Scripts/ZG: prevent High Priest Venoxis from being kited out of his arena
This commit is contained in:
1 parent
0c0a71a7d4
commit
1caeb2c0fc
1 file changed
+7
@@ -17,6 +17,7 @@
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "AreaBoundary.h"
|
||||
#include "Creature.h"
|
||||
#include "GameObject.h"
|
||||
#include "InstanceScript.h"
|
||||
@@ -46,6 +47,11 @@ DoorData const doorData[] =
|
||||
{ 0, 0, DOOR_TYPE_ROOM } // END
|
||||
};
|
||||
|
||||
BossBoundaryData const boundaries =
|
||||
{
|
||||
{ DATA_HIGH_PRIEST_VENOXIS, new CircleBoundary(Position(-12000.50f, -1695.389f), 38.0f) }
|
||||
};
|
||||
|
||||
class instance_zulgurub : public InstanceMapScript
|
||||
{
|
||||
public:
|
||||
@@ -59,6 +65,7 @@ class instance_zulgurub : public InstanceMapScript
|
||||
SetBossNumber(EncounterCount);
|
||||
LoadObjectData(creatureData, nullptr);
|
||||
LoadDoorData(doorData);
|
||||
LoadBossBoundaries(boundaries);
|
||||
Initialize();
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user