Happy new year Conflicts: src/server/bnetserver/Authentication/AuthCodes.h src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp src/server/bnetserver/Authentication/BattlenetPacketCrypt.h src/server/bnetserver/Packets/AchievementPackets.h src/server/bnetserver/Packets/AuthenticationPackets.cpp src/server/bnetserver/Packets/AuthenticationPackets.h src/server/bnetserver/Packets/BitStream.cpp src/server/bnetserver/Packets/BitStream.h src/server/bnetserver/Packets/CachePackets.cpp src/server/bnetserver/Packets/CachePackets.h src/server/bnetserver/Packets/ChatPackets.h src/server/bnetserver/Packets/ConnectionPackets.cpp src/server/bnetserver/Packets/ConnectionPackets.h src/server/bnetserver/Packets/FriendsPackets.cpp src/server/bnetserver/Packets/FriendsPackets.h src/server/bnetserver/Packets/PacketManager.cpp src/server/bnetserver/Packets/PacketManager.h src/server/bnetserver/Packets/Packets.h src/server/bnetserver/Packets/PacketsBase.cpp src/server/bnetserver/Packets/PacketsBase.h src/server/bnetserver/Packets/PresencePackets.cpp src/server/bnetserver/Packets/PresencePackets.h src/server/bnetserver/Packets/ProfilePackets.h src/server/bnetserver/Packets/SupportPackets.h src/server/bnetserver/Packets/WoWRealmPackets.cpp src/server/bnetserver/Packets/WoWRealmPackets.h src/server/bnetserver/Realms/RealmList.cpp src/server/bnetserver/Realms/WorldListener.cpp src/server/bnetserver/Realms/WorldListener.h src/server/bnetserver/Server/ComponentManager.cpp src/server/bnetserver/Server/ComponentManager.h src/server/bnetserver/Server/ModuleManager.cpp src/server/bnetserver/Server/ModuleManager.h src/server/bnetserver/Server/Session.cpp src/server/bnetserver/Server/Session.h src/server/bnetserver/Server/SessionManager.cpp src/server/bnetserver/Server/SessionManager.h src/server/game/Accounts/BattlenetAccountMgr.cpp src/server/game/Accounts/BattlenetAccountMgr.h src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp src/server/game/Battlegrounds/Zones/BattlegroundBFG.h src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp src/server/game/Battlegrounds/Zones/BattlegroundTP.h src/server/game/Entities/AreaTrigger/AreaTrigger.cpp src/server/game/Entities/AreaTrigger/AreaTrigger.h src/server/game/Entities/Item/ItemTemplate.cpp src/server/game/Guilds/GuildFinderMgr.cpp src/server/game/Guilds/GuildFinderMgr.h src/server/game/Handlers/GuildFinderHandler.cpp src/server/game/Handlers/VoidStorageHandler.cpp src/server/game/Movement/MovementStructures.cpp src/server/game/Movement/MovementStructures.h src/server/game/Movement/PathGenerator.cpp src/server/game/Server/BattlenetServerManager.cpp src/server/game/Server/BattlenetServerManager.h src/server/game/Server/Packet.cpp src/server/game/Server/Packet.h src/server/game/Server/Packets/AchievementPackets.cpp src/server/game/Server/Packets/AchievementPackets.h src/server/game/Server/Packets/AuctionHousePackets.cpp src/server/game/Server/Packets/AuctionHousePackets.h src/server/game/Server/Packets/AuthenticationPackets.cpp src/server/game/Server/Packets/AuthenticationPackets.h src/server/game/Server/Packets/BattlegroundPackets.cpp src/server/game/Server/Packets/BattlegroundPackets.h src/server/game/Server/Packets/ChannelPackets.cpp src/server/game/Server/Packets/ChannelPackets.h src/server/game/Server/Packets/CharacterPackets.cpp src/server/game/Server/Packets/CharacterPackets.h src/server/game/Server/Packets/ChatPackets.cpp src/server/game/Server/Packets/ChatPackets.h src/server/game/Server/Packets/ClientConfigPackets.cpp src/server/game/Server/Packets/ClientConfigPackets.h src/server/game/Server/Packets/CombatLogPackets.cpp src/server/game/Server/Packets/CombatLogPackets.h src/server/game/Server/Packets/CombatPackets.cpp src/server/game/Server/Packets/CombatPackets.h src/server/game/Server/Packets/EquipmentSetPackets.cpp src/server/game/Server/Packets/EquipmentSetPackets.h src/server/game/Server/Packets/GameObjectPackets.cpp src/server/game/Server/Packets/GameObjectPackets.h src/server/game/Server/Packets/GuildPackets.cpp src/server/game/Server/Packets/GuildPackets.h src/server/game/Server/Packets/ItemPackets.cpp src/server/game/Server/Packets/ItemPackets.h src/server/game/Server/Packets/LootPackets.h src/server/game/Server/Packets/MiscPackets.cpp src/server/game/Server/Packets/MiscPackets.h src/server/game/Server/Packets/MovementPackets.cpp src/server/game/Server/Packets/MovementPackets.h src/server/game/Server/Packets/NPCPackets.cpp src/server/game/Server/Packets/NPCPackets.h src/server/game/Server/Packets/QueryPackets.cpp src/server/game/Server/Packets/QueryPackets.h src/server/game/Server/Packets/QuestPackets.cpp src/server/game/Server/Packets/QuestPackets.h src/server/game/Server/Packets/ReputationPackets.cpp src/server/game/Server/Packets/ReputationPackets.h src/server/game/Server/Packets/SpellPackets.cpp src/server/game/Server/Packets/SpellPackets.h src/server/game/Server/Packets/SystemPackets.cpp src/server/game/Server/Packets/SystemPackets.h src/server/game/Server/Packets/TalentPackets.cpp src/server/game/Server/Packets/TalentPackets.h src/server/game/Server/Packets/TradePackets.h src/server/game/Server/Packets/WorldStatePackets.cpp src/server/game/Server/Packets/WorldStatePackets.h src/server/game/Server/WorldSocket.cpp src/server/ipc/CMakeLists.txt src/server/ipc/Commands.cpp src/server/ipc/Commands.h src/server/ipc/ZMQTask.cpp src/server/ipc/ZMQTask.h src/server/ipc/ZmqContext.cpp src/server/ipc/ZmqContext.h src/server/ipc/ZmqListener.cpp src/server/ipc/ZmqListener.h src/server/ipc/ZmqMux.cpp src/server/ipc/ZmqMux.h src/server/ipc/ZmqWorker.cpp src/server/ipc/ZmqWorker.h src/server/scripts/Commands/cs_battlenet_account.cpp src/server/scripts/Commands/cs_mmaps.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.h src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_ironforge.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp src/server/scripts/Kalimdor/Firelands/firelands.h src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.h src/server/shared/Cryptography/Authentication/AuthCrypt.h src/server/shared/Cryptography/Authentication/PacketCrypt.cpp src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp src/server/shared/Cryptography/HmacHash.cpp src/server/shared/Cryptography/SHA256.cpp src/server/shared/Cryptography/SHA256.h src/server/shared/Database/Implementation/HotfixDatabase.cpp src/server/shared/Database/Implementation/HotfixDatabase.h src/server/shared/Realm/Realm.cpp src/server/shared/Realm/Realm.h src/tools/connection_patcher/CMakeLists.txt src/tools/connection_patcher/Constants/BinaryTypes.hpp src/tools/connection_patcher/Helper.cpp src/tools/connection_patcher/Helper.hpp src/tools/connection_patcher/Patcher.cpp src/tools/connection_patcher/Patcher.hpp src/tools/connection_patcher/Patches/Common.hpp src/tools/connection_patcher/Patches/Mac.hpp src/tools/connection_patcher/Patches/Windows.hpp src/tools/connection_patcher/Patterns/Common.hpp src/tools/connection_patcher/Patterns/Mac.hpp src/tools/connection_patcher/Patterns/Windows.hpp src/tools/connection_patcher/Program.cpp src/tools/map_extractor/loadlib/DBFilesClientList.h
517 lines
18 KiB
C++
517 lines
18 KiB
C++
/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: learn_commandscript
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%Complete: 100
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Comment: All learn related commands
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Category: commandscripts
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EndScriptData */
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#include "Chat.h"
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#include "ScriptMgr.h"
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#include "ObjectMgr.h"
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#include "Language.h"
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#include "SpellMgr.h"
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#include "SpellInfo.h"
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#include "Player.h"
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#include "Pet.h"
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class learn_commandscript : public CommandScript
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{
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public:
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learn_commandscript() : CommandScript("learn_commandscript") { }
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ChatCommand* GetCommands() const override
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{
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static ChatCommand learnAllMyCommandTable[] =
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{
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{ "class", rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY_CLASS, false, &HandleLearnAllMyClassCommand, "", NULL },
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{ "pettalents", rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY_PETTALENTS, false, &HandleLearnAllMyPetTalentsCommand, "", NULL },
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{ "spells", rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY_SPELLS, false, &HandleLearnAllMySpellsCommand, "", NULL },
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{ "talents", rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY_TALENTS, false, &HandleLearnAllMyTalentsCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand learnAllCommandTable[] =
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{
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{ "my", rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY, false, NULL, "", learnAllMyCommandTable },
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{ "gm", rbac::RBAC_PERM_COMMAND_LEARN_ALL_GM, false, &HandleLearnAllGMCommand, "", NULL },
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{ "crafts", rbac::RBAC_PERM_COMMAND_LEARN_ALL_CRAFTS, false, &HandleLearnAllCraftsCommand, "", NULL },
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{ "default", rbac::RBAC_PERM_COMMAND_LEARN_ALL_DEFAULT, false, &HandleLearnAllDefaultCommand, "", NULL },
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{ "lang", rbac::RBAC_PERM_COMMAND_LEARN_ALL_LANG, false, &HandleLearnAllLangCommand, "", NULL },
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{ "recipes", rbac::RBAC_PERM_COMMAND_LEARN_ALL_RECIPES, false, &HandleLearnAllRecipesCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand learnCommandTable[] =
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{
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{ "all", rbac::RBAC_PERM_COMMAND_LEARN_ALL, false, NULL, "", learnAllCommandTable },
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{ "", rbac::RBAC_PERM_COMMAND_LEARN, false, &HandleLearnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "learn", rbac::RBAC_PERM_COMMAND_LEARN, false, NULL, "", learnCommandTable },
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{ "unlearn", rbac::RBAC_PERM_COMMAND_UNLEARN, false, &HandleUnLearnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool HandleLearnCommand(ChatHandler* handler, char const* args)
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{
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Player* targetPlayer = handler->getSelectedPlayer();
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if (!targetPlayer)
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{
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handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
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uint32 spell = handler->extractSpellIdFromLink((char*)args);
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if (!spell || !sSpellMgr->GetSpellInfo(spell))
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return false;
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char const* all = strtok(NULL, " ");
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bool allRanks = all ? (strncmp(all, "all", strlen(all)) == 0) : false;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer()))
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{
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handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!allRanks && targetPlayer->HasSpell(spell))
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{
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if (targetPlayer == handler->GetSession()->GetPlayer())
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handler->SendSysMessage(LANG_YOU_KNOWN_SPELL);
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else
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handler->PSendSysMessage(LANG_TARGET_KNOWN_SPELL, handler->GetNameLink(targetPlayer).c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (allRanks)
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targetPlayer->LearnSpellHighestRank(spell);
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else
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targetPlayer->LearnSpell(spell, false);
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if (GetTalentSpellCost(spellInfo->GetFirstRankSpell()->Id))
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targetPlayer->SendTalentsInfoData(false);
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return true;
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}
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static bool HandleLearnAllGMCommand(ChatHandler* handler, char const* /*args*/)
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{
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for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
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continue;
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if (!spellInfo->IsAbilityOfSkillType(SKILL_INTERNAL))
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continue;
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handler->GetSession()->GetPlayer()->LearnSpell(i, false);
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}
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handler->SendSysMessage(LANG_LEARNING_GM_SKILLS);
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return true;
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}
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static bool HandleLearnAllMyClassCommand(ChatHandler* handler, char const* /*args*/)
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{
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HandleLearnAllMySpellsCommand(handler, "");
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HandleLearnAllMyTalentsCommand(handler, "");
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return true;
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}
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static bool HandleLearnAllMySpellsCommand(ChatHandler* handler, char const* /*args*/)
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{
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ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(handler->GetSession()->GetPlayer()->getClass());
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if (!classEntry)
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return true;
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uint32 family = classEntry->spellfamily;
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for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i)
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{
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SkillLineAbilityEntry const* entry = sSkillLineAbilityStore.LookupEntry(i);
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if (!entry)
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(entry->spellId);
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if (!spellInfo)
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continue;
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// skip server-side/triggered spells
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if (spellInfo->SpellLevel == 0)
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continue;
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// skip wrong class/race skills
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if (!handler->GetSession()->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
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continue;
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// skip other spell families
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if (spellInfo->SpellFamilyName != family)
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continue;
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// skip spells with first rank learned as talent (and all talents then also)
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if (GetTalentSpellCost(spellInfo->GetFirstRankSpell()->Id) > 0)
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continue;
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// skip broken spells
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if (!SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
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continue;
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handler->GetSession()->GetPlayer()->LearnSpell(spellInfo->Id, false);
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}
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handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_SPELLS);
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return true;
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}
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static bool HandleLearnAllMyTalentsCommand(ChatHandler* handler, char const* /*args*/)
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{
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Player* player = handler->GetSession()->GetPlayer();
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uint32 classMask = player->getClassMask();
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for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
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{
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TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
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if (!talentInfo)
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continue;
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TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
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if (!talentTabInfo)
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continue;
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if ((classMask & talentTabInfo->ClassMask) == 0)
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continue;
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// search highest talent rank
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uint32 spellId = 0;
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for (int8 rank = MAX_TALENT_RANK - 1; rank >= 0; --rank)
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{
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if (talentInfo->RankID[rank] != 0)
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{
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spellId = talentInfo->RankID[rank];
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break;
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}
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}
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if (!spellId) // ??? none spells in talent
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
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continue;
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// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
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player->LearnSpellHighestRank(spellId);
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player->AddTalent(spellId, player->GetActiveSpec(), true);
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}
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player->SetFreeTalentPoints(0);
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handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_TALENTS);
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return true;
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}
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static bool HandleLearnAllMyPetTalentsCommand(ChatHandler* handler, char const* /*args*/)
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{
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Player* player = handler->GetSession()->GetPlayer();
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Pet* pet = player->GetPet();
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if (!pet)
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{
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handler->SendSysMessage(LANG_NO_PET_FOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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CreatureTemplate const* creatureInfo = pet->GetCreatureTemplate();
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if (!creatureInfo)
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{
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handler->SendSysMessage(LANG_WRONG_PET_TYPE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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CreatureFamilyEntry const* petFamily = sCreatureFamilyStore.LookupEntry(creatureInfo->family);
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if (!petFamily)
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{
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handler->SendSysMessage(LANG_WRONG_PET_TYPE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (petFamily->petTalentType < 0) // not hunter pet
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{
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handler->SendSysMessage(LANG_WRONG_PET_TYPE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
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{
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TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
|
|
if (!talentInfo)
|
|
continue;
|
|
|
|
TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
|
|
if (!talentTabInfo)
|
|
continue;
|
|
|
|
// prevent learn talent for different family (cheating)
|
|
if (((1 << petFamily->petTalentType) & talentTabInfo->petTalentMask) == 0)
|
|
continue;
|
|
|
|
// search highest talent rank
|
|
uint32 spellId = 0;
|
|
|
|
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
|
|
{
|
|
if (talentInfo->RankID[rank] != 0)
|
|
{
|
|
spellId = talentInfo->RankID[rank];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!spellId) // ??? none spells in talent
|
|
continue;
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
|
|
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
|
|
continue;
|
|
|
|
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
|
|
pet->learnSpellHighRank(spellId);
|
|
}
|
|
|
|
pet->SetFreeTalentPoints(0);
|
|
|
|
handler->SendSysMessage(LANG_COMMAND_LEARN_PET_TALENTS);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleLearnAllLangCommand(ChatHandler* handler, char const* /*args*/)
|
|
{
|
|
// skipping UNIVERSAL language (0)
|
|
for (uint8 i = 1; i < LANGUAGES_COUNT; ++i)
|
|
handler->GetSession()->GetPlayer()->LearnSpell(lang_description[i].spell_id, false);
|
|
|
|
handler->SendSysMessage(LANG_COMMAND_LEARN_ALL_LANG);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleLearnAllDefaultCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
Player* target;
|
|
if (!handler->extractPlayerTarget((char*)args, &target))
|
|
return false;
|
|
|
|
target->LearnDefaultSkills();
|
|
target->LearnCustomSpells();
|
|
target->LearnQuestRewardedSpells();
|
|
|
|
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST, handler->GetNameLink(target).c_str());
|
|
return true;
|
|
}
|
|
|
|
static bool HandleLearnAllCraftsCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
Player* target;
|
|
if (!handler->extractPlayerTarget((char*)args, &target))
|
|
return false;
|
|
|
|
for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
|
|
{
|
|
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(i);
|
|
if (!skillInfo)
|
|
continue;
|
|
|
|
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
|
|
skillInfo->canLink) // only prof. with recipes have
|
|
{
|
|
HandleLearnSkillRecipesHelper(target, skillInfo->id);
|
|
}
|
|
}
|
|
|
|
handler->SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleLearnAllRecipesCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
// Learns all recipes of specified profession and sets skill to max
|
|
// Example: .learn all_recipes enchanting
|
|
|
|
Player* target = handler->getSelectedPlayer();
|
|
if (!target)
|
|
{
|
|
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
|
|
return false;
|
|
}
|
|
|
|
if (!*args)
|
|
return false;
|
|
|
|
std::wstring namePart;
|
|
|
|
if (!Utf8toWStr(args, namePart))
|
|
return false;
|
|
|
|
// converting string that we try to find to lower case
|
|
wstrToLower(namePart);
|
|
|
|
std::string name;
|
|
|
|
SkillLineEntry const* targetSkillInfo = NULL;
|
|
for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i)
|
|
{
|
|
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(i);
|
|
if (!skillInfo)
|
|
continue;
|
|
|
|
if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
|
|
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
|
|
!skillInfo->canLink) // only prof with recipes have set
|
|
continue;
|
|
|
|
int locale = handler->GetSessionDbcLocale();
|
|
name = skillInfo->name[locale];
|
|
if (name.empty())
|
|
continue;
|
|
|
|
if (!Utf8FitTo(name, namePart))
|
|
{
|
|
locale = 0;
|
|
for (; locale < TOTAL_LOCALES; ++locale)
|
|
{
|
|
if (locale == handler->GetSessionDbcLocale())
|
|
continue;
|
|
|
|
name = skillInfo->name[locale];
|
|
if (name.empty())
|
|
continue;
|
|
|
|
if (Utf8FitTo(name, namePart))
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (locale < TOTAL_LOCALES)
|
|
{
|
|
targetSkillInfo = skillInfo;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!targetSkillInfo)
|
|
return false;
|
|
|
|
HandleLearnSkillRecipesHelper(target, targetSkillInfo->id);
|
|
|
|
uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id);
|
|
target->SetSkill(targetSkillInfo->id, target->GetSkillStep(targetSkillInfo->id), maxLevel, maxLevel);
|
|
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
|
|
return true;
|
|
}
|
|
|
|
static void HandleLearnSkillRecipesHelper(Player* player, uint32 skillId)
|
|
{
|
|
uint32 classmask = player->getClassMask();
|
|
|
|
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
|
|
{
|
|
SkillLineAbilityEntry const* skillLine = sSkillLineAbilityStore.LookupEntry(j);
|
|
if (!skillLine)
|
|
continue;
|
|
|
|
// wrong skill
|
|
if (skillLine->skillId != skillId)
|
|
continue;
|
|
|
|
// not high rank
|
|
if (skillLine->forward_spellid)
|
|
continue;
|
|
|
|
// skip racial skills
|
|
if (skillLine->racemask != 0)
|
|
continue;
|
|
|
|
// skip wrong class skills
|
|
if (skillLine->classmask && (skillLine->classmask & classmask) == 0)
|
|
continue;
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(skillLine->spellId);
|
|
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, player, false))
|
|
continue;
|
|
|
|
player->LearnSpell(skillLine->spellId, false);
|
|
}
|
|
}
|
|
|
|
static bool HandleUnLearnCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
|
|
uint32 spellId = handler->extractSpellIdFromLink((char*)args);
|
|
if (!spellId)
|
|
return false;
|
|
|
|
char const* allStr = strtok(NULL, " ");
|
|
bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
|
|
|
|
Player* target = handler->getSelectedPlayer();
|
|
if (!target)
|
|
{
|
|
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
if (allRanks)
|
|
spellId = sSpellMgr->GetFirstSpellInChain(spellId);
|
|
|
|
if (target->HasSpell(spellId))
|
|
target->RemoveSpell(spellId, false, !allRanks);
|
|
else
|
|
handler->SendSysMessage(LANG_FORGET_SPELL);
|
|
|
|
if (GetTalentSpellCost(spellId))
|
|
target->SendTalentsInfoData(false);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void AddSC_learn_commandscript()
|
|
{
|
|
new learn_commandscript();
|
|
}
|