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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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98be413ce02d6c8420458f3df55e3061a9901034
Viano-Core/src/server/game/Maps
T
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megamage 98be413ce0 Clean up very some confusing MapManager functions (create/find map/base map).
2011-11-23 12:45:59 -05:00
..
Map.cpp
Fix a crash when player is logged out when not in map.
2011-11-12 08:16:52 -05:00
Map.h
Some cleanup of add/remove to/from map.
2011-11-11 17:50:26 -05:00
MapInstanced.cpp
Do not allow an instance map to be created twice if it already exists. Fix #4018.
2011-11-23 09:34:08 -05:00
MapInstanced.h
Do not allow an instance map to be created twice if it already exists. Fix #4018.
2011-11-23 09:34:08 -05:00
MapManager.cpp
Clean up very some confusing MapManager functions (create/find map/base map).
2011-11-23 12:45:59 -05:00
MapManager.h
Clean up very some confusing MapManager functions (create/find map/base map).
2011-11-23 12:45:59 -05:00
MapReference.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapRefManager.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
MapUpdater.cpp
Change more ace_guard to trinity_guard
2011-11-08 10:48:49 -05:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
Core/Spells: Properly fix Ignite
2011-07-24 19:37:57 +07:00
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