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Viano-Core/src/server/scripts/Spells/spell_hunter.cpp
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/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_hun_".
*/
#include "ScriptPCH.h"
enum HunterSpells
{
HUNTER_SPELL_READINESS = 23989,
HUNTER_SPELL_BESTIAL_WRATH = 19574,
HUNTER_PET_SPELL_LAST_STAND_TRIGGERED = 53479,
HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED = 54045,
};
class spell_hun_last_stand_pet : public SpellHandlerScript
{
public:
spell_hun_last_stand_pet()
: SpellHandlerScript("spell_hun_last_stand_pet")
{
}
class spell_hun_last_stand_pet_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->GetMaxHealth()*0.3);
caster->CastCustomSpell(caster, HUNTER_PET_SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_last_stand_pet_SpellScript();
}
};
class spell_hun_masters_call : public SpellHandlerScript
{
public:
spell_hun_masters_call()
: SpellHandlerScript("spell_hun_masters_call")
{
}
class spell_hun_masters_call_SpellScript : public SpellScript
{
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
Unit *unitTarget = GetHitUnit();
if (caster->GetTypeId() != TYPEID_PLAYER || !unitTarget)
return;
if (Pet *pet = caster->ToPlayer()->GetPet())
if (pet->isAlive())
pet->CastSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), effIndex), true);
}
void Register()
{
// add dummy effect spell handler to Master's Call
EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_masters_call_SpellScript();
}
};
class spell_hun_readiness : public SpellHandlerScript
{
public:
spell_hun_readiness()
: SpellHandlerScript("spell_hun_readiness")
{
}
class spell_hun_readiness_SpellScript : public SpellScript
{
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != HUNTER_SPELL_READINESS &&
spellInfo->Id != HUNTER_SPELL_BESTIAL_WRATH &&
GetSpellRecoveryTime(spellInfo) > 0)
caster->ToPlayer()->RemoveSpellCooldown((itr++)->first,true);
else
++itr;
}
}
void Register()
{
// add dummy effect spell handler to Readiness
EffectHandlers += EffectHandlerFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_readiness_SpellScript();
}
};
class spell_hun_pet_heart_of_the_phoenix : public SpellHandlerScript
{
public:
spell_hun_pet_heart_of_the_phoenix()
: SpellHandlerScript("spell_hun_pet_heart_of_the_phoenix")
{
}
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED))
return false;
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return false;
return true;
}
void HandleScript(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
if (caster->HasAura(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return;
caster->CastCustomSpell(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
caster->CastSpell(caster, HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
}
};
class spell_hun_pet_carrion_feeder : public SpellHandlerScript
{
public:
spell_hun_pet_carrion_feeder()
: SpellHandlerScript("spell_hun_pet_carrion_feeder")
{
}
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (!GetHitUnit())
return;
Unit *caster = GetCaster();
caster->CastSpell(caster, HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED, false);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_carrion_feeder_SpellScript();
}
};
void AddSC_hunter_spell_scripts()
{
new spell_hun_last_stand_pet();
new spell_hun_masters_call();
new spell_hun_readiness();
new spell_hun_pet_heart_of_the_phoenix();
new spell_hun_pet_carrion_feeder();
}