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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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69ea6b5d323a6834fd4e54c6979de20ffc596be2
Viano-Core/src/server/game/Maps
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Shauren 32aa983fe2 Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
..
Map.cpp
Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
Map.h
Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
MapInstanced.cpp
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
MapInstanced.h
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
MapManager.cpp
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
MapManager.h
Core/MapManager: Fix logic in SetMapUpdateInterval()
2012-05-21 13:28:37 +03:00
MapReference.h
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
MapRefManager.h
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
MapUpdater.cpp
Core/Game: Code style.
2012-03-29 13:42:04 +08:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
Merge pull request #4489 from devilcoredev/fix_001
2012-01-04 13:27:43 -08:00
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