58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
|
|
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef BattlenetMgr_h__
|
|
#define BattlenetMgr_h__
|
|
|
|
#include "ZmqMux.h"
|
|
#include "Commands.h"
|
|
|
|
namespace zmqpp
|
|
{
|
|
class socket;
|
|
class message;
|
|
}
|
|
|
|
namespace IPC
|
|
{
|
|
namespace BattlenetComm
|
|
{
|
|
class TC_GAME_API ServerManager
|
|
{
|
|
ServerManager() : _socket(nullptr) { }
|
|
|
|
public:
|
|
void InitializeConnection();
|
|
void CloseConnection();
|
|
|
|
static ServerManager& Instance();
|
|
|
|
void SendChangeToonOnlineState(uint32 battlenetAccountId, uint32 gameAccountId, ObjectGuid guid, std::string const& name, bool online);
|
|
|
|
private:
|
|
void Send(zmqpp::message* msg);
|
|
|
|
static Header CreateHeader(BnetCommands command);
|
|
ZmqMux* _socket;
|
|
};
|
|
}
|
|
}
|
|
|
|
#define sBattlenetServer IPC::BattlenetComm::ServerManager::Instance()
|
|
|
|
#endif // BattlenetMgr_h__
|