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d2ae3f43d28a336274ff4f9353f31ce3d52a957c
Viano-Core
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src
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Ovahlord
a9d0e34c8a
Scripts/ZG: removed an unused define from header
2019-01-17 10:32:46 +01:00
..
common
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
genrev
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
server
Scripts/ZG: removed an unused define from header
2019-01-17 10:32:46 +01:00
tools
Merge branch '4.3.4' of
https://gitlab.com/trinitycore/TrinityCore_434
into 4.3.4
2018-09-17 15:43:22 +02:00
CMakeLists.txt
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00