Files
Viano-Core/src/tools/vmap4_extractor/model.h
T
Ovahlord f1c54a4529 Core/VMAPS: Fixed vmaps in single WMO instances like ragefire chasm (ported commit: 24d30dab84f93a200ad3acad6302327379f5031c)
* Fixed some models not always being spawned because they only appear in one tile file but are large enough to cross tile boundaries (lava in Firelands at Ragnaros place)
2018-04-27 22:55:21 +02:00

67 lines
1.8 KiB
C++

/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MODEL_H
#define MODEL_H
#include "vec3d.h"
#include "modelheaders.h"
#include <vector>
class MPQFile;
struct ADTOutputCache;
struct WMODoodadData;
namespace ADT { struct MDDF; struct MODF; }
Vec3D fixCoordSystem(Vec3D const& v);
class Model
{
private:
void _unload()
{
delete[] vertices;
delete[] indices;
vertices = nullptr;
indices = nullptr;
}
std::string filename;
public:
ModelHeader header;
Vec3D* vertices;
uint16* indices;
AaBox3D bounds;
bool open();
bool ConvertToVMAPModel(char const* outfilename);
Model(std::string& filename);
~Model() { _unload(); }
};
namespace Doodad
{
void Extract(ADT::MDDF const& doodadDef, char const* ModelInstName, uint32 mapID, uint32 originalMapId,
FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache);
void ExtractSet(WMODoodadData const& doodadData, ADT::MODF const& wmo, bool isGlobalWmo, uint32 mapID, uint32 originalMapId,
FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache);
}
#endif