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Viano-Core/dep/StormLib/src/huffman/huff.h
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/*****************************************************************************/
/* huffman.h Copyright (c) Ladislav Zezula 2003 */
/*---------------------------------------------------------------------------*/
/* Adaptive Huffmann coding (FGK variant) for MPQ archives */
/*---------------------------------------------------------------------------*/
/* Date Ver Who Comment */
/* -------- ---- --- ------- */
/* xx.xx.xx 1.00 Lad The first version of huffman.h */
/* 03.05.03 2.00 Lad Added compression */
/* 08.12.03 2.01 Dan High-memory handling (> 0x80000000) */
/*****************************************************************************/
#ifndef __HUFFMAN_H__
#define __HUFFMAN_H__
//-----------------------------------------------------------------------------
// Defines
#define DATA_TYPE_SPARSE 0x00
#define DATA_TYPE_BINARY 0x01
#define DATA_TYPE_TEXT 0x02
#define DATA_TYPE_GENERAL 0x03
#define DATA_TYPE_ADPCM_4 0x04
#define DATA_TYPE_ADPCM_6 0x05
#define DATA_TYPE_STEREO_3 0x06
#define DATA_TYPE_STEREO_4 0x07
#define DATA_TYPE_STEREO_5 0x08
#define LINK_ITEM_COUNT 128 // Maximum number of quick-link items
#define BYTE_ITEM_COUNT 258 // Number of items-by-byte
#define HUFF_ITEM_COUNT 515 // Number of items in the item pool
//-----------------------------------------------------------------------------
// Structures and classes
// Input stream for Huffmann decompression
class TInputStream
{
public:
TInputStream(void * pvInBuffer, size_t cbInBuffer);
bool Get1Bit(unsigned int & BitValue);
bool Get8Bits(unsigned int & ByteValue);
bool Peek7Bits(unsigned int & Value);
void SkipBits(unsigned int BitCount);
unsigned char * pbInBufferEnd; // End position in the input buffer
unsigned char * pbInBuffer; // Current position in the input buffer
unsigned int BitBuffer; // Input bit buffer
unsigned int BitCount; // Number of bits remaining in 'BitBuffer'
};
// Output stream for Huffmann compression
class TOutputStream
{
public:
TOutputStream(void * pvOutBuffer, size_t cbOutLength);
void PutBits(unsigned int dwValue, unsigned int nBitCount);
void Flush();
unsigned char * pbOutBufferEnd; // End position in the output buffer
unsigned char * pbOutBuffer; // Current position in the output buffer
unsigned int BitBuffer; // Bit buffer
unsigned int BitCount; // Number of bits in the bit buffer
};
// The list head sentinel - an actual THTreeItem embedded in THuffmannTree.
// Its pNext serves as "pFirst" (highest weight) and pPrev as "pLast" (lowest weight).
#define LIST_HEAD() (&ListHead)
enum TInsertPoint
{
InsertAfter = 1,
InsertBefore = 2
};
// Huffmann tree item
struct THTreeItem
{
THTreeItem() { pPrev = pNext = NULL; DecompressedValue = 0; Weight = 0; pParent = pChildLo = NULL; }
// ~THTreeItem() { RemoveItem(); }
void RemoveItem();
// void RemoveEntry();
THTreeItem * pNext; // Pointer to lower-weight tree item
THTreeItem * pPrev; // Pointer to higher-weight item
unsigned int DecompressedValue; // Decompressed byte value (also index in the array)
unsigned int Weight; // Weight
THTreeItem * pParent; // Pointer to parent item (NULL if none)
THTreeItem * pChildLo; // Pointer to the lower-weight child ("left child")
};
// Structure used for quick navigating in the huffmann tree.
// Allows skipping up to 7 bits in the compressed stream, thus
// decompressing a bit faster. Sometimes it can even get the decompressed
// byte directly.
struct TQuickLink
{
unsigned int ValidValue; // If greater than THuffmannTree::MinValidValue, the entry is valid
unsigned int ValidBits; // Number of bits that are valid for this item link
union
{
THTreeItem * pItem; // Pointer to the item within the Huffmann tree
unsigned int DecompressedValue; // Value for direct decompression
};
};
// Adaptive Huffmann tree (FGK variant). The tree is initialized with
// pre-computed weight tables and rebalanced after every symbol to
// maintain the sibling property
class THuffmannTree
{
public:
THuffmannTree(bool bCompression);
~THuffmannTree();
void LinkTwoItems(THTreeItem * pItem1, THTreeItem * pItem2);
void InsertItem(THTreeItem * item, TInsertPoint InsertPoint, THTreeItem * item2);
THTreeItem * FindHigherOrEqualItem(THTreeItem * pItem, unsigned int Weight);
THTreeItem * CreateNewItem(unsigned int DecompressedValue, unsigned int Weight, TInsertPoint InsertPoint);
unsigned int FixupItemPosByWeight(THTreeItem * pItem, unsigned int MaxWeight);
bool BuildTree(unsigned int DataType);
void IncWeightsAndRebalance(THTreeItem * pItem);
bool InsertNewBranchAndRebalance(unsigned int Value1, unsigned int Value2);
void EncodeOneByte(TOutputStream * os, THTreeItem * pItem);
unsigned int DecodeOneByte(TInputStream * is);
unsigned int Compress(TOutputStream * os, void * pvInBuffer, int cbInBuffer, int DataType);
unsigned int Decompress(void * pvOutBuffer, unsigned int cbOutLength, TInputStream * is);
THTreeItem ItemBuffer[HUFF_ITEM_COUNT]; // Buffer for tree items. No memory allocation is needed
unsigned int ItemsUsed; // Number of tree items used from ItemBuffer
// Sentinel node for the linear item list (doubly-linked, circular).
// ListHead.pNext = highest weight item, ListHead.pPrev = lowest weight item
THTreeItem ListHead;
THTreeItem * ItemsByByte[BYTE_ITEM_COUNT]; // Array of item pointers, one for each possible byte value
TQuickLink QuickLinks[LINK_ITEM_COUNT]; // Array of quick-link items
unsigned int MinValidValue; // A minimum value of TQDecompress::ValidValue to be considered valid
bool bIsSparseData; // True if sparse data
};
#endif // __HUFFMAN_H__