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Nico/Viano-Core
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Code Issues Pull Requests Actions 18 Packages Projects Releases Wiki Activity
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40cda24dc2f892cbb62542a127759bbac4c7dfd9
Viano-Core/src/server
T
History
Ovahlord 40cda24dc2 Core/GameObjects: trigger npcs that are summoned for gameobject casts will now inherit the gameobject's phase shift as well to hit intended phased targets
2020-09-11 16:23:42 +02:00
..
bnetserver
Core/Battle.net: Only send one IP address for a realm - fixes waiting time to join realm if the wrong address gets picked by the client first (local address for external client)
2020-07-07 02:39:07 +02:00
database
Core/Creatures: creature groups no longer unnecessarily throw their data on the heap and formations now support inversing angles when waypoint Ids are 0
2020-08-28 23:02:05 +02:00
game
Core/GameObjects: trigger npcs that are summoned for gameobject casts will now inherit the gameobject's phase shift as well to hit intended phased targets
2020-09-11 16:23:42 +02:00
ipc
New year
2020-01-04 18:32:38 +01:00
scripts
Fixed build
2020-09-11 15:23:53 +02:00
shared
Core/Datastores: cleaned up some master exclusive code and fixed an issue that was causing default localized strings being sent for all remaining fields, despite having available locales
2020-07-07 13:59:13 +02:00
worldserver
Core/PathFinding: Enable pathfinding (MMaps) by default
2020-09-08 20:58:37 +02:00
CMakeLists.txt
New year
2020-01-04 18:32:38 +01:00
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