Core/Spells: Death and Decay
Solves problems with Death and Decay doing LoS check using the caster instead of the center of AOE. Fix by @PKX Closes #6345
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@@ -5461,7 +5461,7 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const
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if (GetSpellInfo()->SpellFamilyFlags[0] & 0x20)
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{
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if (caster)
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caster->CastCustomSpell(target, 52212, &m_amount, NULL, NULL, true, 0, this);
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target->CastCustomSpell(target, 52212, &m_amount, NULL, NULL, true, 0, this, caster->GetGUID());
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break;
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}
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// Blood of the North
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