Core/Misc: Fix static analysis issues
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@@ -1343,9 +1343,9 @@ public:
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if (!me->IsWithinDist(me->GetVictim(), 20) || forcemove)
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{
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forcemove = false;
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if (forcemove)
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{
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forcemove = false;
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
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me->Attack(target, false);
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}
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+1
-1
@@ -165,7 +165,7 @@ public:
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m_auiEncounter[4] = NOT_STARTED;
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m_auiEncounter[5] = NOT_STARTED;
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}
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else if (mThrallEventCount > 20)
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else
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{
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m_auiEncounter[1] = data;
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m_auiEncounter[2] = data;
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@@ -486,7 +486,7 @@ public:
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Talk(SAY_TWIGGY_FLATHEAD_OVER);
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Reset();
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}
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else if (creature) // Makes BIG WILL attackable.
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else // Makes BIG WILL attackable.
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{
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creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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@@ -1182,7 +1182,7 @@ public:
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else if (unit->GetTypeId() == TYPEID_PLAYER)
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me->SetDisableGravity(true);
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}
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else if (!apply)
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else
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{
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if (unit->GetTypeId() != TYPEID_PLAYER)
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{
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@@ -1285,7 +1285,7 @@ public:
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if (unit->GetTypeId() == TYPEID_UNIT)
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unit->CastSpell(unit, SPELL_TELEPORT_VISUAL_ONLY);
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}
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else if (!apply)
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else
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{
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me->StopMoving();
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me->SetDisableGravity(false);
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@@ -237,7 +237,7 @@ class instance_oculus : public InstanceMapScript
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return KILL_NO_CONSTRUCT;
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else if (CentrifugueConstructCounter == 1)
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return KILL_ONE_CONSTRUCT;
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else if (CentrifugueConstructCounter > 1)
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else
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return KILL_MORE_CONSTRUCT;
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}
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