Files
Viano-Core/src/server/scripts/Commands/cs_go.cpp
T
2019-02-24 00:51:54 +01:00

498 lines
18 KiB
C++

/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: go_commandscript
%Complete: 100
Comment: All go related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "Language.h"
#include "MapManager.h"
#include "MotionMaster.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "RBAC.h"
#include "TicketMgr.h"
#include "Transport.h"
#include "Util.h"
#include "WorldSession.h"
using namespace Trinity::ChatCommands;
class go_commandscript : public CommandScript
{
public:
go_commandscript() : CommandScript("go_commandscript") { }
std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> goCreatureCommandTable =
{
{ "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureCIdCommand, "" },
{ "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureSpawnIdCommand, "" }
};
static std::vector<ChatCommand> goGameObjectCommandTable =
{
{ "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectGOIdCommand, "" },
{ "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectSpawnIdCommand, "" }
};
static std::vector<ChatCommand> goCommandTable =
{
{ "creature", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCreatureCommandTable },
{ "gameobject", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goGameObjectCommandTable },
{ "graveyard", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGraveyardCommand, "" },
{ "grid", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGridCommand, "" },
{ "taxinode", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTaxinodeCommand, "" },
{ "areatrigger", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoAreaTriggerCommand, "" },
{ "zonexy", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoZoneXYCommand, "" },
{ "xyz", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoXYZCommand, "" },
{ "ticket", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTicketCommand, "" },
{ "offset", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoOffsetCommand, "" },
{ "instance", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoInstanceCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
{ "go", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCommandTable },
};
return commandTable;
}
static bool DoTeleport(ChatHandler* handler, WorldLocation loc)
{
Player* player = handler->GetSession()->GetPlayer();
if (!MapManager::IsValidMapCoord(loc) || sObjectMgr->IsTransportMap(loc.GetMapId()))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, loc.GetPositionX(), loc.GetPositionY(), loc.GetMapId());
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
else
player->SaveRecallPosition(); // save only in non-flight case
player->TeleportTo(loc);
return true;
}
static bool HandleGoCreatureSpawnIdCommand(ChatHandler* handler, Variant<Hyperlink<creature>, ObjectGuid::LowType> spawnId)
{
CreatureData const* spawnpoint = sObjectMgr->GetCreatureData(spawnId);
if (!spawnpoint)
{
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
return DoTeleport(handler, spawnpoint->spawnPoint);
}
static bool HandleGoCreatureCIdCommand(ChatHandler* handler, Variant<Hyperlink<creature_entry>, uint32> cId)
{
CreatureData const* spawnpoint = nullptr;
for (auto const& pair : sObjectMgr->GetAllCreatureData())
{
if (pair.second.id != *cId)
continue;
if (!spawnpoint)
spawnpoint = &pair.second;
else
{
handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
break;
}
}
if (!spawnpoint)
{
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
return DoTeleport(handler, spawnpoint->spawnPoint);
}
static bool HandleGoGameObjectSpawnIdCommand(ChatHandler* handler, uint32 spawnId)
{
GameObjectData const* spawnpoint = sObjectMgr->GetGameObjectData(spawnId);
if (!spawnpoint)
{
handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
return DoTeleport(handler, spawnpoint->spawnPoint);
}
static bool HandleGoGameObjectGOIdCommand(ChatHandler* handler, uint32 goId)
{
GameObjectData const* spawnpoint = nullptr;
for (auto const& pair : sObjectMgr->GetAllGameObjectData())
{
if (pair.second.id != goId)
continue;
if (!spawnpoint)
spawnpoint = &pair.second;
else
{
handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
break;
}
}
if (!spawnpoint)
{
handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
return DoTeleport(handler, spawnpoint->spawnPoint);
}
static bool HandleGoGraveyardCommand(ChatHandler* handler, uint32 gyId)
{
WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(gyId);
if (!gy)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, gyId);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(gy->map_id, gy->x, gy->y, gy->z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->x, gy->y, gy->map_id);
handler->SetSentErrorMessage(true);
return false;
}
Player* player = handler->GetSession()->GetPlayer();
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, player->GetOrientation());
return true;
}
//teleport to grid
static bool HandleGoGridCommand(ChatHandler* handler, float gridX, float gridY, Optional<uint32> oMapId)
{
Player* player = handler->GetSession()->GetPlayer();
uint32 mapId = oMapId.get_value_or(player->GetMapId());
// center of grid
float x = (gridX - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
float y = (gridY - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
Map const* map = sMapMgr->CreateBaseMap(mapId);
float z = std::max(map->GetHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
player->TeleportTo(mapId, x, y, z, player->GetOrientation());
return true;
}
static bool HandleGoTaxinodeCommand(ChatHandler* handler, Variant<Hyperlink<taxinode>, uint32> nodeId)
{
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
if (!node)
{
handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
handler->SetSentErrorMessage(true);
return false;
}
return DoTeleport(handler, { node->map_id, { node->x, node->y, node->z } });
}
static bool HandleGoAreaTriggerCommand(ChatHandler* handler, Variant<Hyperlink<areatrigger>, uint32> areaTriggerId)
{
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
if (!at)
{
handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId);
handler->SetSentErrorMessage(true);
return false;
}
return DoTeleport(handler, { at->mapid, { at->x, at->y, at->z } });
}
//teleport at coordinates
static bool HandleGoZoneXYCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* zoneX = strtok((char*)args, " ");
char* zoneY = strtok(nullptr, " ");
char* tail = strtok(nullptr, "");
char* id = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
if (!zoneX || !zoneY)
return false;
float x = (float)atof(zoneX);
float y = (float)atof(zoneY);
// prevent accept wrong numeric args
if ((x == 0.0f && *zoneX != '0') || (y == 0.0f && *zoneY != '0'))
return false;
uint32 areaId = id ? atoul(id) : player->GetZoneId();
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaId);
handler->SetSentErrorMessage(true);
return false;
}
// update to parent zone if exist (client map show only zones without parents)
AreaTableEntry const* zoneEntry = areaEntry->ParentAreaID ? sAreaTableStore.LookupEntry(areaEntry->ParentAreaID) : areaEntry;
ASSERT(zoneEntry);
Map const* map = sMapMgr->CreateBaseMap(zoneEntry->ContinentID);
if (map->Instanceable())
{
handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaEntry->ID, areaEntry->AreaName, map->GetId(), map->GetMapName());
handler->SetSentErrorMessage(true);
return false;
}
Zone2MapCoordinates(x, y, zoneEntry->ID);
if (!MapManager::IsValidMapCoord(zoneEntry->ContinentID, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, zoneEntry->ContinentID);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
float z = std::max(map->GetHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
player->TeleportTo(zoneEntry->ContinentID, x, y, z, player->GetOrientation());
return true;
}
//teleport at coordinates, including Z and orientation
static bool HandleGoXYZCommand(ChatHandler* handler, float x, float y, Optional<float> z, Optional<uint32> id, Optional<float> o)
{
Player* player = handler->GetSession()->GetPlayer();
uint32 mapId = id.get_value_or(player->GetMapId());
if (z)
{
if (!MapManager::IsValidMapCoord(mapId, x, y, *z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
}
else
{
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
Map const* map = sMapMgr->CreateBaseMap(mapId);
z = std::max(map->GetHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
}
return DoTeleport(handler, { mapId, { x, y, *z, o.get_value_or(0.0f) } });
}
static bool HandleGoTicketCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
Player* player = handler->GetSession()->GetPlayer();
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
else
player->SaveRecallPosition();
ticket->TeleportTo(player);
return true;
}
static bool HandleGoOffsetCommand(ChatHandler* handler, float dX, Optional<float> dY, Optional<float> dZ, Optional<float> dO)
{
WorldLocation loc = handler->GetSession()->GetPlayer()->GetWorldLocation();
loc.RelocateOffset({ dX, dY.get_value_or(0.0f), dZ.get_value_or(0.0f), dO.get_value_or(0.0f) });
return DoTeleport(handler, loc);
}
static bool HandleGoInstanceCommand(ChatHandler* handler, std::vector<std::string> const& labels)
{
uint32 mapid = 0;
std::multimap<uint32, std::pair<uint16, std::string>> matches;
for (auto const& pair : sObjectMgr->GetInstanceTemplates())
{
uint32 count = 0;
std::string const& scriptName = sObjectMgr->GetScriptName(pair.second.ScriptId);
for (auto const& label : labels)
if (StringContainsStringI(scriptName, label))
++count;
if (count)
matches.emplace(count, decltype(matches)::mapped_type({ pair.first, scriptName }));
}
if (matches.empty())
{
handler->SendSysMessage(LANG_COMMAND_NO_INSTANCES_MATCH);
return false;
}
auto it = matches.rbegin();
uint32 maxCount = it->first;
mapid = it->second.first;
if (++it != matches.rend() && it->first == maxCount)
{
handler->SendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_MATCH);
--it;
do
handler->PSendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_ENTRY, it->second.first, it->second.second);
while (++it != matches.rend() && it->first == maxCount);
handler->SetSentErrorMessage(true);
return false;
}
ASSERT(mapid);
InstanceTemplate const* temp = sObjectMgr->GetInstanceTemplate(mapid);
if (!temp)
{
handler->PSendSysMessage(LANG_COMMAND_MAP_NOT_INSTANCE, mapid);
handler->SetSentErrorMessage(true);
return false;
}
std::string const& scriptname = sObjectMgr->GetScriptName(temp->ScriptId);
Player* player = handler->GetSession()->GetPlayer();
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
else
player->SaveRecallPosition();
// try going to entrance
AreaTriggerStruct const* exit = sObjectMgr->GetGoBackTrigger(mapid);
if (!exit)
handler->PSendSysMessage(LANG_COMMAND_INSTANCE_NO_EXIT, mapid, scriptname);
if (exit && player->TeleportTo(exit->target_mapId, exit->target_X, exit->target_Y, exit->target_Z, exit->target_Orientation + M_PI))
{
handler->PSendSysMessage(LANG_COMMAND_WENT_TO_INSTANCE_GATE, mapid, scriptname);
return true;
}
// try going to start
AreaTriggerStruct const* entrance = sObjectMgr->GetMapEntranceTrigger(mapid);
if (!entrance)
handler->PSendSysMessage(LANG_COMMAND_INSTANCE_NO_ENTRANCE, mapid, scriptname);
if (entrance && player->TeleportTo(entrance->target_mapId, entrance->target_X, entrance->target_Y, entrance->target_Z, entrance->target_Orientation))
{
handler->PSendSysMessage(LANG_COMMAND_WENT_TO_INSTANCE_START, mapid, scriptname);
return true;
}
handler->PSendSysMessage(LANG_COMMAND_GO_INSTANCE_FAILED, mapid, scriptname, exit ? exit->target_mapId : uint32(-1));
handler->SetSentErrorMessage(true);
return false;
}
};
void AddSC_go_commandscript()
{
new go_commandscript();
}