Files
Viano-Core/src/server/database/Database/Implementation/HotfixDatabase.cpp
T

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5.8 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// DO NOT EDIT!
// Autogenerated from DB2Structure.h
#include "HotfixDatabase.h"
#include "MySQLPreparedStatement.h"
// Force locale statments to appear exactly in locale declaration order, right after normal data fetch statement
#define PREPARE_LOCALE_STMT(stmtBase, sql, con) \
static_assert(stmtBase + 1 == stmtBase##_LOCALE, "Invalid prepared statement index for " #stmtBase "_LOCALE"); \
PrepareStatement(stmtBase##_LOCALE, sql, con);
void HotfixDatabaseConnection::DoPrepareStatements()
{
if (!m_reconnecting)
m_stmts.resize(MAX_HOTFIXDATABASE_STATEMENTS);
// KeyChain.db2
PrepareStatement(HOTFIX_SEL_KEY_CHAIN, "SELECT ID, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Key10, Key11, Key12, Key13, Key14, Key15, Key16, "
"Key17, Key18, Key19, Key20, Key21, Key22, Key23, Key24, Key25, Key26, Key27, Key28, Key29, Key30, Key31, Key32 FROM key_chain ORDER BY ID DESC", CONNECTION_SYNCH);
// Item.db2
PrepareStatement(HOTFIX_SEL_ITEM, "SELECT ID, ClassID, SubclassID, SoundOverrideSubclassID, Material, DisplayInfoID, InventoryType, SheatheType FROM item ORDER BY ID DESC", CONNECTION_SYNCH);
// ItemCurrencyCost.db2
PrepareStatement(HOTFIX_SEL_ITEM_CURRENCY_COST, "SELECT ID, ItemID FROM item_currency_cost ORDER BY ItemID DESC", CONNECTION_SYNCH);
// ItemExtendedCost.db2
PrepareStatement(HOTFIX_SEL_ITEM_EXTENDED_COST, "SELECT ID, RequiredHonorPoints, RequiredArenaPoints, RequiredArenaSlot, "
"RequiredItem1, RequiredItem2, RequiredItem3, RequiredItem4, RequiredItem5, "
"RequiredItemCount1, RequiredItemCount2, RequiredItemCount3, RequiredItemCount4, RequiredItemCount5, "
"RequiredPersonalArenaRating, ItemPurchaseGroup, "
"RequiredCurrency1, RequiredCurrency2, RequiredCurrency3, RequiredCurrency4, RequiredCurrency5, "
"RequiredCurrencyCount1, RequiredCurrencyCount2, RequiredCurrencyCount3, RequiredCurrencyCount4, RequiredCurrencyCount5, "
"RequiredFactionId, RequiredFactionStanding, RequirementFlags, RequiredGuildLevel, RequiredAchievement FROM item_extended_cost ORDER BY ID DESC", CONNECTION_SYNCH);
// Item-sparse.db2
PrepareStatement(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, Quality, Flags1, Flags2, PriceRandomValue, PriceVariance, BuyCount, BuyPrice, SellPrice, InventoryType, "
"AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, RequiredSpell, RequiredHonorRank, "
"RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, MaxCount, Stackable, ContainerSlots, "
"ItemStatType1, ItemStatType2, ItemStatType3, ItemStatType4, ItemStatType5, "
"ItemStatType6, ItemStatType7, ItemStatType8, ItemStatType9, ItemStatType10, "
"ItemStatValue1, ItemStatValue2, ItemStatValue3, ItemStatValue4, ItemStatValue5, "
"ItemStatValue6, ItemStatValue7, ItemStatValue8, ItemStatValue9, ItemStatValue10, "
"ItemStatAllocation1, ItemStatAllocation2, ItemStatAllocation3, ItemStatAllocation4, ItemStatAllocation5, "
"ItemStatAllocation6, ItemStatAllocation7, ItemStatAllocation8, ItemStatAllocation9, ItemStatAllocation10, "
"ItemStatSocketCostMultiplier1, ItemStatSocketCostMultiplier2, ItemStatSocketCostMultiplier3, ItemStatSocketCostMultiplier4, ItemStatSocketCostMultiplier5, "
"ItemStatSocketCostMultiplier6, ItemStatSocketCostMultiplier7, ItemStatSocketCostMultiplier8, ItemStatSocketCostMultiplier9, ItemStatSocketCostMultiplier10, "
"ScalingStatDistribution, DamageType, Delay, RangedModRange, "
"SpellID1, SpellID2, SpellID3, SpellID4, SpellID5, "
"SpellTrigger1, SpellTrigger2, SpellTrigger3, SpellTrigger4, SpellTrigger5, "
"SpellCharges1, SpellCharges2, SpellCharges3, SpellCharges4, SpellCharges5, "
"SpellCooldown1, SpellCooldown2, SpellCooldown3, SpellCooldown4, SpellCooldown5, "
"SpellCategory1, SpellCategory2, SpellCategory3, SpellCategory4, SpellCategory5, "
"SpellCategoryCooldown1, SpellCategoryCooldown2, SpellCategoryCooldown3, SpellCategoryCooldown4, SpellCategoryCooldown5, "
"Bonding, Display, Display1, Display2, Display3, Description, PageText, LanguageID, PageMaterial, StartQuest, LockID, Material, SheatheType, RandomProperty, RandomSuffix, ItemSet, "
"AreaID, MapID, BagFamily, TotemCategory, SocketColor1, SocketColor2, SocketColor3, Content1, Content2, Content3, SocketBonus, GemProperties, ArmorDamageModifier, "
"Duration, ItemLimitCategory, HolidayID, StatScalingFactor, CurrencySubstitutionID, CurrencySubstitutionCount FROM item_sparse ORDER BY ID DESC", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, Display_lang, Display1_lang, Display2_lang, Display3_lang, Description_lang FROM item_sparse_locale WHERE locale = ?", CONNECTION_SYNCH);
}
HotfixDatabaseConnection::HotfixDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo)
{
}
HotfixDatabaseConnection::HotfixDatabaseConnection(ProducerConsumerQueue<SQLOperation*>* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo)
{
}
HotfixDatabaseConnection::~HotfixDatabaseConnection()
{
}