Scripts/TSC: added missing repeat timers to High Priestess Azil after finishing phase two
* todo: these timers are not sniffed but taken from the engage hook. Need sniffs to validate them
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@@ -254,6 +254,9 @@ class boss_high_priestess_azil : public CreatureScript
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events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, Seconds(6));
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events.ScheduleEvent(EVENT_FORCE_GRIP, Seconds(8), Seconds(10));
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events.ScheduleEvent(EVENT_SUMMON_GRAVITY_WELL, Seconds(16));
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events.ScheduleEvent(EVENT_ENERGY_SHIELD, Seconds(35), Seconds(36));
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events.ScheduleEvent(EVENT_SUMMON_WAVE_SOUTH, Milliseconds(1));
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events.ScheduleEvent(EVENT_SUMMON_WAVE_WEST, Seconds(42));
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break;
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default:
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break;
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