This website requires JavaScript.
Explore
Help
Sign In
Nico
/
Viano-Core
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
8
Packages
Projects
Releases
Wiki
Activity
Files
5be05913e6ca4e288909217176333edb4abcc7ee
Viano-Core
/
src
/
server
/
game
/
Entities
/
Creature
T
History
Shauren
0c3633e775
Core/GameObjects: Added workaround for elevators having different position for every player
...
Closes
#11504
2014-03-21 00:32:03 +01:00
..
Creature.cpp
Core/Entities: add some log messages in CheckCreatureTemplate
2014-01-06 20:30:11 +01:00
Creature.h
Core/GameObjects: Added workaround for elevators having different position for every player
2014-03-21 00:32:03 +01:00
CreatureGroups.cpp
Update copyright note for 2014.
2014-01-01 00:07:53 +01:00
CreatureGroups.h
Update copyright note for 2014.
2014-01-01 00:07:53 +01:00
GossipDef.cpp
Core/Gossip: Add security to C++ scripted gossip options by checking guid of the object that the player is interecting with. Idea by @LilleCarl
2014-03-13 20:27:11 +01:00
GossipDef.h
Core/Gossip: Add security to C++ scripted gossip options by checking guid of the object that the player is interecting with. Idea by @LilleCarl
2014-03-13 20:27:11 +01:00
TemporarySummon.cpp
Update copyright note for 2014.
2014-01-01 00:07:53 +01:00
TemporarySummon.h
Core/Entities: correct creature damage, offhand damage should work too
2014-01-04 18:22:06 +01:00