Core/Auras: calculate periodic bonuses before specific mods, fixes Imp. Devouring Plague damage

This commit is contained in:
ariel- authored and Aokromes committed 2016-12-06 11:10:30 +01:00
1 parent 15a1e26d99
commit 1066fe59c9
2 files changed
+4 -2

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+1 -1
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@@ -3268,8 +3268,8 @@ void Unit::_ApplyAura(AuraApplication * aurApp, uint8 effMask)
if (aurApp->GetRemoveMode())
return;
aura->HandleAuraSpecificMods(aurApp, caster, true, false);
aura->HandleAuraSpecificPeriodics(aurApp, caster);
aura->HandleAuraSpecificMods(aurApp, caster, true, false);
// apply effects of the aura
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+3 -1
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@@ -883,11 +883,13 @@ void Aura::SetStackAmount(uint8 stackAmount)
m_effects[i]->ChangeAmount(m_effects[i]->CalculateAmount(caster), false, true);
for (std::list<AuraApplication*>::const_iterator apptItr = applications.begin(); apptItr != applications.end(); ++apptItr)
{
if (!(*apptItr)->GetRemoveMode())
{
HandleAuraSpecificMods(*apptItr, caster, true, true);
HandleAuraSpecificPeriodics(*apptItr, caster);
HandleAuraSpecificMods(*apptItr, caster, true, true);
}
}
SetNeedClientUpdateForTargets();
}