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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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d77b366703aa7d5c23a26e8183fca91cd456ec7c
Viano-Core/src/server/game/AI/ScriptedAI
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History
SnapperRy d77b366703 Core/Quest: do not set a quest to failed if it's rewarded or has no status at all (not taken).
2016-10-24 13:47:32 +02:00
..
ScriptedCreature.cpp
Fix _DespawnAtEvade for other creatures to actually respawn said other creatures.
2016-10-24 13:45:01 +02:00
ScriptedCreature.h
Core/AI: added container independent wrappers for WorldObject::GetxxxInGrid
2016-10-24 13:16:12 +02:00
ScriptedEscortAI.cpp
Core/Quest: do not set a quest to failed if it's rewarded or has no status at all (not taken).
2016-10-24 13:47:32 +02:00
ScriptedEscortAI.h
Core/Game: Converted the game library to a shared library.
2016-08-08 20:11:29 +02:00
ScriptedFollowerAI.cpp
Core/Quest: do not set a quest to failed if it's rewarded or has no status at all (not taken).
2016-10-24 13:47:32 +02:00
ScriptedFollowerAI.h
Core/Game: Converted the game library to a shared library.
2016-08-08 20:11:29 +02:00
ScriptedGossip.cpp
Replace a leftover const char* with a std::string const&.
2016-08-31 08:40:12 +02:00
ScriptedGossip.h
Replace a leftover const char* with a std::string const&.
2016-08-31 08:40:12 +02:00
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