Files
Viano-Core/src/server/scripts/Spells/spell_holiday.cpp
T
CeIa b87cc31106 Scripts/Events/Achievement: fix 'Out With It'
Credits to @darkman1983

Closes #8211
Closes #8126

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-14 01:23:53 +00:00

284 lines
11 KiB
C++

/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Spells used in holidays/game events that do not fit any other category.
* Scriptnames in this file should be prefixed with "spell_#holidayname_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "GridNotifiers.h"
#include "CellImpl.h"
// 45102 Romantic Picnic
enum SpellsPicnic
{
SPELL_BASKET_CHECK = 45119, // Holiday - Valentine - Romantic Picnic Near Basket Check
SPELL_MEAL_PERIODIC = 45103, // Holiday - Valentine - Romantic Picnic Meal Periodic - effect dummy
SPELL_MEAL_EAT_VISUAL = 45120, // Holiday - Valentine - Romantic Picnic Meal Eat Visual
//SPELL_MEAL_PARTICLE = 45114, // Holiday - Valentine - Romantic Picnic Meal Particle - unused
SPELL_DRINK_VISUAL = 45121, // Holiday - Valentine - Romantic Picnic Drink Visual
SPELL_ROMANTIC_PICNIC_ACHIEV = 45123, // Romantic Picnic periodic = 5000
};
class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
{
public:
spell_love_is_in_the_air_romantic_picnic() : SpellScriptLoader("spell_love_is_in_the_air_romantic_picnic") { }
class spell_love_is_in_the_air_romantic_picnic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_love_is_in_the_air_romantic_picnic_AuraScript);
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->SetStandState(UNIT_STAND_STATE_SIT);
target->CastSpell(target, SPELL_MEAL_PERIODIC, false);
}
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
// Every 5 seconds
Unit* target = GetTarget();
Unit* caster = GetCaster();
// If our player is no longer sit, remove all auras
if (target->getStandState() != UNIT_STAND_STATE_SIT)
{
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
target->RemoveAura(GetAura());
return;
}
target->CastSpell(target, SPELL_BASKET_CHECK, false); // unknown use, it targets Romantic Basket
target->CastSpell(target, RAND(SPELL_MEAL_EAT_VISUAL, SPELL_DRINK_VISUAL), false);
bool foundSomeone = false;
// For nearby players, check if they have the same aura. If so, cast Romantic Picnic (45123)
// required by achievement and "hearts" visual
std::list<Player*> playerList;
Trinity::AnyPlayerInObjectRangeCheck checker(target, INTERACTION_DISTANCE*2);
Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, playerList, checker);
target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT)
{
if (caster)
{
caster->CastSpell(*itr, SPELL_ROMANTIC_PICNIC_ACHIEV, true);
caster->CastSpell(target, SPELL_ROMANTIC_PICNIC_ACHIEV, true);
}
foundSomeone = true;
// break;
}
}
if (!foundSomeone && target->HasAura(SPELL_ROMANTIC_PICNIC_ACHIEV))
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_love_is_in_the_air_romantic_picnic_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_love_is_in_the_air_romantic_picnic_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_love_is_in_the_air_romantic_picnic_AuraScript();
}
};
// 24750 Trick
enum TrickSpells
{
SPELL_PIRATE_COSTUME_MALE = 24708,
SPELL_PIRATE_COSTUME_FEMALE = 24709,
SPELL_NINJA_COSTUME_MALE = 24710,
SPELL_NINJA_COSTUME_FEMALE = 24711,
SPELL_LEPER_GNOME_COSTUME_MALE = 24712,
SPELL_LEPER_GNOME_COSTUME_FEMALE = 24713,
SPELL_SKELETON_COSTUME = 24723,
SPELL_GHOST_COSTUME_MALE = 24735,
SPELL_GHOST_COSTUME_FEMALE = 24736,
SPELL_TRICK_BUFF = 24753,
};
class spell_trick : public SpellScriptLoader
{
public:
spell_trick() : SpellScriptLoader("spell_trick") {}
class spell_trick_SpellScript : public SpellScript
{
PrepareSpellScript(spell_trick_SpellScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_PIRATE_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_PIRATE_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_NINJA_COSTUME_MALE)
|| !sSpellMgr->GetSpellInfo(SPELL_NINJA_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_LEPER_GNOME_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_LEPER_GNOME_COSTUME_FEMALE)
|| !sSpellMgr->GetSpellInfo(SPELL_SKELETON_COSTUME) || !sSpellMgr->GetSpellInfo(SPELL_GHOST_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_GHOST_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_TRICK_BUFF))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Player* target = GetHitPlayer())
{
uint8 gender = target->getGender();
uint32 spellId = SPELL_TRICK_BUFF;
switch (urand(0, 5))
{
case 1:
spellId = gender ? SPELL_LEPER_GNOME_COSTUME_FEMALE : SPELL_LEPER_GNOME_COSTUME_MALE;
break;
case 2:
spellId = gender ? SPELL_PIRATE_COSTUME_FEMALE : SPELL_PIRATE_COSTUME_MALE;
break;
case 3:
spellId = gender ? SPELL_GHOST_COSTUME_FEMALE : SPELL_GHOST_COSTUME_MALE;
break;
case 4:
spellId = gender ? SPELL_NINJA_COSTUME_FEMALE : SPELL_NINJA_COSTUME_MALE;
break;
case 5:
spellId = SPELL_SKELETON_COSTUME;
break;
default:
break;
}
caster->CastSpell(target, spellId, true, NULL);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_trick_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_trick_SpellScript();
}
};
// 24751 Trick or Treat
enum TrickOrTreatSpells
{
SPELL_TRICK = 24714,
SPELL_TREAT = 24715,
SPELL_TRICKED_OR_TREATED = 24755,
SPELL_TRICKY_TREAT_SPEED = 42919,
SPELL_TRICKY_TREAT_TRIGGER = 42965,
SPELL_UPSET_TUMMY = 42966
};
class spell_trick_or_treat : public SpellScriptLoader
{
public:
spell_trick_or_treat() : SpellScriptLoader("spell_trick_or_treat") {}
class spell_trick_or_treat_SpellScript : public SpellScript
{
PrepareSpellScript(spell_trick_or_treat_SpellScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_TRICK) || !sSpellMgr->GetSpellInfo(SPELL_TREAT) || !sSpellMgr->GetSpellInfo(SPELL_TRICKED_OR_TREATED))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Player* target = GetHitPlayer())
{
caster->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, NULL);
caster->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, NULL);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_trick_or_treat_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_trick_or_treat_SpellScript();
}
};
class spell_tricky_treat : public SpellScriptLoader
{
public:
spell_tricky_treat() : SpellScriptLoader("spell_tricky_treat") {}
class spell_tricky_treat_SpellScript : public SpellScript
{
PrepareSpellScript(spell_tricky_treat_SpellScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_TRICKY_TREAT_SPEED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_TRICKY_TREAT_TRIGGER))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_UPSET_TUMMY))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (caster->HasAura(SPELL_TRICKY_TREAT_TRIGGER) && caster->GetAuraCount(SPELL_TRICKY_TREAT_SPEED) > 3 && roll_chance_i(33))
caster->CastSpell(caster, SPELL_UPSET_TUMMY, true);
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_tricky_treat_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_tricky_treat_SpellScript();
}
};
void AddSC_holiday_spell_scripts()
{
new spell_trick();
new spell_trick_or_treat();
new spell_tricky_treat();
new spell_love_is_in_the_air_romantic_picnic();
}