Files
Viano-Core/src/server/game/World/ClientlessPositioning.h
T
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Improve AdventureBot travel recovery and destination eligibility
2026-10-29 11:10:27 +01:00

14 lines
411 B
C++

#ifndef VCORE_CLIENTLESS_POSITIONING_H
#define VCORE_CLIENTLESS_POSITIONING_H
#include "Common.h"
#include "Position.h"
#include <vector>
class Player;
namespace ClientlessPositioning
{
float Clearance(Player* player,Position const& point);
void Reserve(Player* player,Position const& point);
bool Nearby(Player* player,Position const& center,float radius,Position& point,std::vector<Position>& path);
}
#endif