This website requires JavaScript.
Explore
Help
Sign In
Nico
/
Viano-Core
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
10
Packages
Projects
Releases
Wiki
Activity
Files
cf2bf7f77f0eb2b968c51cf3c6a158050fa71ee6
Viano-Core
/
src
/
server
/
game
/
Entities
/
Unit
T
History
Shauren
cf2bf7f77f
Core/Spells: Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types
2022-10-04 12:36:58 +02:00
..
StatSystem.cpp
Core/Unit: cleanup and minor fixes of miss and resist calculations
2022-02-16 04:49:24 +01:00
Unit.cpp
Core/Spells: Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types
2022-10-04 12:36:58 +02:00
Unit.h
Core/Auras: Improve aura interactions with immunities on spell effect level
2022-09-30 12:49:31 +02:00
UnitDefines.h
Core/Spells: rework part 2: Split up target selection logic
2022-09-12 09:15:13 +02:00