Core/Spells: correct base armor calculation for Hunter pets

This commit is contained in:
Ovahlord committed 2018-10-06 18:28:32 +02:00
1 parent 556bf05050
commit 1b4ddd6949
1 file changed
+2 -1
+2 -1
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@@ -610,7 +610,8 @@ class spell_hun_pet_scaling_03 : public AuraScript
{
if (Player* owner = pet->GetOwner())
{
int32 bonus = int32(owner->GetCreateHealth() * 0.286005f);
// 11,647 armor baseline at level 85
int32 bonus = int32(owner->GetCreateHealth() * 0.2983579f);
// Apply armor scaling bonuses based on pet type
float mod = 0.0f;