Core/Players: update mount capabilities on player login to avoid orphaned mount speed auras
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@@ -981,6 +981,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
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}
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pCurrChar->UpdatePositionData();
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pCurrChar->UpdateMountCapabilities();
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pCurrChar->SendInitialPacketsAfterAddToMap();
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_ONLINE);
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