Logo
Explore Help
Sign In
Nico/Viano-Core
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
Files
a034ac9937357d00d4f8e93626b60dc6515d1d65
Viano-Core/src/server/game/Maps
T
History
azazel a034ac9937 Scripts: enhance SCRIPT_COMMAND_TALK command to make Players talk (add 0x1 bit to datalong2 and command will expect Player instead of Creature for talking).
--HG--
branch : trunk
2010-09-16 13:28:16 +06:00
..
Map.cpp
Scripts: enhance SCRIPT_COMMAND_TALK command to make Players talk (add 0x1 bit to datalong2 and command will expect Player instead of Creature for talking).
2010-09-16 13:28:16 +06:00
Map.h
Core/Includes: Include ACE as an external dependency, not local (#include "ace/something.h" -> #include <ace/something.h>)
2010-08-21 02:27:12 +02:00
MapInstanced.cpp
Cleanup/Core: Remove whitespace and tabs
2010-09-12 01:40:27 +02:00
MapInstanced.h
* Rename: BattleGround -> Battleground.
2010-08-08 04:37:24 +02:00
MapManager.cpp
Core/DBLayer:
2010-09-11 21:10:54 +02:00
MapManager.h
Core/Game: fix all warnings related to converting doubles and floats.
2010-08-22 12:39:39 -07:00
MapReference.h
* Remove more not needed relative paths in include files
2010-06-08 16:13:55 -06:00
MapRefManager.h
* Remove more not needed relative paths in include files
2010-06-08 16:13:55 -06:00
MapUpdater.cpp
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
* Even more restructuring of the game library.
2010-06-06 22:55:56 +02:00
Powered by Gitea Version: 28.1.0 Page: 254ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API