Core/Spells: Effect leap back fix (#18057)
* Fixed unintentional typo? Seemed to fix the issues related to the effect for the spells I tried. Sometimes the caster triggers leapback onto targets, and with the old code, it instead made the caster leap back instead of its targets (cherry picked from commit 08aab73c7fd0a76caeecc244fc40dbf30cd23e51)
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@@ -4492,7 +4492,7 @@ void Spell::EffectLeapBack(SpellEffIndex effIndex)
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float speedxy = m_spellInfo->Effects[effIndex].MiscValue / 10.f;
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float speedz = damage/ 10.f;
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//1891: Disengage
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m_caster->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891);
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unitTarget->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891);
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}
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void Spell::EffectQuestClear(SpellEffIndex effIndex)
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