Core/Spells: round final values for more precise results for small aura values
This commit is contained in:
1 parent
ec8b00a385
commit
052b431ea2
1 file changed
+1
-1
@@ -579,7 +579,7 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster, int32 const* bp, Unit const
|
||||
}
|
||||
}
|
||||
|
||||
return int32(value);
|
||||
return uint32(floor(value + 0.5f));
|
||||
}
|
||||
|
||||
int32 SpellEffectInfo::CalcBaseValue(int32 value) const
|
||||
|
||||
Reference in new issue
Block a user