Conflicts: src/server/game/Battlefield/Zones/BattlefieldWG.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/EasternKingdoms/stormwind_city.cpp src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp src/server/scripts/Kalimdor/azshara.cpp
112 lines
2.9 KiB
C++
Executable File
112 lines
2.9 KiB
C++
Executable File
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ChannelMgr.h"
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#include "Player.h"
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#include "World.h"
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#include "WorldSession.h"
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ChannelMgr::~ChannelMgr()
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{
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for (ChannelMap::iterator itr = channels.begin(); itr != channels.end(); ++itr)
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delete itr->second;
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channels.clear();
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}
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ChannelMgr* ChannelMgr::forTeam(uint32 team)
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{
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance(); // cross-faction
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if (team == ALLIANCE)
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return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance();
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if (team == HORDE)
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return ACE_Singleton<HordeChannelMgr, ACE_Null_Mutex>::instance();
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return NULL;
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}
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Channel* ChannelMgr::GetJoinChannel(std::string const& name, uint32 channelId)
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{
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std::wstring wname;
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Utf8toWStr(name, wname);
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wstrToLower(wname);
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ChannelMap::const_iterator i = channels.find(wname);
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if (i == channels.end())
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{
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Channel* nchan = new Channel(name, channelId, team);
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channels[wname] = nchan;
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return nchan;
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}
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return i->second;
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}
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Channel* ChannelMgr::GetChannel(std::string const& name, Player* player, bool pkt)
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{
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std::wstring wname;
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Utf8toWStr(name, wname);
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wstrToLower(wname);
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ChannelMap::const_iterator i = channels.find(wname);
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if (i == channels.end())
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{
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if (pkt)
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{
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WorldPacket data;
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MakeNotOnPacket(&data, name);
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player->GetSession()->SendPacket(&data);
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}
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return NULL;
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}
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return i->second;
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}
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void ChannelMgr::LeftChannel(std::string const& name)
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{
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std::wstring wname;
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Utf8toWStr(name, wname);
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wstrToLower(wname);
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ChannelMap::const_iterator i = channels.find(wname);
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if (i == channels.end())
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return;
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Channel* channel = i->second;
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if (!channel->GetNumPlayers() && !channel->IsConstant())
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{
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channels.erase(wname);
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delete channel;
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}
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}
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void ChannelMgr::MakeNotOnPacket(WorldPacket* data, std::string const& name)
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{
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data->Initialize(SMSG_CHANNEL_NOTIFY, 1 + name.size());
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(*data) << uint8(5) << name;
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}
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