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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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e1ac75afe2ae8269983baa808ebc25ffa48e6ed3
Viano-Core/src/server
T
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Machiavelli e1ac75afe2 Core/Spells: Proper implementation of SPELL_EFFECT_PLAYER_NOTIFICATION (131) - should send SMSG_PLAY_SOUND with EffectMiscValue as soundId.
Research by Kaelima
2011-03-07 21:13:18 +01:00
..
authserver
Core/Log: Also add DebugLogMask config to authserver. Only logical value as of right now is 64
2011-02-20 20:26:55 +01:00
collision
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
game
Core/Spells: Proper implementation of SPELL_EFFECT_PLAYER_NOTIFICATION (131) - should send SMSG_PLAY_SOUND with EffectMiscValue as soundId.
2011-03-07 21:13:18 +01:00
scripts
Scripts/ToTC: Reset vehiclekit on generic_vehicleAI_toc5::Reset()
2011-03-07 20:25:57 +01:00
shared
Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements)
2011-03-01 01:42:18 +01:00
worldserver
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
CMakeLists.txt
BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)
2010-09-05 17:19:41 +02:00
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