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Nico/Viano-Core
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7543c45c7c07de5f5f5acefa061f2b0a61251f2c
Viano-Core/src
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Ovahlord 7543c45c7c Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
..
common
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
genrev
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
server
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
tools
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-09-17 15:43:22 +02:00
CMakeLists.txt
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
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