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Nico/Viano-Core
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af32d0f616657a8a60065b5742339e9e87984d64
Viano-Core/src/server/game/Maps
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History
kaelima 11fb0beaf0 Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup
2011-12-10 13:48:41 +01:00
..
Map.cpp
Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup
2011-12-10 13:48:41 +01:00
Map.h
Make AddToMap return bool.
2011-11-28 13:23:20 -05:00
MapInstanced.cpp
Do not allow an instance map to be created twice if it already exists. Fix #4018.
2011-11-23 09:34:08 -05:00
MapInstanced.h
Do not allow an instance map to be created twice if it already exists. Fix #4018.
2011-11-23 09:34:08 -05:00
MapManager.cpp
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
MapManager.h
Do not allow base map be accessed from outside if map is instanceable.
2011-11-23 13:14:59 -05:00
MapReference.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapRefManager.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
MapUpdater.cpp
Change more ace_guard to trinity_guard
2011-11-08 10:48:49 -05:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
Core/Spells: Properly fix Ignite
2011-07-24 19:37:57 +07:00
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