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Nico/Viano-Core
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Code Issues Pull Requests Actions 18 Packages Projects Releases Wiki Activity
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4b4d3e74507c7a693d5e047227bf57fc1705626a
Viano-Core/src/server/scripts
T
History
Shauren 4b4d3e7450 Core/Creatures: Implemented UNIT_FLAG_PASSIVE
2011-03-06 12:22:04 +01:00
..
Commands
Fix build with scripts included
2011-02-20 21:19:32 +01:00
Custom
BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)
2010-09-05 17:19:41 +02:00
EasternKingdoms
Scripts/Alterac Valley: Fix some out of range text entries
2011-02-25 19:52:26 +02:00
Examples
Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be used to filter area targeting spells
2011-01-21 23:42:51 +01:00
Kalimdor
Core/Creatures: Implemented UNIT_FLAG_PASSIVE
2011-03-06 12:22:04 +01:00
Northrend
Core/Creatures: Implemented UNIT_FLAG_PASSIVE
2011-03-06 12:22:04 +01:00
OutdoorPvP
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
Outland
Scripts/Shadowmoon Valley: Remove support for NPC Nelthakaru
2011-02-23 23:10:48 +00:00
PrecompiledHeaders
Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.
2010-12-30 02:03:46 +01:00
Spells
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
2011-03-04 23:53:11 +01:00
World
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
2011-03-04 23:53:11 +01:00
CMakeLists.txt
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
2011-02-10 22:36:35 -03:00
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