Files
Viano-Core/src/server/game/Tools/PlayerDump.h
T
pete318 6664a3acc3 Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
(cherry picked from commit b1032ed620)

Conflicts:
	src/server/game/AuctionHouse/AuctionHouseMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/GameObject/GameObject.h
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Mails/Mail.h
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/OutdoorPvP/OutdoorPvP.h
2016-01-11 01:50:53 -03:00

99 lines
3.4 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PLAYER_DUMP_H
#define _PLAYER_DUMP_H
#include <string>
#include <map>
#include <set>
enum DumpTableType
{
DTT_CHARACTER, // // characters
DTT_CHAR_TABLE, // // character_achievement, character_achievement_progress,
// character_action, character_aura, character_homebind,
// character_queststatus, character_queststatus_rewarded, character_reputation,
// character_spell, character_spell_cooldown, character_ticket, character_talent.
// character_cuf_profiles, character_currency
DTT_EQSET_TABLE, // <- guid // character_equipmentsets
DTT_INVENTORY, // -> item guids collection // character_inventory
DTT_MAIL, // -> mail ids collection // mail
// -> item_text
DTT_MAIL_ITEM, // <- mail ids // mail_items
// -> item guids collection
DTT_ITEM, // <- item guids // item_instance
// -> item_text
DTT_ITEM_GIFT, // <- item guids // character_gifts
DTT_PET, // -> pet guids collection // character_pet
DTT_PET_TABLE // <- pet guids // pet_aura, pet_spell, pet_spell_cooldown
};
enum DumpReturn
{
DUMP_SUCCESS,
DUMP_FILE_OPEN_ERROR,
DUMP_TOO_MANY_CHARS,
DUMP_UNEXPECTED_END,
DUMP_FILE_BROKEN,
DUMP_CHARACTER_DELETED
};
class PlayerDump
{
protected:
PlayerDump() { }
};
class PlayerDumpWriter : public PlayerDump
{
public:
PlayerDumpWriter() { }
bool GetDump(ObjectGuid::LowType guid, std::string& dump);
DumpReturn WriteDump(std::string const& file, ObjectGuid::LowType guid);
private:
typedef std::set<ObjectGuid::LowType> GUIDs;
bool DumpTable(std::string& dump, ObjectGuid::LowType guid, char const*tableFrom, char const*tableTo, DumpTableType type);
std::string GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr);
std::string GenerateWhereStr(char const* field, ObjectGuid::LowType guid);
GUIDs pets;
GUIDs mails;
GUIDs items;
};
class PlayerDumpReader : public PlayerDump
{
public:
PlayerDumpReader() { }
DumpReturn LoadDump(std::string const& file, uint32 account, std::string name, ObjectGuid::LowType guid);
};
#endif