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Viano-Core/src/server/game/Movement/Waypoints/WaypointManager.h
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/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_WAYPOINTMANAGER_H
#define TRINITY_WAYPOINTMANAGER_H
#include <ace/Singleton.h>
#include <ace/Null_Mutex.h>
#include <vector>
struct WaypointData
{
uint32 id;
float x, y, z, orientation;
uint32 delay;
uint32 event_id;
bool run;
uint8 event_chance;
};
typedef std::vector<WaypointData*> WaypointPath;
typedef std::unordered_map<uint32, WaypointPath> WaypointPathContainer;
class WaypointMgr
{
friend class ACE_Singleton<WaypointMgr, ACE_Null_Mutex>;
public:
// Attempts to reload a single path from database
void ReloadPath(uint32 id);
// Loads all paths from database, should only run on startup
void Load();
// Returns the path from a given id
WaypointPath const* GetPath(uint32 id) const
{
WaypointPathContainer::const_iterator itr = _waypointStore.find(id);
if (itr != _waypointStore.end())
return &itr->second;
return NULL;
}
private:
// Only allow instantiation from ACE_Singleton
WaypointMgr();
~WaypointMgr();
WaypointPathContainer _waypointStore;
};
#define sWaypointMgr ACE_Singleton<WaypointMgr, ACE_Null_Mutex>::instance()
#endif