Files
Viano-Core/contrib/vmap3_extractor/vmapextract/model.h
T
click 8aed083782 rename extractors to reflect that they are for version 3
--HG--
branch : trunk
rename : contrib/vmap_assembler/CMakeLists.txt => contrib/vmap3_assembler/CMakeLists.txt
rename : contrib/vmap_assembler/VC90/vmap_assembler.vcproj => contrib/vmap3_assembler/VC90/vmap_assembler.vcproj
rename : contrib/vmap_assembler/splitConfig.txt => contrib/vmap3_assembler/splitConfig.txt
rename : contrib/vmap_assembler/vmap_assembler.cpp => contrib/vmap3_assembler/vmap_assembler.cpp
rename : contrib/vmap_assembler/vmap_assemblerVC90.sln => contrib/vmap3_assembler/vmap_assemblerVC90.sln
rename : contrib/vmap_extractor_v2/CMakeLists.txt => contrib/vmap3_extractor/CMakeLists.txt
rename : contrib/vmap_extractor_v2/vmapextract/CMakeLists.txt => contrib/vmap3_extractor/vmapextract/CMakeLists.txt
rename : contrib/vmap_extractor_v2/vmapextract/adtfile.cpp => contrib/vmap3_extractor/vmapextract/adtfile.cpp
rename : contrib/vmap_extractor_v2/vmapextract/adtfile.h => contrib/vmap3_extractor/vmapextract/adtfile.h
rename : contrib/vmap_extractor_v2/vmapextract/dbcfile.cpp => contrib/vmap3_extractor/vmapextract/dbcfile.cpp
rename : contrib/vmap_extractor_v2/vmapextract/dbcfile.h => contrib/vmap3_extractor/vmapextract/dbcfile.h
rename : contrib/vmap_extractor_v2/vmapextract/loadlib/loadlib.h => contrib/vmap3_extractor/vmapextract/loadlib/loadlib.h
rename : contrib/vmap_extractor_v2/vmapextract/model.cpp => contrib/vmap3_extractor/vmapextract/model.cpp
rename : contrib/vmap_extractor_v2/vmapextract/model.h => contrib/vmap3_extractor/vmapextract/model.h
rename : contrib/vmap_extractor_v2/vmapextract/modelheaders.h => contrib/vmap3_extractor/vmapextract/modelheaders.h
rename : contrib/vmap_extractor_v2/vmapextract/mpq_libmpq.cpp => contrib/vmap3_extractor/vmapextract/mpq_libmpq.cpp
rename : contrib/vmap_extractor_v2/vmapextract/mpq_libmpq04.h => contrib/vmap3_extractor/vmapextract/mpq_libmpq04.h
rename : contrib/vmap_extractor_v2/vmapextract/vec3d.h => contrib/vmap3_extractor/vmapextract/vec3d.h
rename : contrib/vmap_extractor_v2/vmapextract/vmapexport.cpp => contrib/vmap3_extractor/vmapextract/vmapexport.cpp
rename : contrib/vmap_extractor_v2/vmapextract/vmapexport.h => contrib/vmap3_extractor/vmapextract/vmapexport.h
rename : contrib/vmap_extractor_v2/vmapextract/wdtfile.cpp => contrib/vmap3_extractor/vmapextract/wdtfile.cpp
rename : contrib/vmap_extractor_v2/vmapextract/wdtfile.h => contrib/vmap3_extractor/vmapextract/wdtfile.h
rename : contrib/vmap_extractor_v2/vmapextract/wmo.cpp => contrib/vmap3_extractor/vmapextract/wmo.cpp
rename : contrib/vmap_extractor_v2/vmapextract/wmo.h => contrib/vmap3_extractor/vmapextract/wmo.h
rename : contrib/vmap_extractor_v2/win/vmapExtractor3_VC90.sln => contrib/vmap3_extractor/win/vmapExtractor3_VC90.sln
2010-06-05 17:44:46 +02:00

54 lines
877 B
C++

#ifndef MODEL_H
#define MODEL_H
#include "loadlib/loadlib.h"
#include "vec3d.h"
//#include "mpq.h"
#include "modelheaders.h"
#include <vector>
class Model;
class WMOInstance;
class MPQFile;
Vec3D fixCoordSystem(Vec3D v);
class Model
{
public:
ModelHeader header;
uint32 offsBB_vertices, offsBB_indices;
Vec3D *BB_vertices, *vertices;
uint16 *BB_indices, *indices;
size_t nIndices;
bool open();
bool ConvertToVMAPModel(char * outfilename);
bool ok;
Model(std::string &filename);
~Model();
private:
std::string filename;
char outfilename;
};
class ModelInstance
{
public:
Model *model;
uint32 id;
Vec3D pos, rot;
unsigned int d1, scale;
float w,sc;
ModelInstance() {}
ModelInstance(MPQFile &f,const char* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile);
};
#endif