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if (_isViper)
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{
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if (_spellTimer <= diff)
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{
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if (urand(0, 2) == 0) // 33% chance to cast
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DoCastVictim(RAND(SPELL_HUNTER_MIND_NUMBING_POISON, SPELL_HUNTER_CRIPPLING_POISON));
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_spellTimer = 3000;
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}
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else
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_spellTimer -= diff;
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}
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DoMeleeAttackIfReady();
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}
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private:
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bool _isViper;
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uint32 _spellTimer;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_pet_hunter_snake_trapAI(creature);
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}
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};
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void AddSC_hunter_pet_scripts()
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{
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new npc_pet_hunter_snake_trap();
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}
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