* Core/ArenaTeam: Remove queues of members when a character is removed from the team
* Remove only if you do not have an invitation
* If have an invitation, do not leave the team
* Send packet when leaving queue
* Fix build
* It's possible that there are two or more groups of arenas, then we eliminate from the queue only the members of the group that leaves the team
- Changed FindPlayer to FindConnectedPlayer for possible screen loads
* Change to FindConnectPlayer
The leader can remove while the player is loading screen.