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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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f2b4f2208e161c50defa48047c646ba4c620c84f
Viano-Core/src/server/game/Entities/Unit
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Shauren f2b4f2208e Core/Objects: ported master branch handling for properly destroying objects via out of range and destroy object opcode
# Conflicts:
#	src/server/game/Entities/Creature/Creature.cpp
2022-02-02 16:24:42 +01:00
..
StatSystem.cpp
Core/Spells: SPELL_AURA_MOD_POWER_REGEN and SPELL_AURA_MOD_POWER_REGEN_PERCENT will now correctly handle the regeneration modifier update fields for focus and energy power types instead of using the haste_regen field
2021-11-28 16:31:23 +01:00
Unit.cpp
Core/Units: safeguard Unit::CancelSpellMissiles against triggering an assert in BasicEvent::ScheduleAbort when trying to cancel spell events that already are about to the aborted
2022-01-17 10:59:41 +01:00
Unit.h
Core/Objects: ported master branch handling for properly destroying objects via out of range and destroy object opcode
2022-02-02 16:24:42 +01:00
UnitDefines.h
Core/Movement: ported movement speed change acknowledge packet handling from 335 branch
2021-11-08 12:44:49 +01:00
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