Files
Viano-Core/src/server/game/Server/WorldSocket.h
T
Shauren 7f2cdfd166 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00

90 lines
2.2 KiB
C++

/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __WORLDSOCKET_H__
#define __WORLDSOCKET_H__
#include "Common.h"
#include "WorldPacketCrypt.h"
#include "ServerPktHeader.h"
#include "Socket.h"
#include "Util.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <chrono>
#include <boost/asio/ip/tcp.hpp>
#include <boost/asio/buffer.hpp>
using boost::asio::ip::tcp;
#pragma pack(push, 1)
struct ClientPktHeader
{
uint16 size;
uint32 cmd;
bool IsValid() const { return size >= 4 && size < 10240 && cmd < NUM_OPCODE_HANDLERS; }
};
#pragma pack(pop)
class WorldSocket : public Socket<WorldSocket>
{
static std::string const ServerConnectionInitialize;
static std::string const ClientConnectionInitialize;
public:
WorldSocket(tcp::socket&& socket);
WorldSocket(WorldSocket const& right) = delete;
WorldSocket& operator=(WorldSocket const& right) = delete;
void Start() override;
void SendPacket(WorldPacket& packet);
protected:
void ReadHandler() override;
bool ReadHeaderHandler();
bool ReadDataHandler();
private:
void HandleSendAuthSession();
void HandleAuthSession(WorldPacket& recvPacket);
void SendAuthResponseError(uint8 code);
void HandlePing(WorldPacket& recvPacket);
uint32 _authSeed;
WorldPacketCrypt _authCrypt;
std::chrono::steady_clock::time_point _LastPingTime;
uint32 _OverSpeedPings;
WorldSession* _worldSession;
MessageBuffer _headerBuffer;
MessageBuffer _packetBuffer;
bool _initialized;
};
#endif