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Viano-Core
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c10779a3aa478f85ccf8658dbae14add848ce4cd
Viano-Core
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src
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Ovahlord
c10779a3aa
Core/Spells: fixed a logic mistake in SPELL_AURA_MOD_FACTION handling that was causing players not being attackable
2019-01-12 00:24:12 +01:00
..
common
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
genrev
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
server
Core/Spells: fixed a logic mistake in SPELL_AURA_MOD_FACTION handling that was causing players not being attackable
2019-01-12 00:24:12 +01:00
tools
Merge branch '4.3.4' of
https://gitlab.com/trinitycore/TrinityCore_434
into 4.3.4
2018-09-17 15:43:22 +02:00
CMakeLists.txt
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00