835 lines
31 KiB
C++
835 lines
31 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SpellScript.h"
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#include "EventProcessor.h"
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#include "Log.h"
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#include "ScriptMgr.h"
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#include "Spell.h"
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#include "SpellAuras.h"
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#include "SpellMgr.h"
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#include "Unit.h"
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#include <sstream>
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#include <string>
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bool _SpellScript::_Validate(SpellInfo const* entry)
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{
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if (!Validate(entry))
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{
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TC_LOG_ERROR("scripts", "Spell `%u` did not pass Validate() function of script `%s` - script will be not added to the spell", entry->Id, m_scriptName->c_str());
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return false;
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}
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return true;
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}
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bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
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{
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if (!sSpellMgr->GetSpellInfo(spellId))
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{
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TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", spellId);
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return false;
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}
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return true;
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}
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void _SpellScript::_Register()
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_REGISTRATION;
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Register();
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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}
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void _SpellScript::_Unload()
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_UNLOADING;
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Unload();
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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}
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void _SpellScript::_Init(std::string const* scriptname, uint32 spellId)
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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m_scriptName = scriptname;
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m_scriptSpellId = spellId;
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#ifdef TRINITY_API_USE_DYNAMIC_LINKING
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// Acquire a strong reference to the binary code
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// to keep it loaded until all spells are destroyed.
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m_moduleReference = sScriptMgr->AcquireModuleReferenceOfScriptName(*scriptname);
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#endif // #ifndef TRINITY_API_USE_DYNAMIC_LINKING
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}
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std::string const* _SpellScript::_GetScriptName() const
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{
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return m_scriptName;
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}
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bool SpellScript::_Validate(SpellInfo const* entry)
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{
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for (auto itr = OnEffectLaunch.begin(); itr != OnEffectLaunch.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectLaunch` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnEffectLaunchTarget.begin(); itr != OnEffectLaunchTarget.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectLaunchTarget` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnEffectHit.begin(); itr != OnEffectHit.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectHit` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnEffectHitTarget.begin(); itr != OnEffectHitTarget.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectHitTarget` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnEffectSuccessfulDispel.begin(); itr != OnEffectSuccessfulDispel.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectSuccessfulDispel` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnObjectAreaTargetSelect.begin(); itr != OnObjectAreaTargetSelect.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnObjectAreaTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnObjectTargetSelect.begin(); itr != OnObjectTargetSelect.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnObjectTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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for (auto itr = OnDestinationTargetSelect.begin(); itr != OnDestinationTargetSelect.end(); ++itr)
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if (!(*itr).GetAffectedEffectsMask(entry))
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TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnDestinationTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
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return _SpellScript::_Validate(entry);
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}
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bool SpellScript::_Load(Spell* spell)
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{
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m_spell = spell;
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_PrepareScriptCall((SpellScriptHookType)SPELL_SCRIPT_STATE_LOADING);
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bool load = Load();
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_FinishScriptCall();
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return load;
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}
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void SpellScript::_InitHit()
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{
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m_hitPreventEffectMask = 0;
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m_hitPreventDefaultEffectMask = 0;
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}
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void SpellScript::_PrepareScriptCall(SpellScriptHookType hookType)
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{
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m_currentScriptState = hookType;
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}
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void SpellScript::_FinishScriptCall()
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{
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m_currentScriptState = SPELL_SCRIPT_STATE_NONE;
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}
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bool SpellScript::IsInCheckCastHook() const
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{
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return m_currentScriptState == SPELL_SCRIPT_HOOK_CHECK_CAST;
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}
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bool SpellScript::IsInTargetHook() const
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{
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switch (m_currentScriptState)
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{
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case SPELL_SCRIPT_HOOK_EFFECT_LAUNCH_TARGET:
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case SPELL_SCRIPT_HOOK_EFFECT_HIT_TARGET:
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case SPELL_SCRIPT_HOOK_BEFORE_HIT:
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case SPELL_SCRIPT_HOOK_HIT:
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case SPELL_SCRIPT_HOOK_AFTER_HIT:
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return true;
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}
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return false;
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}
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bool SpellScript::IsInModifiableHook() const
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{
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// after hit hook executed after damage/healing is already done
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// modifying it at this point has no effect
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switch (m_currentScriptState)
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{
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case SPELL_SCRIPT_HOOK_EFFECT_LAUNCH_TARGET:
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case SPELL_SCRIPT_HOOK_EFFECT_HIT_TARGET:
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case SPELL_SCRIPT_HOOK_BEFORE_HIT:
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case SPELL_SCRIPT_HOOK_HIT:
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return true;
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}
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return false;
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}
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bool SpellScript::IsInHitPhase() const
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{
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return (m_currentScriptState >= HOOK_SPELL_HIT_START && m_currentScriptState < HOOK_SPELL_HIT_END);
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}
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bool SpellScript::IsInEffectHook() const
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{
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return (m_currentScriptState >= SPELL_SCRIPT_HOOK_EFFECT_LAUNCH && m_currentScriptState <= SPELL_SCRIPT_HOOK_EFFECT_HIT_TARGET);
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}
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Unit* SpellScript::GetCaster() const
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{
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return m_spell->GetCaster()->ToUnit();
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}
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GameObject* SpellScript::GetGObjCaster() const
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{
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return m_spell->GetCaster()->ToGameObject();
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}
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Unit* SpellScript::GetOriginalCaster() const
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{
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return m_spell->GetOriginalCaster();
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}
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SpellInfo const* SpellScript::GetSpellInfo() const
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{
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return m_spell->GetSpellInfo();
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}
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WorldLocation const* SpellScript::GetExplTargetDest() const
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{
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if (m_spell->m_targets.HasDst())
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return m_spell->m_targets.GetDstPos();
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return nullptr;
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}
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void SpellScript::SetExplTargetDest(WorldLocation& loc)
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{
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m_spell->m_targets.SetDst(loc);
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}
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WorldObject* SpellScript::GetExplTargetWorldObject() const
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{
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return m_spell->m_targets.GetObjectTarget();
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}
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Unit* SpellScript::GetExplTargetUnit() const
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{
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return m_spell->m_targets.GetUnitTarget();
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}
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GameObject* SpellScript::GetExplTargetGObj() const
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{
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return m_spell->m_targets.GetGOTarget();
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}
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Item* SpellScript::GetExplTargetItem() const
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{
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return m_spell->m_targets.GetItemTarget();
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}
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Unit* SpellScript::GetHitUnit() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitUnit was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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return m_spell->unitTarget;
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}
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Creature* SpellScript::GetHitCreature() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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if (m_spell->unitTarget)
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return m_spell->unitTarget->ToCreature();
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else
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return nullptr;
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}
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Player* SpellScript::GetHitPlayer() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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if (m_spell->unitTarget)
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return m_spell->unitTarget->ToPlayer();
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else
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return nullptr;
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}
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Item* SpellScript::GetHitItem() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitItem was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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return m_spell->itemTarget;
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}
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GameObject* SpellScript::GetHitGObj() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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return m_spell->gameObjTarget;
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}
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Corpse* SpellScript::GetHitCorpse() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitCorpse was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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return m_spell->corpseTarget;
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}
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WorldLocation* SpellScript::GetHitDest() const
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{
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if (!IsInEffectHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitDest was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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return m_spell->destTarget;
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}
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int32 SpellScript::GetHitDamage() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return 0;
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}
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return m_spell->m_damage;
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}
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void SpellScript::SetHitDamage(int32 damage)
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{
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if (!IsInModifiableHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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m_spell->m_damage = damage;
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}
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int32 SpellScript::GetHitHeal() const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return 0;
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}
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return m_spell->m_healing;
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}
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void SpellScript::SetHitHeal(int32 heal)
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{
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if (!IsInModifiableHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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m_spell->m_healing = heal;
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}
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Aura* SpellScript::GetHitAura(bool dynObjAura /*= false*/) const
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return nullptr;
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}
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Aura* aura = m_spell->_spellAura;
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if (dynObjAura)
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aura = m_spell->_dynObjAura;
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if (!aura || aura->IsRemoved())
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return nullptr;
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return aura;
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}
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void SpellScript::PreventHitAura()
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{
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if (!IsInTargetHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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if (UnitAura* aura = m_spell->_spellAura)
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aura->Remove();
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if (DynObjAura* aura = m_spell->_dynObjAura)
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aura->Remove();
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}
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void SpellScript::PreventHitEffect(SpellEffIndex effIndex)
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{
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if (!IsInHitPhase() && !IsInEffectHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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m_hitPreventEffectMask |= 1 << effIndex;
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PreventHitDefaultEffect(effIndex);
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}
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void SpellScript::PreventHitDefaultEffect(SpellEffIndex effIndex)
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{
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if (!IsInHitPhase() && !IsInEffectHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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m_hitPreventDefaultEffectMask |= 1 << effIndex;
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}
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int32 SpellScript::GetEffectValue() const
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{
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if (!IsInEffectHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return 0;
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}
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return m_spell->damage;
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}
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void SpellScript::SetEffectValue(int32 value)
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{
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if (!IsInEffectHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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m_spell->damage = value;
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}
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Item* SpellScript::GetCastItem() const
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{
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return m_spell->m_CastItem;
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}
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void SpellScript::CreateItem(uint32 effIndex, uint32 itemId)
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{
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m_spell->DoCreateItem(effIndex, itemId);
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}
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SpellInfo const* SpellScript::GetTriggeringSpell() const
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{
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return m_spell->m_triggeredByAuraSpell;
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}
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void SpellScript::FinishCast(SpellCastResult result, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/)
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{
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m_spell->SendCastResult(result, param1, param2);
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m_spell->finish(result == SPELL_CAST_OK);
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}
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void SpellScript::SetCustomCastResultMessage(SpellCustomErrors result)
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{
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if (!IsInCheckCastHook())
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{
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TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetCustomCastResultMessage was called while spell not in check cast phase!", m_scriptName->c_str(), m_scriptSpellId);
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return;
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}
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m_spell->m_customError = result;
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}
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SpellValue const* SpellScript::GetSpellValue() const
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{
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return m_spell->m_spellValue;
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}
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bool AuraScript::_Validate(SpellInfo const* entry)
|
|
{
|
|
for (auto itr = DoCheckAreaTarget.begin(); itr != DoCheckAreaTarget.end(); ++itr)
|
|
if (!entry->HasAreaAuraEffect() && !entry->HasEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA) && !entry->HasEffect(SPELL_EFFECT_APPLY_AURA))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `DoCheckAreaTarget` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = OnDispel.begin(); itr != OnDispel.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `OnDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterDispel.begin(); itr != AfterDispel.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `AfterDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectApply.begin(); itr != OnEffectApply.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectApply` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectRemove.begin(); itr != OnEffectRemove.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectRemove` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterEffectApply.begin(); itr != AfterEffectApply.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `AfterEffectApply` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterEffectRemove.begin(); itr != AfterEffectRemove.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `AfterEffectRemove` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectPeriodic.begin(); itr != OnEffectPeriodic.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectPeriodic` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectUpdatePeriodic.begin(); itr != OnEffectUpdatePeriodic.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectUpdatePeriodic` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = DoEffectCalcAmount.begin(); itr != DoEffectCalcAmount.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `DoEffectCalcAmount` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = DoEffectCalcPeriodic.begin(); itr != DoEffectCalcPeriodic.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `DoEffectCalcPeriodic` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = DoEffectCalcSpellMod.begin(); itr != DoEffectCalcSpellMod.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `DoEffectCalcSpellMod` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectAbsorb.begin(); itr != OnEffectAbsorb.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectAbsorb` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterEffectAbsorb.begin(); itr != AfterEffectAbsorb.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `AfterEffectAbsorb` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectManaShield.begin(); itr != OnEffectManaShield.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectManaShield` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterEffectManaShield.begin(); itr != AfterEffectManaShield.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `AfterEffectManaShield` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectSplit.begin(); itr != OnEffectSplit.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectSplit` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = DoCheckProc.begin(); itr != DoCheckProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `DoCheckProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = DoCheckEffectProc.begin(); itr != DoCheckEffectProc.end(); ++itr)
|
|
if (!itr->GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `DoCheckEffectProc` of AuraScript won't be executed", entry->Id, itr->ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = DoPrepareProc.begin(); itr != DoPrepareProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `DoPrepareProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = OnProc.begin(); itr != OnProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `OnProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterProc.begin(); itr != AfterProc.end(); ++itr)
|
|
if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
|
|
TC_LOG_ERROR("scripts", "Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `AfterProc` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
|
|
|
|
for (auto itr = OnEffectProc.begin(); itr != OnEffectProc.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectProc` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
for (auto itr = AfterEffectProc.begin(); itr != AfterEffectProc.end(); ++itr)
|
|
if (!(*itr).GetAffectedEffectsMask(entry))
|
|
TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `AfterEffectProc` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
|
|
|
|
return _SpellScript::_Validate(entry);
|
|
}
|
|
|
|
bool AuraScript::_Load(Aura* aura)
|
|
{
|
|
m_aura = aura;
|
|
_PrepareScriptCall((AuraScriptHookType)SPELL_SCRIPT_STATE_LOADING, nullptr);
|
|
bool load = Load();
|
|
_FinishScriptCall();
|
|
return load;
|
|
}
|
|
|
|
void AuraScript::_PrepareScriptCall(AuraScriptHookType hookType, AuraApplication const* aurApp)
|
|
{
|
|
m_scriptStates.push(ScriptStateStore(m_currentScriptState, m_auraApplication, m_defaultActionPrevented));
|
|
m_currentScriptState = hookType;
|
|
m_defaultActionPrevented = false;
|
|
m_auraApplication = aurApp;
|
|
}
|
|
|
|
void AuraScript::_FinishScriptCall()
|
|
{
|
|
ScriptStateStore stateStore = m_scriptStates.top();
|
|
m_currentScriptState = stateStore._currentScriptState;
|
|
m_auraApplication = stateStore._auraApplication;
|
|
m_defaultActionPrevented = stateStore._defaultActionPrevented;
|
|
m_scriptStates.pop();
|
|
}
|
|
|
|
bool AuraScript::_IsDefaultActionPrevented()
|
|
{
|
|
switch (m_currentScriptState)
|
|
{
|
|
case AURA_SCRIPT_HOOK_EFFECT_APPLY:
|
|
case AURA_SCRIPT_HOOK_EFFECT_REMOVE:
|
|
case AURA_SCRIPT_HOOK_EFFECT_PERIODIC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
|
|
case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
|
|
case AURA_SCRIPT_HOOK_PREPARE_PROC:
|
|
case AURA_SCRIPT_HOOK_PROC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_PROC:
|
|
return m_defaultActionPrevented;
|
|
default:
|
|
ASSERT(false && "AuraScript::_IsDefaultActionPrevented is called in a wrong place");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void AuraScript::PreventDefaultAction()
|
|
{
|
|
switch (m_currentScriptState)
|
|
{
|
|
case AURA_SCRIPT_HOOK_EFFECT_APPLY:
|
|
case AURA_SCRIPT_HOOK_EFFECT_REMOVE:
|
|
case AURA_SCRIPT_HOOK_EFFECT_PERIODIC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
|
|
case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
|
|
case AURA_SCRIPT_HOOK_PREPARE_PROC:
|
|
case AURA_SCRIPT_HOOK_PROC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_PROC:
|
|
m_defaultActionPrevented = true;
|
|
break;
|
|
default:
|
|
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u` AuraScript::PreventDefaultAction called in a hook in which the call won't have effect!", m_scriptName->c_str(), m_scriptSpellId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
SpellInfo const* AuraScript::GetSpellInfo() const
|
|
{
|
|
return m_aura->GetSpellInfo();
|
|
}
|
|
|
|
uint32 AuraScript::GetId() const
|
|
{
|
|
return m_aura->GetId();
|
|
}
|
|
|
|
ObjectGuid AuraScript::GetCasterGUID() const
|
|
{
|
|
return m_aura->GetCasterGUID();
|
|
}
|
|
|
|
Unit* AuraScript::GetCaster() const
|
|
{
|
|
if (WorldObject* caster = m_aura->GetCaster())
|
|
return caster->ToUnit();
|
|
return nullptr;
|
|
}
|
|
|
|
GameObject* AuraScript::GetGObjCaster() const
|
|
{
|
|
if (WorldObject* caster = m_aura->GetCaster())
|
|
return caster->ToGameObject();
|
|
return nullptr;
|
|
}
|
|
|
|
WorldObject* AuraScript::GetOwner() const
|
|
{
|
|
return m_aura->GetOwner();
|
|
}
|
|
|
|
Unit* AuraScript::GetUnitOwner() const
|
|
{
|
|
return m_aura->GetUnitOwner();
|
|
}
|
|
|
|
DynamicObject* AuraScript::GetDynobjOwner() const
|
|
{
|
|
return m_aura->GetDynobjOwner();
|
|
}
|
|
|
|
void AuraScript::Remove(AuraRemoveFlags removeMode)
|
|
{
|
|
m_aura->Remove(removeMode);
|
|
}
|
|
|
|
Aura* AuraScript::GetAura() const
|
|
{
|
|
return m_aura;
|
|
}
|
|
|
|
AuraObjectType AuraScript::GetType() const
|
|
{
|
|
return m_aura->GetType();
|
|
}
|
|
|
|
int32 AuraScript::GetDuration() const
|
|
{
|
|
return m_aura->GetDuration();
|
|
}
|
|
|
|
void AuraScript::SetDuration(int32 duration, bool withMods)
|
|
{
|
|
m_aura->SetDuration(duration, withMods);
|
|
}
|
|
|
|
void AuraScript::RefreshDuration(bool resetPeriodicTimer /*= true*/)
|
|
{
|
|
m_aura->RefreshDuration(resetPeriodicTimer);
|
|
}
|
|
|
|
time_t AuraScript::GetApplyTime() const
|
|
{
|
|
return m_aura->GetApplyTime();
|
|
}
|
|
|
|
int32 AuraScript::GetMaxDuration() const
|
|
{
|
|
return m_aura->GetMaxDuration();
|
|
}
|
|
|
|
void AuraScript::SetMaxDuration(int32 duration)
|
|
{
|
|
m_aura->SetMaxDuration(duration);
|
|
}
|
|
|
|
int32 AuraScript::CalcMaxDuration() const
|
|
{
|
|
return m_aura->CalcMaxDuration();
|
|
}
|
|
|
|
bool AuraScript::IsExpired() const
|
|
{
|
|
return m_aura->IsExpired();
|
|
}
|
|
|
|
bool AuraScript::IsPermanent() const
|
|
{
|
|
return m_aura->IsPermanent();
|
|
}
|
|
|
|
uint8 AuraScript::GetCharges() const
|
|
{
|
|
return m_aura->GetCharges();
|
|
}
|
|
|
|
void AuraScript::SetCharges(uint8 charges)
|
|
{
|
|
m_aura->SetCharges(charges);
|
|
}
|
|
|
|
uint8 AuraScript::CalcMaxCharges() const
|
|
{
|
|
return m_aura->CalcMaxCharges();
|
|
}
|
|
|
|
bool AuraScript::ModCharges(int8 num, AuraRemoveFlags removeMode /*= AuraRemoveFlags::ByDefault*/)
|
|
{
|
|
return m_aura->ModCharges(num, removeMode);
|
|
}
|
|
|
|
bool AuraScript::DropCharge(AuraRemoveFlags removeMode)
|
|
{
|
|
return m_aura->DropCharge(removeMode);
|
|
}
|
|
|
|
uint8 AuraScript::GetStackAmount() const
|
|
{
|
|
return m_aura->GetStackAmount();
|
|
}
|
|
|
|
void AuraScript::SetStackAmount(uint8 num)
|
|
{
|
|
m_aura->SetStackAmount(num);
|
|
}
|
|
|
|
bool AuraScript::ModStackAmount(int32 num, AuraRemoveFlags removeMode)
|
|
{
|
|
return m_aura->ModStackAmount(num, removeMode);
|
|
}
|
|
|
|
bool AuraScript::IsPassive() const
|
|
{
|
|
return m_aura->IsPassive();
|
|
}
|
|
|
|
bool AuraScript::IsDeathPersistent() const
|
|
{
|
|
return m_aura->IsDeathPersistent();
|
|
}
|
|
|
|
bool AuraScript::HasEffect(uint8 effIndex) const
|
|
{
|
|
return m_aura->HasEffect(effIndex);
|
|
}
|
|
|
|
AuraEffect* AuraScript::GetEffect(uint8 effIndex) const
|
|
{
|
|
return m_aura->GetEffect(effIndex);
|
|
}
|
|
|
|
bool AuraScript::HasEffectType(AuraType type) const
|
|
{
|
|
return m_aura->HasEffectType(type);
|
|
}
|
|
|
|
Unit* AuraScript::GetTarget() const
|
|
{
|
|
switch (m_currentScriptState)
|
|
{
|
|
case AURA_SCRIPT_HOOK_EFFECT_APPLY:
|
|
case AURA_SCRIPT_HOOK_EFFECT_REMOVE:
|
|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_APPLY:
|
|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_REMOVE:
|
|
case AURA_SCRIPT_HOOK_EFFECT_PERIODIC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
|
|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB:
|
|
case AURA_SCRIPT_HOOK_EFFECT_MANASHIELD:
|
|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD:
|
|
case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
|
|
case AURA_SCRIPT_HOOK_CHECK_PROC:
|
|
case AURA_SCRIPT_HOOK_CHECK_EFFECT_PROC:
|
|
case AURA_SCRIPT_HOOK_PREPARE_PROC:
|
|
case AURA_SCRIPT_HOOK_PROC:
|
|
case AURA_SCRIPT_HOOK_AFTER_PROC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_PROC:
|
|
case AURA_SCRIPT_HOOK_EFFECT_AFTER_PROC:
|
|
return m_auraApplication->GetTarget();
|
|
default:
|
|
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u` AuraScript::GetTarget called in a hook in which the call won't have effect!", m_scriptName->c_str(), m_scriptSpellId);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
AuraApplication const* AuraScript::GetTargetApplication() const
|
|
{
|
|
return m_auraApplication;
|
|
}
|