Logo
Explore Help
Sign In
Nico/Viano-Core
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions 10 Packages Projects Releases Wiki Activity
Files
cf2bf7f77f0eb2b968c51cf3c6a158050fa71ee6
Viano-Core/src/server/game/Entities/Unit
T
History
Shauren cf2bf7f77f Core/Spells: Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types
2022-10-04 12:36:58 +02:00
..
StatSystem.cpp
Core/Unit: cleanup and minor fixes of miss and resist calculations
2022-02-16 04:49:24 +01:00
Unit.cpp
Core/Spells: Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types
2022-10-04 12:36:58 +02:00
Unit.h
Core/Auras: Improve aura interactions with immunities on spell effect level
2022-09-30 12:49:31 +02:00
UnitDefines.h
Core/Spells: rework part 2: Split up target selection logic
2022-09-12 09:15:13 +02:00
Powered by Gitea Version: 28.1.0 Page: 111ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API