Logo
Explore Help
Sign In
Nico/Viano-Core
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
Files
829be0b82b2ecdb054e4059d0d2dc39f3df6ded6
Viano-Core/src/server/game/Server
T
History
Machiavelli 829be0b82b Core/Netcode: Re-enqueue packets with STATUS_LOGGEDIN requirement that are sent before the server recognizes the player as logged in. They will be processed later.
Fixes #208
Fixes #1434
Fixes #2338
2011-12-16 15:36:03 +01:00
..
Protocol
Core/Netcode: Re-enqueue packets with STATUS_LOGGEDIN requirement that are sent before the server recognizes the player as logged in. They will be processed later.
2011-12-16 15:36:03 +01:00
WorldSession.cpp
Core/Netcode: Re-enqueue packets with STATUS_LOGGEDIN requirement that are sent before the server recognizes the player as logged in. They will be processed later.
2011-12-16 15:36:03 +01:00
WorldSession.h
Core: Codestyle clean-up
2011-11-07 11:06:39 -06:00
WorldSocket.cpp
Minor changes here and there:
2011-10-18 14:59:23 +02:00
WorldSocket.h
Cosmetic: Multiple cosmetic changes
2011-09-29 12:43:05 +02:00
WorldSocketAcceptor.h
Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
2011-06-23 11:14:01 +02:00
WorldSocketMgr.cpp
Change more ace_guard to trinity_guard
2011-11-08 10:48:49 -05:00
WorldSocketMgr.h
Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
2011-06-23 11:14:01 +02:00
Powered by Gitea Version: 28.1.0 Page: 130ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API