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Nico/Viano-Core
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31a88d4fe5d5dea87f4dad24e4d7c3c1d47fc48c
Viano-Core/src/server/game/Maps
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megamage 31a88d4fe5 Fix the crash when removing object from an unloaded grid. Object should always be unlinked from grid no matter if the grid is loaded.
2011-11-10 17:31:45 -05:00
..
Map.cpp
Fix the crash when removing object from an unloaded grid. Object should always be unlinked from grid no matter if the grid is loaded.
2011-11-10 17:31:45 -05:00
Map.h
Fix the crash when removing object from an unloaded grid. Object should always be unlinked from grid no matter if the grid is loaded.
2011-11-10 17:31:45 -05:00
MapInstanced.cpp
Change more ace_guard to trinity_guard
2011-11-08 10:48:49 -05:00
MapInstanced.h
Rename some classes in grid system.
2011-10-18 10:53:34 -04:00
MapManager.cpp
Change more ace_guard to trinity_guard
2011-11-08 10:48:49 -05:00
MapManager.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapReference.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapRefManager.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
MapUpdater.cpp
Change more ace_guard to trinity_guard
2011-11-08 10:48:49 -05:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
Core/Spells: Properly fix Ignite
2011-07-24 19:37:57 +07:00
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