DB\misc: 3.3.5a fixes
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DELETE FROM creature_text WHERE `entry` in(28116,28115);
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INSERT INTO creature_text (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `BroadcastTextId`, `comment`) VALUES
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(28115, 0, 0, 'You feel a massive jolt of energy as your body binds with that of Soo-holu.', 42, 0, 100, 0, 0, 0, 29003, 'Soo-holu to Player'),
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(28116, 0, 0, 'You feel rage rise within you as your body binds with Kartak.', 42, 0, 100, 0, 0, 0, 29005, 'Kartak the Abominable to Player');
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UPDATE `creature_template` SET `spell1`=52316, `spell2`=52271, `spell3`=52311, `spell4`=52272, `spell5`=52274, `VehicleId`=257 WHERE `entry`=28116;
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UPDATE `creature_template` SET `spell1`=52331, `spell2`=52358, `spell3`=53032, `spell4`=52321, `spell5`=0, `VehicleId`=257 WHERE `entry`=28115;
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UPDATE `creature_template` SET `ainame`='SmartAI', `scriptname`='' WHERE `entry` IN(28115,28116);
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DELETE FROM `smart_scripts` WHERE `entryorguid` IN(28115,28116) AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(28115, 0, 0, 1, 54, 0, 100, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Soo-holu <Will of the Titans> - On Just Summoned - Set Passive'),
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(28115, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Soo-holu <Will of the Titans> - On Just Summoned - Say'),
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(28116, 0, 0, 1, 54, 0, 100, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Kartak the Abominable - On Just Summoned - Set Passive'),
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(28116, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Kartak the Abominable - On Just Summoned - Say');
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UPDATE `gameobject` SET `position_x`=5110.322754, `position_y`=5466.666504, `position_z`=-91.836319 WHERE `guid`=99745;
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UPDATE `creature_text` SET `BroadcastTextId`=29247 WHERE `entry`=29043 AND `groupid`=4 AND `id`=0;
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UPDATE `creature_text` SET `BroadcastTextId`=29248 WHERE `entry`=29043 AND `groupid`=5 AND `id`=0;
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UPDATE `creature_text` SET `BroadcastTextId`=29249 WHERE `entry`=29043 AND `groupid`=6 AND `id`=0;
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File renamed without changes.
File renamed without changes.
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UPDATE `creature_template` SET `unit_flags`=33554432, `flags_extra`=0 WHERE `entry`=25744;
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DELETE FROM `creature_summon_groups` WHERE `summonerId`=25741;
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DELETE FROM `spell_script_names` WHERE `ScriptName` IN
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('spell_summon_blood_elves_script',
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'spell_muru_darkness',
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'spell_dark_fiend_skin',
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'spell_transform_visual_missile_periodic',
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'spell_summon_blood_elves_periodic');
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INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
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(46050,'spell_summon_blood_elves_script'),
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(45996,'spell_muru_darkness'),
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(45934,'spell_dark_fiend_skin'),
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(46205,'spell_transform_visual_missile_periodic'),
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(46041,'spell_summon_blood_elves_periodic');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (46208,46178);
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition` ,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
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(13,1,46208,0,0,31,0,3,25741,0,0,0,'','Spell \'Transform Visual Missile\' targets M\'uru'),
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(13,1,46178,0,0,31,0,3,25741,0,0,0,'','Spell \'Transform Visual Missile\' targets M\'uru');
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UPDATE `creature_model_info` SET `BoundingRadius`=1, `CombatReach`=2 WHERE `DisplayID`=23842;
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UPDATE `creature_model_info` SET `BoundingRadius`=6, `CombatReach`=6 WHERE `DisplayID`=23428;
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UPDATE `creature_model_info` SET `BoundingRadius`=1, `CombatReach`=1.5 WHERE `DisplayID`=22471;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.48, `CombatReach`=11.2 WHERE `DisplayID`=22838;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.8893, `CombatReach`=2.5 WHERE `DisplayID`=23177;
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UPDATE `creature_model_info` SET `BoundingRadius`=6, `CombatReach`=15 WHERE `DisplayID`=23200;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.8893, `CombatReach`=2.5 WHERE `DisplayID`=23334;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.612, `CombatReach`=3 WHERE `DisplayID`=23350;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.75, `CombatReach`=3.75 WHERE `DisplayID`=23473;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.6, `CombatReach`=3 WHERE `DisplayID`=23474;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.6, `CombatReach`=3 WHERE `DisplayID`=23476;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.6, `CombatReach`=3 WHERE `DisplayID`=23477;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.6, `CombatReach`=3 WHERE `DisplayID`=23478;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.754676, `CombatReach`=3 WHERE `DisplayID`=23479;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.51705, `CombatReach`=2.025 WHERE `DisplayID`=23531;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.51705, `CombatReach`=2.025 WHERE `DisplayID`=23533;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.51705, `CombatReach`=2.025 WHERE `DisplayID`=23537;
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UPDATE `creature_model_info` SET `BoundingRadius`=1, `CombatReach`=1.5 WHERE `DisplayID`=23717;
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UPDATE `creature_model_info` SET `BoundingRadius`=3, `CombatReach`=4.5 WHERE `DisplayID`=26628;
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UPDATE `creature_model_info` SET `BoundingRadius`=0.25, `CombatReach`=0.375 WHERE `DisplayID`=29280;
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--
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DELETE FROM `command` WHERE `name` IN ('server shutdown force','server restart force');
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INSERT INTO `command` (`name`,`permission`) VALUES ('server shutdown force', 839),('server restart force', 840);
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UPDATE `command` SET `help`="Syntax: .server shutdown [force] #delay [#exit_code] [reason]
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Shut the server down after #delay seconds. Use #exit_code or 0 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected." WHERE `name` IN ('server shutdown','server shutdown force');
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UPDATE `command` SET `help`="Syntax: .server restart [force] #delay [#exit_code] [reason]
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Restart the server after #delay seconds. Use #exit_code or 2 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected." WHERE `name` IN ('server restart','server restart force');
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DELETE FROM `command` WHERE `permission` IN (571,575);
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INSERT INTO `command` (`name`,`permission`,`help`) VALUES
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("npc add", 571, "Syntax: .npc add #entry
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Spawn a creature using template #entry and save it to the database.
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If you want a temporary spawn that is not saved to the database, use .npc add temp instead."),
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("npc add temp", 575, "Syntax: .npc add temp [loot/noloot] #entry
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Adds temporary NPC, not saved to database.
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Specify 'loot' to have the NPC's corpse stick around for some time after death, allowing it to be looted.
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Specify 'noloot' to have the corpse disappear immediately.");
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DELETE FROM `command` WHERE `permission`=837;
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INSERT INTO `command` (`name`,`permission`,`help`) VALUES ("npc evade",837,"Syntax: .npc evade [reason] [force]
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Makes the targeted NPC enter evade mode.\nDefaults to specifying EVADE_REASON_OTHER, override this by providing the reason string (ex.: .npc evade EVADE_REASON_BOUNDARY).\nSpecify 'force' to clear any pre-existing evade state before evading - this may cause weirdness, use at your own risk.");
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DELETE FROM `command` WHERE `permission`=838;
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INSERT INTO `command` (`name`,`permission`,`help`) VALUES ("pet level",838,"Syntax: .pet level #dLevel
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Increases/decreases the pet's level by #dLevel. Pet's level cannot exceed the owner's level.");
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DELETE FROM `trinity_string` WHERE `entry` IN (11015,11016);
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INSERT INTO `trinity_string` (`entry`,`content_default`) VALUES
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(11015,"This creature does not have an active CreatureAI assigned to it."),
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(11016,"Select a player or player pet.");
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/*
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ALTER TABLE `spell_proc`
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CHANGE `spellId` `SpellId` int(11) NOT NULL DEFAULT 0 FIRST,
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CHANGE `schoolMask` `SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SpellId`,
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CHANGE `spellFamilyName` `SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `SchoolMask`,
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CHANGE `spellFamilyMask0` `SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellFamilyName`,
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CHANGE `spellFamilyMask1` `SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellFamilyMask0`,
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CHANGE `spellFamilyMask2` `SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellFamilyMask1`,
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CHANGE `typeMask` `ProcFlags` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellFamilyMask2`,
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CHANGE `spellTypeMask` `SpellTypeMask` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ProcFlags`,
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CHANGE `spellPhaseMask` `SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellTypeMask`,
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CHANGE `hitMask` `HitMask` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellPhaseMask`,
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CHANGE `attributesMask` `AttributesMask` int(10) unsigned NOT NULL DEFAULT 0 AFTER `HitMask`,
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CHANGE `ratePerMinute` `ProcsPerMinute` float NOT NULL DEFAULT 0 AFTER `AttributesMask`,
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CHANGE `chance` `Chance` float NOT NULL DEFAULT 0 AFTER `ProcsPerMinute`,
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CHANGE `cooldown` `Cooldown` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Chance`,
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CHANGE `charges` `Charges` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Cooldown`;
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*/
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